Tarran Smith"Wait, did... you just say 'grenade'? As in, throwing a grenade into the elevator while James is still in there? Are you serious?"
Regen because honestly my character is not a scientist or engineer and neither am I and I still don't have much health to troll Immortals.
You rest as much as you can while Dom considers the jump, bouncing up on her heels and then falling back down with perfectly mundane speed. [Stam 2] (6+3 /5 2 HP regenerated) The only useful thing you can do while you wait is attempt to convince Ashley to not turn James into red stain, though you're not exactly sure how much you actually gain from the argument. If you could get
her down there then
you certainly wouldn't be up here, twiddling you thumbs pointlessly.
Still, maybe she won't blast him if she has the chance. It's hard to believe someone would be that cold to James, poor bastard had a streak of bad luck that made your fiasco in New Chicago look like a walk in the park.
---
Ashley Fey"You find a way to get me where he is going and I will stop them I swear, can you do that?"
Tarran's attachment to his man was commendable, though it could have been better used at an earlier time. You, however, were not sent here to save the life of one man, you were sent to save the lives of everyone in the "Father's" path. James would be saved if possible, the less blood on the ground the better, but there were times when a man's death could do more service than his life. [Stam 3] (+1 Charge)
Still, it wasn't time to make that choice, soon, but not now. Rest while there was time, kill when there was need, and fight while there was still one breath left.
---
Dominique WakemanDom did some quick calculations. "All right, I'm carrying about one fifty pounds of equipment, and last I weighed I was like one ten or something... That heavy door I moved has gotta weigh more than that..." She attempted to pick herself up with her telekinetic powers, and if she was able, practiced moving herself about before risking trying to lower herself down the shaft.
You let your body relax as you attempt to pull together a more... subtle psionic effort than you have ever attempted before. A bit of roughness was expected when you were attempting to kill someone, now it was a hazard you could ill afford. [A. Kinetics 2+1-2] (-20 stamina) You grasp at the tenuous shadow memories that the orientation left you with, assembling a controlled sheath of force around yourself with clumsiness that was only saved from disaster by raw skill.
The bonds you created are too tight, [Soak 5+1] and though your prodigious endurance prevents it from become a health problem, you're fairly certain that attempting to actually fly with this rig would have unpleasant effects on your head. Like permanent dislocation. You bounce up a little to try it, experimentally applying counter-forceto gauge the effect. As expected the bonds pull unevenly, making it impossible to let them take your weight- at least not without really hurting yourself.
[Failed Roll Not Shown]
---
Taric SizierFilter though the gathered information for armoury stocks, projects in the engineering labs and anything in field storage. Along with the stocks in the level 4 storage facilities.
You screen the lists unhurriedly, using your custom indexes to pull most of the data you want. Ah, almost like being back Earth. Nobody trying to shoot you, peace and quiet but for the occasional snore from Jake, and a nice little piece to play with.
The armory data alone is fairly massive, but considering the fact that there was a short colonel stationed here permanently, the size isn't surprising. [Int 3+1] Military stuff was never really your field of interest, but you're pretty sure he'd have quite a number of men under him, even in a facility like this one. The list of materials reflects that, body armor, field provisions, training equipment, ammunition, weapons in all shapes and sizes, and everything else needed to maintain a sizable fighting force. Of course, the military forces are dead as far as you know, which probably means the armory has been picked over by everybody who is left, but even just a tithe of this stuff would be enough to refit all of you.
The engineering labs lists contain parts and supplies, a lot of parts and supplies. There are a couple of prototypes in the list, B.I.A., Sandstorm, Loa, and Seeker.
The size of the field storage lists are absurd, [Int 2+2] but you're pretty sure most of it is just training equipment. Dummy armor and dummy ammunition abounds, filling several of the field storage units all by their lonesome. You recognize a few names from your earlier reports, notably the C.A.I.N.E. and A.B.L.E. objects in 74d. Oddly, the Pandora prototype mentioned in its report is missing from any of the testing field storage assigned to the project.
