Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 500 501 [502] 503 504 ... 602

Author Topic: Deviation-22. The End of All Things.  (Read 538135 times)

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7515 on: September 23, 2012, 09:34:33 pm »

Dom frowned, waited to make sure the water was done being a prick, and entered the room. Likely it was nasty as hell; there were probably watersoaked corpses and shit all in there and that was going to be disgusting, but she felt she needed to check anyway. For one thing, she wasn't going to wimp out, and she was sure if she could something useful for Tarran the whole 'maintenance hatch' incident would probably blow over.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7516 on: September 26, 2012, 08:03:04 pm »

Tarran Smith

"Hmm..."

Kick the door repeatedly. But only use the bottom of my foot: don't slam the front into the door.


   You square up to the door, cricking your neck and shooing Taric out of the way as you prepare to batter down a steel door with your foot. [Melee 3] [E/O 4] [P.Kinetics 4+2] You slam your heel into the door repeatedly, each impact seeming feather light to you, and each impact bringing fresh moans of tortured metal.
   [Door Endurance 1 (Bonus negated)] The door bends horribly around the third heel smash, and you drive it off its track entirely with a heavy sidekick. The door grinds loudly and pops as it snaps free, slamming into the floor on the other side like a metal girl-scout in a heavyweight boxing match. 
   Normally, you'd try to get a look in the room that you just opened up, but the sound of water splashing down in waves interrupts you before you're able to see anything more than a vague outline of the out-of-sight part of the restaurant. You turn, surprisingly unsurprised to find a pair of small waterfalls pouring down from the second tier. It's sort of pretty, the walkway divided flow glittering in the light of Taric's converted weapon, but it probably means something has gone wrong with Dominique.
   You call out to Dom over the noise from the waterfall, ignoring the bits of food and broken bodies that are now floating past your ankles. Her response is muffled, but the gist of it is that everything's fine. You shrug. If she isn't worried, there probably isn't anything to worry about, though it is good timing that you managed to open up the door down here before rising water started to be a problem for the coma kid.
   The freshly opened door, or rather, the space behind the door, receives your attention again when you're sure that nothing major is wrong upstairs. What you can see is pretty common, massive stasis tanks for food storage as well as a veritable cornucopia of preparation devices. [Observation 4] The rapidly running water is starting to wash away the trail, but you can tell it turns left once it enters the prep rooms.

---

Dominique Wakeman

Dom frowned, waited to make sure the water was done being a prick, and entered the room. Likely it was nasty as hell; there were probably watersoaked corpses and shit all in there and that was going to be disgusting, but she felt she needed to check anyway. For one thing, she wasn't going to wimp out, and she was sure if she could something useful for Tarran the whole 'maintenance hatch' incident would probably blow over.

    You brace up against the wall and wait the water out. It's soggy, cold, and does a great deal to kill the joy of the windfall in the women's bathroom. [Soak 4+1] You stand fast in the current, physically unperturbed by the mass of water and mercifully unidentifiable objects that come rushing by you.
   As soon as the flow gets low enough, you start slogging into the men's bathroom, mentally predicting all manner of nastiness. The ancient corpse that you have to unjam from the door before you can get in does nothing to prove you wrong. Inside, the bathroom is a mess of floating bits of garbage and sunk bits of garbage. The efficiency sinks that line the near wall of the bathroom have been shot to hell, part of a long line of gunfire scoring the runs across the wall and up into the ceiling. Water streams from the broken sinks in thin but powerful flows. [Int 3] The fact that they're still running means something, but you can't quite put your finger on it right now- standing hip deep in broken bits of person has that effect. The bodies, and there appear to be three, have been so damaged that it's impossible to tell what killed them. A quick trawl of the bottom finds one of their guns, a short assault rifle similar to the one Ashley uses, but water damage has wrecked it the same way it has wrecked everything else in here.
    This bathroom is a total loss, unless you happen to need a near endless supply of recycled water.

