((and thaaaaaat is a terrifying title.))
((Question is, which character or character group is it applied to? Tyrin, Anna, and yourself? Toomas? Dominique? All of you?
Incidentally, Zako hasn't been on since his last action. Anyone have an idea when he might be back?
Otherwise, Tyrin can make his action.))
Toomas AmkSome problems were more difficult to solve than others. Despite latent claustrophobia, this was one of the easier ones.
Shapeshift into cute mutable sausage man and squeeze into ventilation system through the appropriate opening like an octopus into a box.
You let your enhanced strength fade [Mechanics 15+2, 22+2, 1, 8+2. Luck 22. 73/60] and use a quick burning laser cutter from your kit to saw the security cover off the ventilation shaft. Then you strip your clothes off and toss your gear up into the fresh hole. Nude as the day you were born, you shift to a mental state of methodical self destruction. You grab the lip of the shaft and pull yourself up even as you force the joints and ligaments of your lower body to dissolve. Your body elongates as you force your front half into the shaft, your legs merging into a muscular mass of flesh and free roaming bones. [Restructuring 11+1] (HP -48) You push your skull forwards against the mound your gear makes in the vent, dissolving your arms as soon as they become a hindrance and propelling yourself through the shaft with muscle contractions reminiscent both of the motions of snakes and caterpillars.
It's a hard, dark push through the shaft. The Abomination's screaming is carried from various sources, and at one point you think you hear the crashing thuds of it breaking into the maintenance system. Eventually, the screaming begins to fade, leaving you to crawl wormlike through the airshaft. [Hidden Roll] The twists and turns you take have a pattern, and you think that you've done a fair job of making your way back to the control room, a notion which is supported when you finally find a few faint slits of light in front of your gear. You pulse your body towards the light, sliding rubbery arms around the bulk of your clothes and armor to push against the grating.
Nothing happens.
You lock your body up against the shaft and try again, trying to use the length of your entire to push against the metal.
Nothing continues to happen, which it shouldn't. Technocrat airshafts too small to harbor a human are equipped with two things: localized EMP emitters, and 50lb friction fit seals. Friction fitting can get stickier with time, but this thing feels as if it's been bolted together.
Health: 468/590 -[1,6]
Degeneration: Near Nil
Carried Weight: 37 /120
Attire: Plain Technician Uniform, White. Annwn CFUS (50/50, 15lbs)
Eldjotnar Shotgun (4/4 A, 12/12 E, 10lbs)
Energy Cell x3 (Fully Charged)
20 gauge gauss canister x12
Mechanical Bypass Kit (10 lbs, 9/10)
Mechanic's Utility Knife (1lb)
Pad (Charged, significant free space, 1lb)
Status: Fine
---
Dominique WakemanDom looked at the scientists and engineers. "Squads 1 and 2, form up. Squad 3, work on the door. Alonso, Basilio, take aim at the hostiles but do not fire until I give the command. Taiya, I want you to tell me what you're capable of... unless you want to take the reins and form a plan, in which case I'll tell you my abilities. Either way, I'm going to buy us a little time." She was sure the cadet would know she meant psionic abilities by 'capable of'.
Make a 200 HP wall (counting the difficulty step) that blocks off the corridor so the freaks can't reach us.
[Active Kinetics 20+2-5, Bonus hardness][Control 20 Cost -35%] (-21 Stamina) You turn your attention briefly towards the corridor behind you, erecting a full-width barrier with only a thought. A lifetime ago, when the unchained first gave you this power, creating such a barrier would have been well beyond you. You've been forced to grow since then.
You order the squads to their work, the pair of engineers wheezing heavily as they unpack their gear and go to work on the door with the scientists. The soldiers form up with one group keeping half an eye on the support team, and the other kneeling in the corridor to watch for an assault from behind.
