Tarran Smith, Dominique Wakeman, Taric Sizier"Well, I guess we could go north a little and leave James here s-Wait, you guys found someone and left him alone? Dammit, guys, somebody on this team has got to know when to not leave people behind!" Tarran fumed, complaining at his teammates and at himself.
Dom blinked at Taric. "Did you just leave him behind? God damn it, Taric. He was like our only insider here. Go get him!" With an irritated sigh, she turned back to Tarran. "Anyway... which way you wanna go, boss? Something smells metallic up to the north, maybe blood, if that helps any."
Be indignant when people growl at me, insist that it’s their own fault.
Dom blinked at Taric.
"Did you just leave him behind? God damn it, Taric. He was like our only insider here. Go get him!" "Hey, you left first. How was I supposed to know what you wanted to do with the guy? I'm not psychic." Taric paused there for a moment, frowning.
"Well, I am, but that's beside the point," he said, waving a hand dismissively.
Tarran had almost screened Dom and Taric’s bickering out while he decided which fork to take. This was important, and he wasn’t about to miss a detail because of whatever triviality they’d managed to dig up this time.
"Well, I guess we could go north a little and leave James here s-“ He stopped midsentence as the important part of Dom and Taric’s conversation got through to him.
“Wait, you guys found someone and left him alone? Dammit, guys, somebody on this team has got to know when to not leave people behind!" Tarran exhaled a long breath, pinching the bridge of his nose as he fumed.
”Taric, go back and get him. It would be good to have a long chat with someone who isn’t crazy or trying to kill us.” ”Hey, why can’t Dominique go get him?” Taric asked indignantly.
"It’s her fault too.” [Diplomacy 3+1]
”Because Dominique can see in the dark, while you require the large and very, very noticeable light. If there is some horrible thing down there that wants to kill us -and let’s be honest here, when is there not- I don’t want to have a bright green beacon showing it exactly where we are. Ok?” And, Tarran added mentally, because Dominique is less batshit insane than you are.
Taric struggled to find a suitable counterargument to that, but failed.
”Fine, you guys have fun while I have a long, boring walk shepherding what’s-his-face back here.” Taric muttered something else unintelligible (and probably mutinous) under his breath as he finished, but he turned and starting walking back the way they'd come, his green light bobbing back and forth in a decidedly frustrated way.
Tarran looked at Taric’s retreating silhouette for a few seconds, then shook his head.
”I’m pretty sure he just told us to have fun sweeping the darkened ends of a facility that hell used as its own personal sewer.” ”Yep, it’s a frickin’ funhouse in here," Dominique agreed, checking the cylinders on her Abassy.
"Anyway... which way you wanna go, boss? Something smells metallic up to the north, maybe blood, if that helps any." Tarran shrugged. Dominique’s nose beat using a coinflip to decide which way to go.
”North it is.” Tarran and Dominique started north as soon as Dom finished dragging James’ body to rest against the unpowered wallscreen and propped him into what was, hopefully, a comfortable position. It didn’t seem likely that he’d wake up, but he still deserved slightly better treatment than a sack of scrap.
The north-east hallway was much like any of the other pre-fab hallway’s that strung this place together; simple and, at least to the psychic touch, completely featureless metal. [Dominique Observation 6] Almost featureless anyway, Dominique’s experienced eyes could pick out the hairline seam of a maintenance hatch in the righthand wall.
The corridor continued to be featureless metal in great profusion and abundance for about forty more yards, and then the doors came into view. There were three, one on each of the side walls, and one that terminated the hall. The side doors had security locks and heavy plates set above their frames with the words “Authorized personnel only” incised into the metal. The door that ended the hallway was mostly non-existent. Blast scars radiated away from the jagged hole where the door used to be, and small bits and pieces of twisted and partially melted metal littered the area just in front of the door. [Intuition 4] The lack of any large pieces of door, however, strongly suggests that the charges were placed on the outside by someone trying to get in.
The metallic smell was stronger here, [Passive kinetics 4+1, 3+1] and both Dominique and Tarran could see movement in the darkness behind the former door- low movement, not more than knee high.
---
Ashley Fey2 cells from me 1 each from my squadies
You whistle Jordan and Harry over as you start clamping the first two energy cells into place. It’s no more difficult than jacking a cell into anything else, and you have both of your cells in place before Jordan’s head peeks into the elevator.
”We leaving?” Jordan asks, his voice a mix of relief and apprehension.
”We are indeed. Get Harry, then get in here and lend me a cell.” ”Already here,” Harry says from somewhere behind Jordan, waiting as the smaller man squeezed into the elevator.
”You need anything from me?” ”Another cell, and you in here as well. We’re going down together.” Jordan raises an eyebrow at you as soon as he finishes pulling himself inside.
”You know, that could be taken in a decidedly unpleasant way. Here,” he added, tossing one of his cells to you.