---

Aaron White

Go for the Knees
Spoiler: Initiative (click to show/hide)


   Cale swings his blade around for another heavy chop, [Melee 2+1 Vs Dodge 3] [Melee 5+1] only to have the deadhead block the blade with its stun baton. Cale retorts by punching the deadhead while both his hands are still wrapped around the blade. [Brawl 5] The unexpected attack knocks the deadhead back a step, letting Cale complete his overhanded chop without obstruction. (Deadhead armor -3, Hp -34)
   Paula darts across the room, your knife in her hands, and tries to drive it doublefisted into the deadhead's back. [Melee 4 Vs Dodge 3] [Brawl 2] The result is a little shy on driving force, but she's not exactly the type for main force. (Deadhead armor -2 Hp -12)
   With Paula sticking pointy bits of metal in its back, and Cale sticking pointing bits of metal in its front, you drive your bone spike at the back of one of its knees for the takedown. [Melee 3-2 Vs Dodge 2] The deadhead is still staggering about too much for you to get in a solid swipe, and your attack just grazes the armor harmlessly.
   Henry, meanwhile, takes the shot that he's been lining up. [Marksman 4+1-2] The deadhead's skull explodes as the bullet burrows through its temple. It falls to the floor woodenly, the motion yanking the knife out of its shoulder blades in the process. He might be a pain in the ass to carry, and a bit of a downer in social situations, but you're glad you saved Henry and his skill with the rifle. (Deadhead armor -2 CPU -28 and kill) 
 
   All four of you pant for a bit, wordlessly taking in the joy of having not been beaten to death with clubs. The rhythmic sound of approaching feet, though, cuts a big inroad through your break.
    "That's the security team coming," Paula says, flipping your knife back over to you. "We have to move."
    Cale's head jerks up, a look of injustice painted across his face. "I thought this was the security team!"
    "Have you ever seen deadheads that looked like this?" Paula asks, kicking one of the deadheads as her voice rises in a mix of frustration and fear. You have to admit, you haven't seen deadheads as... damaged as these. The bone spike that jutted from the arm of the one you stabbed through the eye, the strangely hard flesh of another, the warped body structure, none of it looked like any sort of deadhead you'd seen before. The basics were right, the same clone body that you're familiar with, the same clothes, but everything else is dead wrong.
    "I don't know, maybe it's the clone version of psoriasis!" Cale shoots back without any conviction other than mad hope.
    Curiously, though all the other elevators have closed back up, the middle elevator, the large one that held nothing, still stands open.
 
---

James Evan

As the tendrils ate the land, and the fighting around him was stopped, although that might be ending, James ran for the holocube, outright sprinting for it.
Spoiler: Initiative (click to show/hide)

   The waitress picks herself off the ground slowly. Most of her face, part of the flesh along her ribcage, and a chunk of her thigh is missing now, not to mention the layer of acid burns. The regeneration that instantly patches over your wounds, if not their damage, seems to be a trait that she does not possess. Unfortunate, this visible damage seems to have no more effect than deeply pissing her off. [Will 2+1 Vs James Will 6] That, however, does her no good. She dashes for your shadow, but the same lengthening of space that she pulled on you now happens to her, making her dash as amusing as it is pointless.
    Your shadow, [Will 5 Vs Acolyte will 2+1] however, suffers from no such problem as he walks over to her, raising his remaining fist to stove her head in. [Melee Melee 5 Vs Dodge 1] [Brawl 6+1] His fist smashes into her burned head, tearing away what remained of her clinging flesh and slamming her back into the sand. On normal circumstances you'd feel bad about beating up a woman, but you're pretty sure this isn't really a woman. (Acolyte Hp -45)
    With the waitress on the ground again you take your cue to run like hell for the cube. [Will 3 Vs Will 3-1] [Dex 5] You clear the distance in a quick dash, snatching up the cube and holding it expectantly. It occurs that you don't know what to do with it at this point.
    [Blight Str 5, End 2+1, Int 4, Will 5+1, Luck 5. 36/50]
   [Luck 3] The pillars of darkness grow and split, with more touching down all the time. The life of this island is measured in minutes, destruction might not be imminent, but you seriously doubt you've got more then twenty before you don't have anywhere left run.
   
   "Remember what I said," your shadow yells over to you, still standing over the broken waitress. "Decrease D-serine and somatostatin, increase acetylcholin and anandamides. Do it!"
    "NO!" The waitress with the fungal arm in her back, struggles to prop herself upright. "I told you, that will only kill us, and I don't want to die any more than you do. Give that thing to me, and I'll fix the problem with your head, or at least make it so that it can be fixed. Then... perhaps we can work out an arrangement."