"I will defer to your rank and expertise, Harlequin," Taiya responds quickly. [Failed roll not shown]
"I am a second order empath, capably trained in all basic abilities. In addition, I can detect surface thoughts without significant effort and read and manipulate detailed thoughts when given time. I am capable of remotely powering or overloading most electronics, and am particularly gifted at taking psychic control of machines. I have studied and am somewhat adept with the art of reviving corpses for use in combat and subterfuge, and can take control of multiple living hosts that have already been weakened. Defensively, I am adept at echoing psionic attacks and I have the ability to passively drain energy dense regions and control electric fields." Health: 116/128
Stamina: 113/120 (+14)
Carried Weight: 124/210
Attire: Harlequin Uniform, Styx Assault Armor (150/150, 60lbs. Integrated Power cell charged 3/3, Internal Ammunition Supply [Cerico, 14])
Inv:
Dominique's Abassy Heavy pistol -laser sight- [6, 8lbs]
.50 pistol clip (7 0.2lbs) x5
Artemis Railgun (3/3 A, 3/3 E 18lbs)
Size S-3 rail spike pack (3, 0.6lbs) x2
Cerico Shotgun (24/8 A, 16lbs)
12 gauge shells (8, 0.3lbs) x5
Stun club (50/50 11lbs)
Advanced Medical Kit (10/10) (5lbs)
Energy Cell (Full, 0.5lbs) x5
ORS (3) x2
Chitin Nodule
Status: Fine
Individuals
Cadet Taiya
Psionic
Health: 102/102
Stamina: 92/110
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Kekkai CM Pistol+ (6/7 (Detonating Rounds)) (5 cartridges; 1 Det., 2 Stun, 1 Bleed, 2 AP); +Side locked dart launcher (2/3)
Reserve: Arbiter Blade
Status: Fine. Low Morale [-2]
Squad 1
Haz-Rec Marine 1
Health: 100/100
Stamina: 89/100
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Leanashe Assault Rifle+ (50/50) (4 clips); +Underslung dart launcher (3/3)
Reserve: Salamander suppression pistol (30/30) (2 spare canisters);
Status: Fine. Low Morale [-2]
Haz-Rec Marine 2
Health: 100/100
Stamina: 89/100
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Leanashe Assault Rifle+ (50/50) (3 clips); +Underslung dart launcher (2/3)
Reserve: Ifrit Incendiary grenades x3
Status: Fine. Low Morale [-2]
Haz-Rec Marine (Designated Gunner)
Health: 114/114
Stamina: 102/110
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Surma LMG+ (90/90) (2 belts); +Underslung dart launcher (2/3)
Reserve: Blade
Status: Fine. Very Low Morale [-3]
Squad 2
Haz-Rec Marine 3
Health: 100/100
Stamina: 89/100
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Leanashe Assault Rifle+ (50/50) (1 clip); +Underslung dart launcher (2/3)
Reserve: Salamander suppression pistol (30/30) (3 spare canisters);
Status: Fine. Low Morale [-2]
Haz-Rec Marine 4
Health: 100/100
Stamina: 89/100
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Leanashe Assault Rifle+ (43/50) (3 clips); +Underslung dart launcher (3/3)
Reserve: Blade
Status: Fine. Poor Morale [-1]
Haz-Rec Marine (Designated Marksman)
Health: 86/86
Stamina: 77/90
Armor: Hy-Brasil CF-HES (100/100)
Primary Weapon: Artemis Railgun+ (3/3 A, 3/3 E) (3 clips, 3 cells); +Underslung dart launcher (2/3); Short Range Scope.
