James Evan"Hah! ...Anyway, I'm going to turn the light on, everyone tell me when you're ready." James covered his eye, and turned on the orb lightstand
Cracking your slightly bloody knuckles to rid them of the stiffness that comes with hitting a man in the face with a closed fist you grab the energy cell out of your pack and insert it into the light stand. Another second of fumbling brings your hand over the activator and you warn the group to shield their eyes as you flick it on. [End 4+1+1] You close your eyes firmly as the light flares into life, letting your eyes adjust a little on the backs of your eyelids before opening them.
---
Tarran Smith"Well, that was really unnecessary violence. How fitting for us, eh Dom?"
He looked at James. "Go ahead, I'll go check this last door." Open the last unopened door at the end of the hall. Avoid getting blinded by James.
Holstering your weapons you smile faintly, it's not that random bloodshed makes you happy or anything, but its been a while since you've been anything but the underdog. Despite your injuries you feel good enough about it to joke to Dom as you make your way down to the last door of the hall. Even though none of the other rooms have offered anything more threatening than corpses you still open the door with your weapon leading, cocky, careless, and dead is no way to end a career.
The room is different from the others, much broader but not quite as long. Over and under bunks with lockers at their feet line both walls, the flooring is the same metal as the hall and the walls are bare of decoration. Unlike the others this room seems to have been designed more for function than the comfort of its occupants.
---
Ashley Fey"Hey dom! I have the door open, by the way what were those Deadheads doing that made us need to shoot em? Aaaanyway theres a dead dude here and I want to deal with him so we can explore the room. Hey! Jordan, come over here a sec and tell me how this guy died."
Ash procedes to listen to Jordan's report and mentally tells herself to Never and in no uncertain tems, PISS OFF DOM!
You whistle for Jordan to come and have a look at the new corpse and he pauses only long enough to give Taric a disgusted look before jogging over to you. [Jordan int 4+1] He carefully examines the corpse, making sure not to break any bits off by accident. As he gets around to the skull he snorts and shows it to you.
"Well there's your problem." He jokes darkly as he shows where a large part of the bone is missing, blown away from the inside. After a moment of examining the injury he rummages around inside the dark room for a moment. [Observe 4] After groping around for a minute he comes back out with a small sidearm, partially coated in an ugly brown residue.
"He locked himself in his room, got bored, and gave his sidearm a blowjob to pass the time." Jordan says as he tosses the pistol to you.
"Souvenir of our wonderful trip...".
(Manticore Pistol added.)
---
Dominique Wakeman"Good one, James," Dom said, lightly slugging the guy on the shoulder. It looked like he had some pretty good brawling skills, and she always respected that. Maybe they could throw down later. She also nodded to Harry, since he had finished off the other deadhead soundly. "Yep. No problem though, boss. After all that with the guys in the weird suits and the forest and New Hensfield I needed to kick somebody's ass." She was definitely feeling better about things now. Taric asked what to do now, and she thought about it.
"I bet the reason these buckets of scrap called you Pyotr or whatever is because this was his office," she guessed. Ashley informed her that the door she had wanted open was now open. "If you want to do something, come with me. Maybe we'll find a computer or somethin' in here," she said, indicating the door Ash had opened. She walked over to the other girl and knelt next to the dead body. "Those deadheads? Eh, I dunno... Taric was probably trying to look up porn or somethin'. This is a church, after all." Rather than touch the thing herself - who knew where it had been - she lifted it up telekinetically and moved it out of everybody's way.
With Taric and James in tow you head over to where Ash has got the next room open. Ash and Jordan seem to be talking over a dead body, not your favorite conversation piece, but certainly not your least either. Still you kind of need to get in the room and you're not keen on accidentally stepping in somebody by accident if you can help it. Motioning for Jordan to take a step back you [Heavy Manipulation 150, 3+1-1] (-10 stamina) pick up the corpse mentally and haul it out of the doorway. Surprisingly it's almost as bad to do the job with your head as it would have been to do it physically, only problem is that it's more difficult to wash grunge of your brain. Jordan shakes his head at the flying body.
"I don't think I'm ever going to get used to that..."Stepping inside the room you begin to feel that the owner had an eccentric streak. For one there are bookshelves, with real turn-the-pages books on them, and for another the walls of the room have been made into a mural of battles and wars. You never took enough history to know if these are historical or fictional fights, but they are pretty. In a bloody sort of way. Aside from the bookshelves there are two long metal chests on each wall, and a standard military issue table on the back wall. Like the other rooms a door leads away east. [Stamina 4+1] As you consider the room you roll your shoulders around, you feel pretty good, despite cracking a mans bones with your mind you feel... charged. (+10 Stamina.)
---
Taric Sizier"Hey, don't accuse me at looking at anything when I couldn't get into the system before you broke it. But that sounds reasonable, just as long as she doesn't talk." Head to the newly opened room.
You protest greatly when Dom suggests you were looking at Porn, you have your professionalism after all and the porn would certainly have waited until after you had the system eating out of your hand. Grumbling you follow Dominique as he walks over to Ashley and levitates a corpse out of the way. With nothing better to do you follow her as she enters the room. With Jame's light you can see fairly well, definitely well enough to say that there is in fact not a terminal in here. Your grumbling darkens.
For lack of anything better to day you start skimming the books on the west shelf. They have to do primarily with fighting, historical accounts of battles, tactics, philosophy of war, that sort of thing. They look like the most interesting books you can imagine having no desire to read.