---



Turn Recap
Tarran is in a western town, again.
Dominique was not comforted by a lovely waterfall lately
Aaron is failing to stab people, but still winning
James has a choice

Relevant Items
Memory Stick (Dom)
Security Card November (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Ident Badge -Naomi Weiss- (Tarran)
Unpowered Pad (Tarran)
L1RF Key (Tarran)

Spoiler: Enemy, James (click to show/hide)


Spoiler: Aaron White (click to show/hide)


Spoiler: Taric Sizier (click to show/hide)

Spoiler: Tarran Smith (click to show/hide)

Spoiler: Dominique Wakeman (click to show/hide)

Spoiler:  James Evan (click to show/hide)
« Last Edit: September 26, 2012, 08:26:31 pm by Draignean »
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7517 on: September 26, 2012, 08:19:31 pm »

I am this team's official broken door opener, I swear.

Follow the trail. As always, keep my Jormungandr ready.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7518 on: September 26, 2012, 08:57:40 pm »

James didn't particularly trust either of these two at the moment... and his shadow had even earlier admitted that would trigger hyperfungalgrowth or something and kill him. But he wasn't going to go with the torturer's idea either. That wasn't remotely an option- the torturer had been trying to kill him, too. "That's the chemical combination you said would kill me!" Instead, James looked for anything he would recognize as being able to hinder it... if such a thing even existed.
Logged

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7519 on: September 27, 2012, 01:52:38 am »

"We are throwing in a dead body in they open one, if its rigged its better it goes then us, nothing happens..."
"I hope you guys feel lucky?"
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7520 on: September 27, 2012, 06:31:37 am »

Dom headed downstairs to pick James back up and continue carrying him and follow Tarran, Taric, and Jake. "Hey, Taric. Jake, you too if you can answer this. Is it a good thing or a bad thing the water's still on, or what?" she asked, figuring someone smarter, or at least more familiar with the place than her, could figure it out.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7521 on: September 28, 2012, 05:52:51 pm »

James didn't particularly trust either of these two at the moment... and his shadow had even earlier admitted that would trigger hyperfungalgrowth or something and kill him. But he wasn't going to go with the torturer's idea either. That wasn't remotely an option- the torturer had been trying to kill him, too. "That's the chemical combination you said would kill me!" Instead, James looked for anything he would recognize as being able to hinder it... if such a thing even existed.

Which "it", topless it or all devouring it?

EDIT: Moreover, are you looking through the cube's interface, or around the island?
« Last Edit: September 28, 2012, 05:55:36 pm by Draignean »
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7522 on: September 28, 2012, 06:01:34 pm »

Tarran Smith

Follow the trail. As always, keep my Jormungandr ready.

   You slosh your way down into the restricted part of the restaurant, following the fading trail as best you can in the current... conditions. The wetworks of the restaurant, aside from now being quite literal, are extensive, and the trail seems to wind through them at random. You pass through food processing and into drone control and maintenance, [Observation 2] but here the trail is obscured by seeping lubricants and other, less identifiable, mechanical residues.
    Drone control isn't a very big section of the wetworks. The area quickly splits off into a lift that leads upwards, and a pair of other passages that lead to similarly short rooms. [Observation 3] You really can't see what's in either of the other two rooms beyond vague shapes and running water.

---

Dominique Wakeman

Dom headed downstairs to pick James back up and continue carrying him and follow Tarran, Taric, and Jake. "Hey, Taric. Jake, you too if you can answer this. Is it a good thing or a bad thing the water's still on, or what?" she asked, figuring someone smarter, or at least more familiar with the place than her, could figure it out.

    You descend the spiral staircase wetly, doing your best not to kill yourself on the suddenly slick terrain. You might not have had the most fun back there, but there's no need to complicate matters by decapitating yourself on a railing.
     Taric and Jake are both standing in front of the remains of a thoroughly battered door. Taric seems to be content to spotlight the hole and peer in, while Jake observes from a position somewhat behind him. Both of them turn to focus on you instantly as you splash down the final steps, Taric swiveling to shine his light almost directly into your face. Since neither of them can see that well, and the last thing that emerged without warning almost shocked you into beddie-bye land, you can understand the reaction. "Hey, Taric. Jake, you too if you can answer this. Is it a good thing or a bad thing the water's still on, or what?" You ask, shielding your eyes with your hands. [Taric Int 4+1] [Jake Int 2]
   Jake's gives an unenlightening shrug, but Taric drops the light out of your eyes and considers it. "Well it means pumping isn't without power, and it means they've got a hell of a reservoir... I'm going to assume that someone left a clogged sink up there, seeing as this place has suddenly become decidedly aquatic. So, unless I'm wrong, and we both know how preposterously unlikely that is, then the power would have had to have been out to this floor before water started building up, otherwise the automatic shutoffs would have kicked it." He shrugs, turning his light back to the broken door. "Doesn't seem good or bad to me. Now, more importantly, care to make a bet on Tarran making it out of there? I'll wager two articles of clothing on him at least being injured."