You lock the third cell in while Harry struggles through the jimmied elevator doors. It hadn’t been that much of a problem for you or Jordan, but Harry had more than a hundred pounds and more than a couple inches of shoulder on either of you. [Harry Str 4+1] The doors squeak back another inch or so into the walls as Harry flexes his way through.
”Damn, if I’d known we were going to be doing so much blasted squeezing I would have picked a smaller body,” Harry grunted as he finally popped through the elevator doors and hands his own energy cell to you.
”Might have been a good idea, but think of how entertaining it is for us to watch the big man squirm through little holes. Do your really want to take that away from us?” Jordan quips while you lock the final cell into place.
”Knock it off,” you interject before Harry could open his mouth to reply.
”Time to work.” You punctuate that statement by pounding the brake release.
The elevator whines horribly as the brakes start to pull back, one part disused electronics, one part slightly warped metal being forced back into position. The whining noise goes on for twenty seconds as the locking bars retract agonizingly slowly. They were meant to snap out quickly, not be brought back in quickly, or quietly for that matter.
”So, where are we headed?” Harry asks when the wailing finally ceases, his thumb poised to punch a destination.
That… is a really good question. The Voice will know where you’re going the instant you press a button, and you don’t actually know what is on any of these floors. There are eight buttons for floors on the elevator, starting at two and descending down to nine. The only difference between the buttons, besides the numbering, is a red emergency triangle set beside floor five.
---
James EvansJames took his pistol and shot the trooper in the face. Because in fact, guns are usually better at this than fists.
James 22+0-0 = 22
Blight 84+5-0 = 89
Trooper 66+3 = 69
Thug 18-20 = -2
Having failed her last attempt at trick shooting, Blight simply unloads into the Trooper's center of mass. [Quickshot 4+1] Striking the troopers heavily damaged breastplate solidly and caving in a section of the armor. (Trooper Armor -5 Hp -7)
The trooper, recovering from James' knee colliding with his stomach, aims his pistol carelessly in James' general direction and fires. [Quickshot 5+1+1] [Confirm Critical 5 Vs James 6, Confirm Failed] The pistol, despite the hurry in which it was aimed, ends up lining up with James' head. James, not wanting his brain ventilated, throws himself to the side. (-17 Hp) The bullet doesn't miss, James started dodging too late for that, but he dodged far enough that it merely kisses along the side of his skull instead of perforating it.
James takes a retaliatory shot at the Trooper's own head, [Quickshot 4+1-2] the bullet ripping through the man's helmet. (21x2 = 42 damage, Trooper -4 armor, Hp -38] [Trooper Soak 5] The trooper, despite blood dripping through the new hole in his helmet, staggers but remains standing. He's a tough bastard, you'll give him that.
Of course, he's part of your own head, so calling him tough seems a bit boastful.
---
Turn Recap Taric is receiving missions from god x5
James is shooting people masterfully, at least for having a dex of 0.
Tarran is taking long walks
Dominique is taking long walks
Ash has commandeered an elevator
Jordan is in an elevator
Harry wanna pressa buttun!
Other EventsTarran Will be encumbered as soon as the gravity goes back to earth normal
Relevant ItemsMemory Stick (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Unpowered Pad (Tarran)
Immortal Sniper 3 –Host Killed-
Class: Long Range Bio-Suit Soldier
Health 0/50
Wearing: Carapace Armor (38/150)
Weapon: Artemis Railgun (E 2/3, A 2/3)
Secondary:
Status: Total Paralysis
Range:
FigmentClass: Technocrat Thug
Health 11/40
Wearing: Bloodied Black Jumpsuit
Weapon: Satyr Light Pistol 18/18
Secondary:
Status: (Initiative -20)
Range: Long (obstructed)
FigmentClass: Technocrat Trooper
Health 13/75
Wearing: Black Jumpsuit, Light Body armor (19/50)
Weapon: Satyr Light Pistol (17/18)
Secondary: None
Status: fine
Range: Melee
Blight
Health: 83/200
Armor: None
Primary Weapon: Satyr Light Pistol 16/18
Secondary Weapon: None
Health: 98/100
Charge: 96/150
Carried Weight: 101/200 (-25%)
Attire: Plain gray under-armor padding. [10lbs] Heavy Combat Armor, 74/150. [45lbs]
Inv:
Ashley's Leanashe Assault Rifle [10/30 18lbs]
4.73 mm Caseless box mags x1
Cirri Light pistol [20/20 4lbs]
Energy cell x2
basic medical supplies [1/5] (5lbs)
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 3/5 [3lbs]
Arc implants, Planerian Implants
Stormcrow implants
Javelin Implants, Duelist Implants
Status: Near top floor elevators.
Harry Nakamuno
Health: Slightly Damaged
Charge: Slightly more than half Charged.
Description: 6'3", weighing three-hundred and fifty pounds Harry is the frontline muscle. Generally calm but a man who dislikes doing nothing, slow to anger he's been friends with Jordan since the Conclave gained their freedom.