Reserve: Salamander suppression pistol (30/30) (1 spare canister);
Status: Fine. Low Morale [-2]
Squad 3 (Low-Com)
Tech Engineer 1
Health: 60/60
Stamina: 8/60
Armor: Annwn ACFUS+ (50/50) (Masked)
Primary Weapon: Cerico Shotgun (8/8) (8 shells)
Reserve: None
Status: Fine. Low Morale [-2]
Tools: Mechanical Bypass Kit 5/5
Tech Engineer 2
Health: 60/60
Stamina: 8/60
Armor: Annwn ACFUS+ (50/50) (Masked)
Primary Weapon: Cerico Shotgun (6/8) (8 shells)
Reserve: None
Status: Fine. Poor Morale [-1]
Tools: Mechanical Bypass Kit 5/5
Tech Scientist 1
Health: 50/50
Stamina: 27/50
Armor: Annwn ACFUS+ (50/50) (Masked)
Primary Weapon: Fenrir Energy Pistol (7/7) (2 cells)
Reserve: None
Status: Fine. Average Morale [0 ]
Tools: Universal Interface Kit, Advanced Medical Kit (9/10)
Tech Scientist 2
Health: 42/50 (MHD+25)
Stamina: 27/50
Armor: Annwn ACFUS+ (19/50) (Masked)
Primary Weapon: Fenrir Energy Pistol (7/7) (2 cells)
Reserve: None
Status: Wax Poisoning (Weak). Poor Morale [-1], being used as a shield by Spine Freak.
Tools: Universal Interface Kit, Advanced Medical Kit (10/10)
Alonso & Basilio
Basilio, Combat Carapace
Health: 49/49
Stamina: 55/55
Armor: 129/150
Weapon: Edimmu Assault Rifle (14/20 A 34/40 E)
Status: Fine, Utterly Obedient
Alonso, Combat Carapace
Health: 49/49
Stamina: 55/55
Armor: 132/150
Weapon: Edimmu Assault Rifle (14/20 A 34/40 E)
Status: Fine, Utterly Obedient
---
Ashley Fey"With the way the station is I want to get us as close as possible in the ship"
Attempt to maneuver the ship close the the communications array
Harry nods. "Good plan. Direct, flexible, and capable of being expressed in a single sentence. I like it."
"We cannot leave Dominique Wakeman behind," Emily puts in, her synthetic voice full of concern.
"I have been instructed to aid her, which means aiding you, but we must return for her." Harry waves a hand dismissively. "Yeah, we will undoubtedly return to babysit the mutated chick that kicks down reinforced doors and happens to work for the man who killed Jordan. There's absolutely no way we'd strand her here and steal her ship, that'd be unthinkable!"
"Thank you, Harry Nakamuno," Emily says solemnly, the sarcasm in Harry's tone completely failing to register with her.
You shake your head and make your way to the cockpit, taking manual control and undocking the shuttle from the station. Emily is immediately there with you, recommending a path to a communication's array nested in the military section of the facility. Not only should a military lockdown have prevented the failed test subjects from damaging it, but it runs on its own dedicated system. Even if you have to power it up, it should be a relatively simple procedure to link it with the shuttle's reactor.
The shuttle cruises over to the adjacent quarter of the station quickly, and Emily highlights all of the docking regions. All but one have been sealed, probably as a result of the same lockdown that would protect the military array. The last, however, is a crater. It looks like a ship reactor went into an unconstrained overload while still in dock. The station's architectural shields prevented the crippling damage from a meltdown, but all of that explosive pressure had to go somewhere. In this case, "somewhere" was out the hull.
You could try and dock with one of the intact shuttle docks and override the doors. It's probably a bit more hospitable if you can succeed in the override, but it'll set off every siege alarm in the facility if you try and hack a shuttle dock and botch the work. The cratered dock will definitely provide you with easy access, but then there's the small problem of trying to navigate vacuum long enough to get inside an intact part of the facility- not to mention bypassing any additional blast doors that the meltdown locked.
Health: 159/159
Charge: 159/159
Carried weight: 115/150
Attire: Plain gray under armor padding. Midguard Hardened Armor (112/140, 60lbs)
Inv:
Garou Repeating Cannon (9/12) (19lbs)
15 MM bonding charges x1 (12)
Ashley's Leanashe Assault Rifle [10/30 18lbs]
4.73 mm Caseless box mags x1
Cirri Light pistol [20/20 4lbs]
Energy cell x2
basic medical supplies [1/5] (5lbs)
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 1/5 [3lbs]