The stores on level four appear to be just that, stores, that you buy things in. Not stores that you store things in. It makes sense when you think about it, these people need the same sense of acquisition as anyone else who receives a wage, but it's also disappointing. The Technocracy isn't exactly keen on selling guns to people, particularly not guns that can do a lot of damage.
---
James EvanJames backed out and closed the door (but after the Blight got out). "Right, there's noone controlling the dream anymore. Let's just bait them out already, I want to see what's beyond this room."
The faceless guy/gal is really starting to creep you out, particularly the staring thing. You back out of the room slowly, ushering your companion out and then shutting the door back behind you. It's interesting, but creepy and, as far as you can tell, irrelevant. What you need to do is get a move on, beat up some imaginary Technocrats, and snatch back your brain from... whatever.
It's a good plan, simple and straightforwards. Not detailed, but details are for people who don't have fungus growing in their brain.
You ponder how best to draw out the guards for a moment, [Int 2+1] opting in the end for the method of yelling really loudly. [Speech 2] You suffer from last minute performance anxiety, and your barrel chested challenge comes out a little thin and whispery. [Figment Observation 3-1, 4-1] After a long moment you're forced to admit that they probably didn't hear you.
She looks at you with the same look of scorn that She has worn since agreeing not to kill you. [Blight Speech 1] She takes a deep breath to let out a real (wo)man's challenge, when she apparently attempts to inhale and sneeze at the same time. The result is a coughing splutter that takes several seconds to resolve and sounds about as menacing as a gerbil with a headcold.
"Not a word," She says between ragged coughs.
"Not. A. Word." Some days you're just born to lose, you and all of your multiple personalities.
----
Turn Recap Taric searching
James has a failtasm
Tarran is Recuperating x2
Dominique is attempting not to go all to pieces
Ash is resting
Jordan is resting
Harry is resting
Other EventsThe elevator is stopped, it will resume moving next turn
Tarran Will be encumbered as soon as the gravity goes back to earth normal
Relevant ItemsMemory Stick (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Unpowered Pad (Tarran)
Artemis Railgun (E 3/3, A 3/3, 18lbs) x1
Energy cells x1
.50 Rail Clip (3) x1
Immortal Sniper 3 –Host Killed-
Class: Long Range Bio-Suit Soldier
Health 0/50
Wearing: Carapace Armor (38/150)
Weapon: Artemis Railgun (E 2/3, A 2/3)
Secondary:
Status: Total Paralysis
Range:
Blight
Health: 108/200
Armor: None
Primary Weapon: Satyr Light Pistol 15/15
Secondary Weapon: None
Health: 98/100
Charge: 98/150
Carried Weight: 101/200 (-25%)
Attire: Plain gray under-armor padding. [10lbs] Heavy Combat Armor, 74/150. [45lbs]
Inv:
Ashley's Leanashe Assault Rifle [10/30 18lbs]
4.73 mm Caseless box mags x1
Cirri Light pistol [20/20 4lbs]
Energy cell x4
basic medical supplies [1/5] (5lbs)
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 3/5 [3lbs]
Arc implants, Planerian Implants
Stormcrow implants (Active)
Javelin Implants, Duelist Implants (Active)
Status: Near top floor elevators.
Harry Nakamuno
Health: Slightly Damaged
Charge: Less than half (Charging)
Description: 6'3", weighing three-hundred and fifty pounds Harry is the frontline muscle. Generally calm but a man who dislikes doing nothing, slow to anger he's been friends with Jordan since the Conclave gained their freedom.
Personality Complication: Just cause. Harry Believes in the work he does, and he believes hard. He won't hesitate to put a hole through anything in the way of his duty.
Skills: Melee 2, Soak 2, Brawling 2, Marksman 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 3
Endurance (End): 6
Charisma (Char): 3
Intelligence (Int): 3
Willpower: (Will): 3
Staggershock implants,
Aegis implants, Lazarus implants
Samson Implants, Duelist Implants (Active)
Equipment: Heavy Combat Armor 52/150, Wolfkin SMG 9/18, Disruptor Pistol (4/4 4lbs), .50 cal drum clips x3,Advanced medical kit [1/5], Thermal Paste (1), energy cell x3
Jordan Grey
Health: Slightly Damaged
Charge: Almost Full
Description: 5'9'' Jordan is a slender blond man with the red scraggle of beard perpetually encroaching on his chin. Part of his memories were lost during translation, and all hope of recovering them lost in the second battle. His name is a combination of earth history and the book Grey's anatomy. His medical expertise remains intact along with his sarcasm and combat skills, but most of the rest of his life is hazy.