---
Relevant ItemsMemory Stick (Dom)
Broken Pad (Taric)
Ident Badge (Taric)
Disruptor Pistol 4/4 x2
Disruptor Pistol 3/4
Light Body Armor 40/50
Light Body Armor 27/50
Light Body Armor 9/50
Light Body Armor 11/50
Stun Club 50/50 x4
Unmarked Box (On top of Cabinet)
Letters (On Top of Cabinet)
Health: 83/100
Charge: 125/150
Carried Weight: 96/200 (-25%)
Attire: Plain gray under-armor padding. [10lbs] Heavy Combat Armor, 116/150. [45lbs]
Inv:
Leanashe Assault Rifle [22/30 18lbs]
4.73 mm Caseless box mags x2
Cirri Light pistol [20/20 4lbs]
Energy cell x5
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 4/5 [3lbs]
Arc implants, Planerian Implants
Stormcrow implants
Javelin Implants, Duelist Implants
Status: Primary Staff quarters, North Wing.
Harry Nakamuno
Health: Damaged
Charge: Half Charge
Description: 6'3", weighing three-hundred and fifty pounds Harry is the frontline muscle. Generally calm but a man who dislikes doing nothing, slow to anger he's been friends with Jordan since the Conclave gained their freedom.
Personality Complication: Just cause. Harry Believes in the work he does, and he believes hard. He won't hesitate to put a hole through anything in the way of his duty.
Skills: Melee 2, Soak 2, Brawling 2, Marksman 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 3
Endurance (End): 6
Charisma (Char): 3
Intelligence (Int): 3
Willpower: (Will): 3
Staggershock implants,
Aegis implants, Lazarus implants
Samson Implants, Duelist Implants
Equipment: Heavy Combat Armor 111/150, Wolfkin SMG 15/18, .50 cal drum clips x3, HE grenades (2), Thermal Paste (1), energy cell x4
Jordan Grey
Health: Damaged
Charge: Almost Full
Description: 5'9'' Jordan is a slender blond man with the red scraggle of beard perpetually encroaching on his chin. Part of his memories were lost during translation, and all hope of recovering them lost in the second battle. His name is a combination of earth history and the book Grey's anatomy. His medical expertise remains intact along with his sarcasm and combat skills, but most of the rest of his life is hazy.
Personality complication: Hatred, he might not show it much of the time but Jordan holds a grudge against the... thing that robbed of the chance to ever recover his memories. He is determined to kill it, if it's the last thing he ever does.
Skills: Mechanics 2, Marksman 2, Dodging 3,
Attributes,
Strength (Str): 1
Dexterity (Dex): 6
Endurance (End): 1
Charisma (Char): 3
Intelligence (Int): 6
Willpower: (Will): 6
Javelin implants,
Spider implants, MD. Ande Suite
Toxicology and hazard recog, Arc implants
Equipment: Combat Armor 76/100, Laelaps Laser rifle 9/12 (15lbs, short range barrel unusable), energy cell x5, Field Surgery kit 1/5, Advanced medical kit [4/5], basic medical supplies [3/5] , ORS pack 3/3.
Health: 110/115
Stamina: 67/115
Carried Weight: 99/200 (-25%)
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 74/100. [35lbs]
Inv:
Abassy Heavy pistol -laser sight- [2, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Fuath Riot suppression carbine [7, 13lbs, Caustic load]
.50 caliber pistol clips x8 (7, 2lbs)
Jormungandr Assault Rifle (A30, E65, 16lbs,)
.220 gauss slugs x2 (35)
Smoke Grenades x1 (neg)
Field rations x2
Basic medical kit (2/5) (5lbs)
Data storage drive [Romance novels]
Status: Primary Staff quarters, North Wing.,
Health: 27/70
Stamina: 65/70
Carried Weight: 138/170 (-25%)
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x8 (3 lbs)
Frankenstein Versatility Rifle (A29, E57, 31lbs, in hand,)
.220 gauss clip x4
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Disruptor Pistol (4/4 4lbs)
Saun's Helmet (Quarter full of ants, enclosed.) (3lbs)
Box of terrible scrap components (20lbs)
Short Range Radio, (Off)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: Primary Staff quarters, North Wing.
Health: 35/75
Stamina: 68/75
Carried Weight: 133/150 (-25%)
Attire: High-prelate Uniform [8lbs] Standard Body Armor 60/100. [35lbs]
Inv:
Ichneumon Anti-Armor Rifle -Scope- (1, 20lbs, 1 rounds in speed loader)
1' sabot packs x3 (2)
Chimera pistol (15, 5lbs)
Combat Knife (1lb)
Sleipnir SMG (A5, E35 9lbs,)
Sleipnir SMG (A5, E35 9lbs,)
3 energy cells
8 .220 gauss clips (35)
Basic First Aid Kit 5/5 (5lbs)
1 .220 gauss clip (25)
Jormungandr Assault Rifle (A35, E70), 16lbs, in hand)
Status: Primary Staff quarters, North Wing.,
Health: 38/75
Stamina: 52/75
Carried weight: 115/200 (-25%)
Attire: Exarch Dress uniform [8lbs]
Inv:
Renfield SMG (10, 10lbs, in hand)
Orb Lightstand (35 lbs 19/20)
Riot shield (10lbs 30/30)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Status:Primary Staff quarters, North Wing. Incredibly Smelly.
Manticore Pistol
Semi automatic.
10 shot cell
one handed
Accuracy Modifiers: +1 Short, -0 medium -2 long
Medium Damage x1
Base Damage Type: Ballistic
Recoil: 4/6
Critical Threshold: 7
Caliber: .30 Bullet
Description: A middle of the road pistol the Manticore's reputation for reliability, accuracy, and stopping power has made it the standard issue sidearm for Technocracy forces. Firing the same round as the Kapre rifle the Manticore has surprising power for a pistol, though not so much as to make its recoil a burden to the wielder. While it is overshadowed by the Abassy in terms of punch the Manticore is still favored for being a more controllable weapon as well as taking a less expensive round.
(Is on vacation until next turn. Probably.)