Tarran Smith, Dominique Wakeman, James EvanRun out and fire at the weapons the Immortals are wielding, rather than them themselves. Use my Jormungandr.
Dom rushed back out to see what James was screaming about and, upon seeing the suit, hit it with a Slam to hopefully knock it down. She could think about tactics later; right now she just wanted it out of the way so she could see the room and make sure nothing was close to the coma kid and Jake.
Before anyone made it to him, James shouted "Immortals! Two of them!" and proceeded to hide in front of Jake and behind his riot shield.
James Evan 44+0-1 = 43
Tarran Smith 79+19-33 = 65
Dominique Wakeman 6+4-33 = -23
Jake Fern 4+3-4 = 3
Immortal Skirmisher 1 53+7-4 = 56
Immortal Skirmisher 2 60+7-4 = 63
Despite having to sprint the distance back from the power control station, Tarran is the first one to get in on the fight. He arrives on the heels of James' warning, bursting in behind the immortals without a moment to spare for surprise. [Quickshot 2-2+1+1] He does spare a couple moments to miss the immortals completely. One of the immortals turns to regard him without expression.
The immortal that turned to face Tarran doesn't even pause as it brings its shotgun to bear. [Quickshot 2] Tarran, having a healthy desire to keep his hide intact, throws himself out of the way as the particle accelerator turns the space that he previously occupied into a sheet of burning plasma.
The other immortal trudges toward James [Dex 2] slowly, covering ground without concern or haste.
James, too thrilled to finally be awake to ruin it by dying, slides his riot shield off his back and dashes over to cover Jake. [Soak 4] Bracing solidly into the shield, blocking himself up behind a low table and keeping his head down. [Luck 3]
Jake, [Will 4] does himself some credit by locking his elbow over James' back and aiming one of the pistols Tarran gave him at the oncoming immortal. It would probably do more good if he wasn't shaking visibly.
Dominique, too slow to make it to the party in time to get a say in the games, arrives behind Tarran.
(Soak percentage for James' riot shield is 30% higher while he stays blocking.)
(Tarran and Dom are now at short range to the Immortals)
---
Aaron Whitewalk up to it, point my Phoenix at it and crash
You walk under the turret slowly, ready to jump back at the first sign of hostility. The turret tracks you, but it doesn't fire. You get under the turret carefully, aiming your pistol up under it, taking all the time in the world to place your shot. [Confirm critical 4 Vs 1, critical confirmed]
"I don't think that's a good i-" Paula manages before you pull the trigger and flames engulf you. (Turret Armor -96, immune to burns.) [Soak 4+1] (Aaron Armor -9, Hp -16. Suit is on fire)
A third of a brick's worth of gas, compressed into a solid state, then sublimated and ignited, makes quite a boom in an enclosed lab. [Luck 4] Pure luck keeps you under the turret as the explosion of searing wind knocks you on your ass. Bits of your armor strip away and parts of your flesh singe as the fireball expands around you. The turret itself has a fresh semi-molten gouge from your blast, but it is definitely still active, and very definitely hostile now.
"Fuck! What the hell did he just do!?" Cale shouts from outside the room.
There's a pause before Paula's voice calls out, more than a little startled in tone.
"You still alive in there Aaron?" ---
Turn RecapTarran is missing and missed
Dominique do be slow
Aaron is in a bad place. And on fire.
James defending
Relevant ItemsMemory Stick (Dom)
Security Card November (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Ident Badge -Naomi Weiss- (Tarran)
Unpowered Pad (Tarran)
L1RF Key (Tarran)
Immortal Skirmisher 1
Class: Short range Bio-Suit Soldier
Health: 75/75
Wearing: Overgrown Carapace Armor (200/200)
Weapon: Irin Shotgun (6/6)
Secondary: Melee Augs
Status: Fine
Range:
Mid- to James, Jake
Short to Dominique and Tarran
Immortal Skirmisher 2
Class: Short range Bio-Suit Soldier
Health: 75/75
Wearing: Overgrown Carapace Armor (200/200)
Weapon: Irin Shotgun (5/6)
Secondary: Melee Augs
Status: Fine
Mid to James, Jake
Short to Dominique and Tarran
Ceiling Turret
Class: Basic Defensive Emplacement
Armor 54/150
Weapon: Dual Auto-cannon (200/250)
Status: Molten hole.
Range:
Melee to Aaron
Short (Obstructed) to Cale, Paula, and Henry.
Health: 63/85
Stamina: 85/85
Carried weight: 81/180
Attire:Red Maintenance Jumpsuit, Heavily Modified Red Maintenance Suit (37/115, 45 lbs).
Inv:
Phoenix pistol (1/3) (9 lbs)
CFG bars x2 (3)
Crowbar (8lbs)
Simple Knife (2lbs)
Bone Spike (1lbs)
Fifty feet of rope (10 lbs)
Homemade grappling hook (2 lbs)
D-Grade rations x4 (4 lbs)
Status: Floor 13, Suit is on fire, 1-10 points of damage per turn.
Paula Ria
Health: 39/55
Stamina: 40/55
Description: Short, brown haired. The years she spent as a researcher at Delphi added lines to her face, the year she spent as a prisoner here added a decade and stole what weight she had from her frail body.
Personality Complication: Soft. Despite her recent hellish ordeals, Ria was a born and raised Technocrat. She's gotten conditioned to hardship, but the pain and the cold decisions that need to be made in her new life still stun her.