---

Aaron White

"We are throwing in a dead body in they open one, if its rigged its better it goes then us, nothing happens..."
"I hope you guys feel lucky?"


   Someone once said something about looking gift horses in the mouth, and how that was something you shouldn't do. You never understood that, firstly, why you'd give someone a horse as a gift, and secondly, why you'd want to look in a horse's mouth at all. It was the kind of saying that you never liked, and never tried to abide by. Someone just gave you a gift elevator, and you can only think of one someone who'd do that, so yes, you're going to have a damn hard look in this elevator's maw.
   You direct Cale to grab the legs of the nearest deadhead, [Str 4, 3] throwing him somewhat awkwardly into the elevator. He hits the metal floor of the elevator with a dull thud, but nothing else happens. The elevator doesn't explode, machine gun turrets don't start spraying bullets, and steel bolts aren't popping out of the walls to pierce the body from cheek to cheek.
   The elevator seems safe, but the footsteps from the way you came in are getting louder.

---

Turn Recap
Tarran is slogging
Dominique is getting answers
Aaron is hurling corpses

Relevant Items
Memory Stick (Dom)
Security Card November (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Ident Badge -Naomi Weiss- (Tarran)
Unpowered Pad (Tarran)
L1RF Key (Tarran)


Spoiler: Aaron White (click to show/hide)


Spoiler: Taric Sizier (click to show/hide)

Spoiler: Tarran Smith (click to show/hide)

Spoiler: Dominique Wakeman (click to show/hide)

   

   
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7523 on: September 28, 2012, 06:17:54 pm »

"He's in there, huh? Ah, shit. I better go keep an eye on him. You hang here with Jake, all right?" Dom said to Taric, mulling over his words. The power went off before the water got blown up, but it was still on? It was probably significant, but to her... well, she just moved heavy shit. And hit dumb shitheads. And recently added shooting mechanical shit to her repertoire. She knew people were still alive in here, Jake was proof of that... there had to be some connection, somewhere. Thinking about it, she headed through the door. "Boss, you in here? Hold on, I'm on my way."
« Last Edit: September 28, 2012, 11:14:52 pm by SeriousConcentrate »
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7524 on: September 28, 2012, 06:18:19 pm »

All devouring it, and the cube.
Logged

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7525 on: September 28, 2012, 10:05:41 pm »

All devouring it, and the cube.

You've already looked in a calm situation, you know, back when your mind wasn't actively going to hell in a handbasket. It's possible you might turn something up, but this is an "are you sure?" check.
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7526 on: September 28, 2012, 10:48:43 pm »

Get Taric over here so he can flash his light around the rooms to the sides.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7527 on: September 28, 2012, 11:44:55 pm »

Yyyep, I'm sure.
Logged

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7528 on: September 29, 2012, 03:46:32 pm »

"All for getting up says ´get aboard`, would you kindly? now: "GET ABOARD FOOLS!!!"
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Joben

  • Bay Watcher
  • Elder Thing
    • View Profile
    • Lazy Lizard Gear
Re: Deviation-22, Ch. 2: Getting punched out by an imaginary tropical waitress
« Reply #7529 on: September 29, 2012, 06:12:15 pm »

I've been on a major archive binge. Currently on page 353/502. This is great stuff I love it.

 I donno if you if you folks still have use for things like this, but if you do I offer it as a gift
Spoiler (click to show/hide)

Also I would like to be put on the waitlist please.
Logged
Broken Arrow - A small stats tweak to fix unrealistically overpowered arrows and bolts.

My RTD games: Roll To Raptor (On hold), Dino Arena
Pages: 1 ... 500 501 [502] 503 504 ... 602