James EvanJames made a quick choice, with a bit of I'm-going-to-die-anyway explanation beforehand... "Well, you look like the boss around here, nd I'll die anyway if I get captured..." James attempted to cave the thing's head in before the deadheads shot him up.
Deadhead 2: 49+0-13=36
Deadhead 3: 8+0-13= -3 (turn lost)
Deadhead 4: 33+0-13=20
Deadhead 5: 73+0-13=60
Scion (Ferreus, Deadhead): 73+9-23=59
James Evan: 70+30-3=97 (So close)
[Dex 5 Vs Scion Reflex 1, James initiative +30, Scion initiative -20, deadhead initiative -10] Well, perhaps its time to make your peace with God... better to go down fighting than to give these things an inch. Not one damn inch. It's been too damn long, too long making safe choices, too long letting what was cold and logical define you... Time to wake up and fight, and hell have mercy on whoever gets in your way.
"Well, you look like the boss around here, and I'll die anyway if I get captured... Doesn't look like I've got much of a choice does it?" You say, shifting your weight forwards slightly.
The deadhead smiles coldly
"No you don't really, now-"You never let him get past that word as you bound forwards, yelling at the top of your lungs and throwing yourself at the deadhead holding a gun on Taric- punch-gun leading. [P.Kinetics 4+1-2, 4+1-2, Blade A, 1/2", 2kN. Blade B, 1/2, 2kN, targets Deadhead 4 and 5] (-40 Stamina) You feel something inside you roar with you as you leap through the air, propelling yourself over Taric to strike at the stunned Deadhead. [Melee 2+1-1, Vs Scion dodge 1 (Bonus negated)] Your flying punch catches it completely by surprise and it merely stares with a complete lack of comprehension as your fist smashes into its head and bears both of you to the ground. [Brawl 4+2] (Scion Armor -10, Scion HP -33x10=330+10%=363 damage) The fifty-cal bound to your wrist rips the back of its head off, spraying pieces of skull and advanced electronics across the floor. You roll to your feet and prepare to engage the deadheads holding Taric when a feeling like letting loose a breath that you didn't know you were holding lashes out at both of them at once, (Deadhead 4, Armor -10 Hp -38)(Deadhead 5 Armor -10 Hp -44) tearing gashes in the armor and flesh of their backs.
Despite the vicious psionic blow the deadhead holding Taric's left shoulder had enough sense programmed into it to drop him and swing back around to face you. You may have thrown off its careful aim with your acrobatic stunt but that doesn't mean it isn't dangerous, [Quickshot 3 Vs James Precognition 4] and you're forced to dodge out of the way as it fires. Your limbs feel heavier though and you are curiously light headed as you recover from your dodge.
Another of the deadheads from the wall re-orients on you and fires, [Quickshot 5 Vs Precognition 4] and this time you're a touch too slow. The crackling bolt catches you in the shoulder as you try to throw yourself out of the way, making your arm and jerk wildly as it shocks the bejeezus out of you. (Armor - 8 Stamina -17) [James Stamina 1] Your head whips back from the discharge and slams into the wall behind you, the impacts makes you see flashing lights for a moment and then everything goes dark.
(Deadhead 6 killed)
---
Tarran Smith"Damn... we'll never get to them this way... Hmm... how about I try smacking on the door again like I did the other?"
Smack on the door like I smacked the other one. "HEY OH! WHAT 'CHA 'DOIN IN THERE?"
You pound on the door. Nothing spectacular happens. Shrugging you listen for a response anyway...[Observation 4] You don't here a reply but you do hear one yell of defiance, a gunshot, and then silence... never good sounds to hear in sequence.
----
Dominique WakemanDom gritted her teeth. No way, no how, was she losing to this thing. "Get the fuck off me, bastard," she said, attempting to shove him back physically while she tried another psionic attack.
Immortal: 66+6-1=71
Dominique: 73+4-3=74
Gasping for air as the thing presses the rifle across your throat you attempt to summon the force to hurl him into next week.
[A.Kinetics 2+1-1] (-10 Stamina) Your mind however is slightly preoccupied with being choked to death, little sparkles float across your vision as you try to remember how the hell you're supposed to throw anyone with your mind...
[Str 5+1 Vs Dominique End 3] The thing is stronger than would seem possible on its frail looking limbs, and it presses the rifle across your throat with an iron grip, slowly but surely increasing the pressure, and by extension decreasing the amount of air getting to your lungs. (-1 penalty on break the hold through brute force, you'll take stamina damage next turn)
---
Taric SizierSLEEP!