Personality Complication: Just cause. Harry Believes in the work he does, and he believes hard. He won't hesitate to put a hole through anything in the way of his duty.
Skills: Melee 2, Soak 2, Brawling 2, Marksman 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 3
Endurance (End): 6
Charisma (Char): 3
Intelligence (Int): 3
Willpower: (Will): 3
Staggershock implants,
Aegis implants, Lazarus implants
Samson Implants, Duelist Implants
Equipment: Heavy Combat Armor 52/150, Wolfkin SMG 9/18, Disruptor Pistol (4/4 4lbs), .50 cal drum clips x3,Advanced medical kit [1/5], Thermal Paste (1), energy cell x2
Jordan Grey
Health: Slightly Damaged
Charge: Almost Full
Description: 5'9'' Jordan is a slender blond man with the red scraggle of beard perpetually encroaching on his chin. Part of his memories were lost during translation, and all hope of recovering them lost in the second battle. His name is a combination of earth history and the book Grey's anatomy. His medical expertise remains intact along with his sarcasm and combat skills, but most of the rest of his life is hazy.
Personality complication: Hatred, he might not show it much of the time but Jordan holds a grudge against the... thing that robbed of the chance to ever recover his memories. He is determined to kill it, if it's the last thing he ever does.
Skills: Mechanics 2, Marksman 2, Dodging 3,
Attributes,
Strength (Str): 1
Dexterity (Dex): 6
Endurance (End): 1
Charisma (Char): 3
Intelligence (Int): 6
Willpower: (Will): 6
Javelin implants,
Spider implants, MD. Ande Suite
Toxicology and hazard recog, Arc implants
Equipment: Combat Armor 76/100, Laelaps Laser rifle 3/12 (15lbs), Disruptor Pistol (4/4 4lbs), energy cell x3, ORS pack 3/3, HE grenade (1).
Health: 97/115
Stamina: 78/115
Carried Weight: 178/210 (-25%)
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 47/100. [35lbs]
Inv:
Dominique's Abassy Heavy pistol -laser sight- [7, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Stun club (50/50 11lbs) x4
Fuath Riot suppression carbine [6, 13lbs, Caustic load]
.50 caliber pistol clips x7 (7, 2lbs)
Full Bottle of Wine x1 (1lb, sealed)
Jormungandr Assault Rifle (A30, E65, 16lbs,)
LR Jormungandr Battle Rifle (13/35 A, 8/15 E, Damaged, 17lbs)
Artemis Railgun (E 3/3, A 3/3, 18lbs)
.220 gauss slugs x2 (35)
Smoke Grenades x1 (neg)
Energy cells x1
.50 Rail Clip (3) x1
Field rations x1
Unusual Pistol [?, 9lbs]
Basic medical kit (1/5) (5lbs)
Data storage drive [Romance novels]
Unknown Chemical Hypo x3 (Neg)
Partially sorted (1/3) stack of Technocrat stamped papers (Bad novel)
Status: NE corridor, by blasted doors.
Health: 47/70
Stamina: 65/70
Carried Weight: 138/140 (-25%)
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x7 (3 lbs)
Taric's Frankenstein Versatility Rifle (A4, E70, 31lbs, in hand,) (Can't use laser)
.220 gauss clip x4
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Disruptor Pistol (4/4 4lbs)
Saun's Helmet (Quarter full of ants, enclosed.) (3lbs)
Box of terrible scrap components (20lbs)
Short Range Radio, (Off)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: Main east-west corridor, heading back east.
Health: 74/75
Stamina: 27/75
Carried Weight: 151/150 (-25%)
Attire: High-prelate Uniform [8lbs] Standard Body Armor 48/100. [35lbs]
Inv:
Tarran's Ichneumon Anti-Armor Rifle -Scope- (1/1, 20lbs, 1 rounds in speed loader)
1' sabot packs x1 (2)
Chimera pistol (0, 5lbs)
Combat Knife (1lb)
Sleipnir SMG (A0, E25 9lbs,)
Sleipnir SMG (A0, E25 9lbs,)
Energy cells x4
8 .220 gauss clips (35)
Basic First Aid Kit 3/5 (5lbs)
1 .220 gauss clip (25)
Jormungandr Assault Rifle (A30, E65), 16lbs
Artemis Railgun (E 3/3, A 3/3, 18lbs)
.50 Rail Clip (3)
Status: NE corridor, by blasted doors.
Health: 28/75 (Dreamspace HP 130/200)
Stamina: 74/75
Carried weight: 105/240 (-25%)
Attire: Exarch Dress uniform [8lbs] James' Light Body armor 47/50 (50/50) [25lbs]
Inv:
(Dreamspace: Satyr Light pistol 16/18)
Renfield SMG (10, 10lbs, in hand)
Riot shield (10lbs 30/30)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Simone's Song (6lbs 4/7 -Frangible Rounds-)
.50 caliber Frangible pistol clips (7) x1
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Status: West Corridor, V junction. Incredibly Smelly.