Skills: Mechanical 3, Intuition 1, Dodging 1
Attributes,
Strength (Str): 1
Dexterity (Dex): 3
Endurance (End): 1
Charisma (Char): 4
Intelligence (Int): 9
Willpower: (Will): 3
Equipment: Light Body Armor 36/50, Stained Labcoat, Military grade night-vision goggles. Chimera Pistol 15/15, Diagnostic pad, energy cell x2, Light Plasma Torch (60/100), Basic Medical Kit (2/5), Fifty feet of rope, Homemade grappling hook, D-Grade rations x4.
Henry Myers
Health: 13/75
Stamina: 16/75 (Light Bleeding, -3 stamina per turn)
Description: An emaciated man of average height. He's mostly bald now, thanks both due to a receding hairline and to a chemical spill that permanently injured his scalp.
Personality Complication: Maudlin. Henry has a dark streak a mile wide, and he usually shares it at every available person. He's a good man, but the tendency to vent every depressing thought that runs through his head makes him a little irritating.
Skills: Soak 2, Marksman 2, Stamina 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 6
Endurance (End): 3
Charisma (Char): 1
Intelligence (Int): 3
Willpower: (Will): 4
Equipment: Maintenance Jumpsuit, Heavily Modified Maintenance Suit (23/90). Kapre Light Rifle 9/15, .30 caliber clips (15) x2, Pack of Flares, Fifty feet of rope, Homemade grappling hook, D-Grade rations x4.
Cale Levi
Health: 105/105
Stamina: 105/105
Description: A tall young man, blond and brown eyed. He's in fairly decent shape, considering his recent lifestyle.
Personality Complication: Young, and kinda Stupid. Cale is a young man, and though time has aged him quickly, he still occasionally acts on wild impulse.
Skills: Mechanical 1, Melee 2, Dodge 1
Attributes,
Strength (Str): 3
Dexterity (Dex): 6
Endurance (End): 6
Charisma (Char): 4
Intelligence (Int): 3
Willpower: (Will): 1
Equipment: Maintenance Jumpsuit, Heavily Modified Maintenance Suit (78/90). Sleipnir SMG (5/30 | 35/60), .223 clips (30) x2, Energy cell x2, Crude Combat Blade, Neuroflash grenade x2, Fifty feet of rope, Homemade grappling hook, D-Grade rations x4.
Health: 64/70
Stamina: 70/70
Carried Weight: 138/140
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x6 (3 lbs)
Taric's Frankenstein Versatility Rifle (A30, E65, 31lbs, in hand,) (Can't use laser)
.220 gauss clip x3
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Disruptor Pistol (4/4 4lbs)
Saun's Helmet (Quarter full of ants, enclosed.) (3lbs)
Box of terrible scrap components (20lbs)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: ?
Health: 75/75
Stamina: 75/75
Carried Weight: 146/150
Attire: High-prelate Uniform [8lbs] Standard Body Armor 48/100. [35lbs]
Inv:
Tarran's Ichneumon Anti-Armor Rifle -Scope- (1/1, 20lbs, 1 rounds in speed loader)
1' sabot packs x1 (2)
Combat Knife (1lb)
Sleipnir SMG (A0, E25 9lbs,)
Sleipnir SMG (A0, E25 9lbs,)
Energy cells x4
8 .220 gauss clips (35)
Basic First Aid Kit 3/5 (5lbs)
Jormungandr Assault Rifle (A24, E34), 16lbs. In hand,
Artemis Railgun (E 3/3, A 3/3, 18lbs)
.50 Rail Clip (3)
Credit Chit (Unknown)
Status: Unknown Restaurant, lowest tier.
Health: 106/135
Stamina: 135/135
Carried Weight: 135/210
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 29/100. [35lbs]
Inv:
Dominique's Abassy Heavy pistol -laser sight- [6, 8lbs]
Stun club (50/50 11lbs)
Fuath Riot suppression carbine [6, 13lbs, Caustic load]
.50 caliber pistol clips x7 (7, 2lbs)
Full Bottle of Wine x1 (1lb, sealed)
Jormungandr Assault Rifle (A35, E70, 16lbs. In hand)
LR Jormungandr Battle Rifle (13/35 A, 8/15 E, Damaged, 17lbs)
Artemis Railgun (E 3/3, A 3/3, 18lbs)
.220 gauss slugs x1 (35)
.220 gauss slugs x1 (30)
Smoke Grenades x1 (neg)
Energy cells x3
Energy cell (90%) x1
.50 Rail Clip (3) x1
Field rations x1
Phoenix Pistol [2, 9lbs]
Basic medical kit (1/5) (5lbs)
Data storage drive [Romance novels]
Unknown Chemical Hypo x3 (Neg)
Partially sorted (1/3) stack of Technocrat stamped papers (Bad novel)
Status: Unknown Restaurant, back rooms.
Health: 36/75
Stamina: 75/75
Carried weight: 105/240
Attire: Exarch Dress uniform [8lbs] James' Light Body armor 47/50 (50/50) [25lbs]
Inv:
Renfield SMG (10, 10lbs, in hand)
Riot shield (10lbs 30/30, in hand)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Simone's Song (6lbs 4/7 -Frangible Rounds-)
.50 caliber Frangible pistol clips (7) x1
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Status: Unknown Restaurant. Incredibly Smelly. Defending Jake