[Stamina 2] (Stamina +2) You rise up one layer of unconsciousness as you feel a dull impact in one of your shoulders, much as you struggle to rise into wakefulness you quickly fall back down into complete blackness.
---
Ashley FeyAshley, Mechanical Bypass time, Jordan+Harry, Guns blazing, Harry first with aegis up
Considering that brute force just failed it was time for finesse. [Mech 5, Dex 3, int 5+1, Luck 4 18/15 progress] Kneeling down you drill the door in the approximate location of the circuit for the locking magnets, if you can put a break in that you can disable the door's ability to seal... It takes maybe twenty seconds to get the drill in far enough to get a spike in, from there its just a question of timing which is something you have in abundance. You break the circuit with a practiced motion and drip in a bead of glass to keep the circuit from patching itself, not bad for less than a minute of work.
Motioning Harry and Jordan to get ready you start to pull the door all the way open, setting your weight against it all at once to slide it completely open.
---
Jordan Grey, Harry NakamunoDeadhead 4: 33+0-13=20
Jordan Grey: 72+6-3=75
Harry Nakamuno: 38+3-6=35
Harry and Jordan Charge through together and open fire on the first standing target they see. Jordan fires first, [Quickshot 1][luck 4] the last minute repairs he made to the rifle though don't quite work out as intended and the rifle fails to fire properly. A curse and quick round of percussive maintenance and the gun is back in order though.
Harry is slightly slower on the draw but he still selects a target and lets loose a trio of heavy rounds, [Quickshot 3] [Fire control 6+1] tearing three large holes in the deadhead still holding Taric upright. (Deadhead 4 Armor -8, -6, -5 HP -10, -16, -22)
Only one of the deadheads manages to turn in time to loose a shot at (E/O 2, Harry) Harry, [quickshot 4] and the bolt smashes into the combined forces of Harry's body armor and personal shielding, scattering the pulse before it can do any real damage. (37 1/2 damage diverted to energy= 18 damage, soaked by armor.)
Deadhead 2
Class: Base Security Cyborg
Health 90/100
Wearing: Light Body Armor 26/50
Weapon: Disruptor Pistol
Secondary: Stun baton
Status: Fine
James, Taric: Short.
Others: Nil.
Deadhead 3
Class: Base Security Cyborg
Health 68/100
Wearing: Light Body Armor 11/50
Weapon: Disruptor Pistol
Secondary: Stun baton
Status: Fine
James, Taric: Short.
Others: Nil.
Deadhead 4
Class: Base Security Cyborg
Health 14/100
Wearing: Light Body Armor 21/50
Weapon: Stun baton
Secondary: Disruptor Pistol
Status: Fine
James: Melee.
Taric: Melee
Others: Nil.
Deadhead 5
Class: Base Security Cyborg
Health 56/100
Wearing: Light Body Armor 40/50
Weapon: Stun Baton
Secondary: Disruptor Pistol
Status: Fine
James: Melee.
Taric: Melee
Others: Nil.
Emaciated Immortal
Class: Immortal
Health 50/100
Wearing: Combat Carapace 75/150
Weapon: Damaged LR Jormungandr
Secondary: Bare hands
Status: Fine
Dominique: Melee.
Others: Nil.
Relevant ItemsMemory Stick (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Unpowered Pad (Tarran)
Health: 100/100
Charge: 125/150
Carried Weight: 96/200 (-25%)
Attire: Plain gray under-armor padding. [10lbs] Heavy Combat Armor, 116/150. [45lbs]
Inv:
Leanashe Assault Rifle [22/30 18lbs]
4.73 mm Caseless box mags x2
Cirri Light pistol [20/20 4lbs]
Energy cell x5
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 3/5 [3lbs]
Arc implants, Planerian Implants
Stormcrow implants
Javelin Implants, Duelist Implants
Status: Primary Staff quarters.
Harry Nakamuno
Health: Damaged
Charge: Less than a Half Charge
Description: 6'3", weighing three-hundred and fifty pounds Harry is the frontline muscle. Generally calm but a man who dislikes doing nothing, slow to anger he's been friends with Jordan since the Conclave gained their freedom.
Personality Complication: Just cause. Harry Believes in the work he does, and he believes hard. He won't hesitate to put a hole through anything in the way of his duty.