Personality complication: Hatred, he might not show it much of the time but Jordan holds a grudge against the... thing that robbed of the chance to ever recover his memories. He is determined to kill it, if it's the last thing he ever does.
Skills: Mechanics 2, Marksman 2, Dodging 3,
Attributes,
Strength (Str): 1
Dexterity (Dex): 6
Endurance (End): 1
Charisma (Char): 3
Intelligence (Int): 6
Willpower: (Will): 6
Javelin implants,
Spider implants, MD. Ande Suite
Toxicology and hazard recog, Arc implants
Equipment: Combat Armor 76/100, Laelaps Laser rifle 3/12 (15lbs), Disruptor Pistol (4/4 4lbs), energy cell x4, ORS pack 3/3, HE grenade (1).
Health: 97/115
Stamina: 95/115
Carried Weight: 160/200 (-25%)
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 47/100. [35lbs]
Inv:
Dominique's Abassy Heavy pistol -laser sight- [7, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Stun club (50/50 11lbs) x4
Fuath Riot suppression carbine [6, 13lbs, Caustic load]
.50 caliber pistol clips x7 (7, 2lbs)
Full Bottle of Wine x1 (1lb, sealed)
Jormungandr Assault Rifle (A30, E65, 16lbs,)
LR Jormungandr Battle Rifle (13/35 A, 8/15 E, Damaged, 17lbs)
.220 gauss slugs x2 (35)
Smoke Grenades x1 (neg)
Field rations x1
Unusual Pistol [?, 9lbs]
Basic medical kit (1/5) (5lbs)
Data storage drive [Romance novels]
Unknown Chemical Hypo x3 (Neg)
Partially sorted (1/3) stack of Technocrat stamped papers (Bad novel)
Status: Near top floor elevators
Health: 47/70
Stamina: 57/70
Carried Weight: 138/170 (-25%)
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x7 (3 lbs)
Taric's Frankenstein Versatility Rifle (A4, E70, 31lbs, in hand,)
.220 gauss clip x4
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Disruptor Pistol (4/4 4lbs)
Saun's Helmet (Quarter full of ants, enclosed.) (3lbs)
Box of terrible scrap components (20lbs)
Short Range Radio, (Off)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: Private room
Health: 32/75
Stamina: 75/75
Carried Weight: 151/150 (-25%)
Attire: High-prelate Uniform [8lbs] Standard Body Armor 48/100. [35lbs]
Inv:
Tarran's Ichneumon Anti-Armor Rifle -Scope- (1/1, 20lbs, 1 rounds in speed loader)
1' sabot packs x1 (2)
Chimera pistol (0, 5lbs)
Combat Knife (1lb)
Sleipnir SMG (A0, E25 9lbs,)
Sleipnir SMG (A0, E25 9lbs,)
Energy cells x4
8 .220 gauss clips (35)
Basic First Aid Kit 3/5 (5lbs)
1 .220 gauss clip (25)
Jormungandr Assault Rifle (A30, E65), 16lbs
Artemis Railgun (E 3/3, A 3/3, 18lbs)
.50 Rail Clip (3)
Status: Near top floor elevators.
Health: 28/75 (Dreamspace HP 140/200)
Stamina: 66/75
Carried weight: 105/200 (-25%)
Attire: Exarch Dress uniform [8lbs] James' Light Body armor 47/50 (50/50) [25lbs]
Inv:
(Dreamspace: Satyr Light pistol 18/18)
Renfield SMG (10, 10lbs, in hand)
Riot shield (10lbs 30/30)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Simone's Song (6lbs 4/7 -Frangible Rounds-)
.50 caliber Frangible pistol clips (7) x1
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Status:Primary Staff quarters, Hall. Incredibly Smelly.