Ashley FeyAttempt to physically override the airlock
[Mechanics 11+1+1] You inspect the door carefully, looking for an easy way to override the airlock. There isn't one. There is a lever placed to allow one to disengage the entire boarding tube, in the event of a real emergency, but that would leave you drifting on a ship with malfunctioning shields and locked doors. Not your best option. You could also, probably, drill the door with your kit. Might work, but you've only got one shot.
You could also attempt to interface directly with the door's electronics, though the unreliable power could make that quite dangerous.
Health: 159/159
Charge: 159/159
Carried weight: 115/150
Attire: Plain gray under armor padding. Midguard Hardened Armor (112/140, 60lbs)
Inv:
Garou Repeating Cannon (9/12) (19lbs)
15 MM bonding charges x1 (12)
Ashley's Leanashe Assault Rifle [10/30 18lbs]
4.73 mm Caseless box mags x1
Cirri Light pistol [20/20 4lbs]
Energy cell x2
basic medical supplies [1/5] (5lbs)
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 1/5 [3lbs]
---
Toomas Amk"Settle down. No need to get bent out of shape."
Quickly check if Rob's done his job right, if I can, as he seems to have gotten a bit hasty. If I can't due to Rob's rising impatience, well, approve it no matter what. What's the worst that could happen?
[Systems Manipulation 4-1] You have literally no idea as to the specifics of what he's done. You can access the macroscopic power distribution profiles, but, in the sudden and unexpected pressure, you can't find a quick way to check Rob's work on the small (but critical important) features. For all you know, it could turn the chair you're sitting in into a very expensive firebomb. You pause for a moment, trying to see if you can get a little bit more time to make sure everything is in proper order. Rob cocks the pistol threateningly. You're strong enough to take being shot a couple times without any major ill effects, but that doesn't make it a good idea. You approve the changes.
[Hidden Roll] Fortunately, nothing appears to explode immediately, and the security systems begin yet another reboot process.
Rob's snarl takes on the edges of a smile, and he swings the pistol over to the wounded woman. She doesn't even try to run before he fires, putting a pair of flechette cartridges in the woman's stomach. She crumples with a soft cry, her abdomen torn to shreds.
"Alright," Rob snarls at you, his pistol still pointed at the doorway, "all we need to do is wait for the reboot to finish, then transfer control to the military systems. Shouldn't be nothing to worry over."
Ripples of light begin to flicker into the room, gradual waves of faint light coming from the doorway that the dying scientist is slumped in. As you watch the light grow brighter, you have to wonder if Rob even realizes the double negative in his statement.
(2-5 rounds before the system reboots)
Health: 551/590 -[1,6]
Degeneration: Near Nil
Carried Weight: 57 /120
Attire: Plain Technician Uniform, White. Annwn CFUS (50/50, 15lbs)
Eldjotnar Shotgun (4/4 A, 12/12 E, 10lbs)
Energy Cell x3 (Fully Charged)
20 gauge gauss canister x12
Portable Welding Kit (20lbs, Plasma, 100/100)
Mechanical Bypass Kit (10 lbs, 10/10)
Mechanic's Utility Knife (1lb)
Pad (Charged, significant free space, 1lb)
Status: Fine
---
Dominique WakemanDom glanced over her shoulder, then drew her stun baton with her left hand, creeped forward, and whacked the living hell out of the punctured lump to see if anything would happen.
You move forward cautiously towards the lump, ready for it break pen and attack you, or for one of the other lumps to ambush you, or something else equally horrific and dangerous. You get within a pace of the wax mound without incident, and proceed to carefully adjust your grip on the stun baton. And then you whack the living hell out of the punctured lump.
Chunks of wax cracks and breaks away, shockwaves of light bursting away from the blunt force trauma along with them. When you've battered away about half the wax, you take a break and take a good look at what's underneath.
It's a corpse, it's skin an unnatural ivory color that's threaded with massively swollen veins the color of a half-healed bruise. The veins look read to pop, but the body seems stable enough. Your dart took it in the neck, creating a thumb sized fluid blister in its skin. The clothes it wears are plain, a technician or minor assistant, not a soldier or a scientist. The body doesn't smell, at least, no more than the wax smells. [Medical 2] It's a corpse, and, judging by the blister you put in its neck, it ain't just playing. That's about as much of a diagnosis as you're capable of.
Health: 110/128
Stamina: 120/120 (+14)
Carried Weight: 124/210
Attire: Harlequin Uniform, Styx Assault Armor (150/150, 60lbs. Integrated Power cell charged 3/3, Internal Ammunition Supply [Cerico, 14])
Inv:
Dominique's Abassy Heavy pistol -laser sight- [6, 8lbs]
.50 pistol clip (7 0.2lbs) x5
Artemis Railgun (3/3 A, 3/3 E 18lbs)
Size S-3 rail spike pack (3, 0.6lbs) x2
Cerico Shotgun (24/8 A, 16lbs)
12 gauge shells (8, 0.3lbs) x5
Stun club (50/50 11lbs)
Advanced Medical Kit (10/10) (5lbs)
Energy Cell (Full, 0.5lbs) x5
ORS (3) x2
Chitin Nodule
Status: Fine