Skills: Melee 2, Soak 2, Brawling 2, Marksman 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 3
Endurance (End): 6
Charisma (Char): 3
Intelligence (Int): 3
Willpower: (Will): 3
Staggershock implants,
Aegis implants, Lazarus implants
Samson Implants, Duelist Implants
Equipment: Heavy Combat Armor 93/150, Wolfkin SMG 12/18, Disruptor Pistol (4/4 4lbs), .50 cal drum clips x3, HE grenades (2), Thermal Paste (1), energy cell x4
Jordan Grey
Health: Damaged
Charge: Almost Full
Description: 5'9'' Jordan is a slender blond man with the red scraggle of beard perpetually encroaching on his chin. Part of his memories were lost during translation, and all hope of recovering them lost in the second battle. His name is a combination of earth history and the book Grey's anatomy. His medical expertise remains intact along with his sarcasm and combat skills, but most of the rest of his life is hazy.
Personality complication: Hatred, he might not show it much of the time but Jordan holds a grudge against the... thing that robbed of the chance to ever recover his memories. He is determined to kill it, if it's the last thing he ever does.
Skills: Mechanics 2, Marksman 2, Dodging 3,
Attributes,
Strength (Str): 1
Dexterity (Dex): 6
Endurance (End): 1
Charisma (Char): 3
Intelligence (Int): 6
Willpower: (Will): 6
Javelin implants,
Spider implants, MD. Ande Suite
Toxicology and hazard recog, Arc implants
Equipment: Combat Armor 76/100, Laelaps Laser rifle 8/12 (15lbs), Disruptor Pistol (4/4 4lbs), energy cell x5, Field Surgery kit 1/5, Advanced medical kit [4/5], basic medical supplies [3/5] , ORS pack 3/3.
Health: 91/115
Stamina: 40/115
Carried Weight: 143/200 (-25%)
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 47/100. [35lbs]
Inv:
Abassy Heavy pistol -laser sight- [2, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Stun club (50/50 11lbs) x4
Fuath Riot suppression carbine [7, 13lbs, Caustic load]
.50 caliber pistol clips x8 (7, 2lbs)
Jormungandr Assault Rifle (A30, E65, 16lbs,)
.220 gauss slugs x2 (35)
Smoke Grenades x1 (neg)
Field rations x2
Basic medical kit (2/5) (5lbs)
Data storage drive [Romance novels]
Status: Primary Staff quarters, D wing, being choked to death. (-10 stamina per turn +5 for each additional turn.)
Health: 27/70
Stamina: -6/70
Carried Weight: 138/170 (-25%)
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x8 (3 lbs)
Frankenstein Versatility Rifle (A4, E32, 31lbs, in hand,)
.220 gauss clip x4
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Disruptor Pistol (4/4 4lbs)
Saun's Helmet (Quarter full of ants, enclosed.) (3lbs)
Box of terrible scrap components (20lbs)
Short Range Radio, (Off)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: Security substation november, Unconscious until stamina reaches +12.
Health: 35/75
Stamina: 68/75
Carried Weight: 133/150 (-25%)
Attire: High-prelate Uniform [8lbs] Standard Body Armor 60/100. [35lbs]
Inv:
Ichneumon Anti-Armor Rifle -Scope- (1, 20lbs, 1 rounds in speed loader)
1' sabot packs x3 (2)
Chimera pistol (15, 5lbs)
Combat Knife (1lb)
Sleipnir SMG (A5, E35 9lbs,)
Sleipnir SMG (A5, E35 9lbs,)
3 energy cells
8 .220 gauss clips (35)
Basic First Aid Kit 5/5 (5lbs)
1 .220 gauss clip (25)
Jormungandr Assault Rifle (A35, E70), 16lbs, in hand)
Status: Primary Staff quarters, Hall.,
Health: 38/75
Stamina: -5/75
Carried weight: 140/200 (-25%)
Attire: Exarch Dress uniform [8lbs] Light Body armor 32/50 [25lbs]
Inv:
Renfield SMG (10, 10lbs, in hand)
Orb Lightstand (35 lbs 17/20)
Riot shield (10lbs 30/30)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Simone's Song (6lbs 4/7 -Frangible Rounds-)
.50 caliber Frangible pistol clips (7) x1
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Status:Primary Staff quarters, Hall. Incredibly Smelly.