Everybody"*Gag Cough Cough* Shit. Everyone, let's move!"
Draw my Jormungandr and run to the Garage.
Grab frank out and Follow Tarran.
"Damnit, it's always somethin'," Dom said, pushing away her plate. She checked her weapons and armor. Satisfied she had them all correctly placed, she drew her Abassy and headed for the door, stacking up on the left side. Just an emergency evac? Are there hostiles in here or what? It was probably better to assume there were. After Tarran went through, she fell into step behind him, keeping her eyes on the left for enemies.
Mind Bar myself, then draw my Irin and head towards the garage
[Trol Active Empathetics 1 (Bonus Negated)] Trol tries to set up a mindbar but only manages a very serious headache. While he cradles his head in one hand and a shotgun in the other you make your way down to the Garage. There's a sizable concentration of unchained in the corridors, their faces in various states of grim. This was apparently a planned eventuality, most people are carrying heavy bags, or are decked out with armor and weapons like you are. After a good slog through the crowd you make it the the garage, standing in large crowd, all of them facing the matriarch.
"The Technocracy has managed to attach a distress signal to one of our transmissions, we aren't sure how, all we know is that the fact that we have taken this facility is no longer a secret. We will be evacuating in groups, we have enough vehicles for five groups. We aren't going to be leaving this facility empty handed though, each group is going to be taking part of what we obtained here to one of the five nearest settlements. We're calling for volunteers to make a raid on the Technocracy held Administration tower, any team that wants to should meet with Officer Mary at the observation tower. Everyone else will assist in carrying what we can to the armadillos and hornets. Now move."---
"CAL!" James attempted to break free of his bonds, moving in a random pattern, approaching the gunman at top speed whilst doing so. He then attempted to disarm the gunman, trying to punch him out.
Struggling you attempt to break your bounds in a burst of strength when you lunge forwards at the remaining Gunman, [Str 3+1 Vs Gunman Luck 1] to Harold's great surprise your crude bonds snap and you shoulder block the Technocrat into the wall. [Str 3+1 Vs Gunman Soak 4] He grunts and tries to shove you back into shooting range, [Gunman str 3 Vs str 2] you're tired, beaten, and starving and he manages to push you off him. You throw a punch at his head while he's bringing his gun up, [Melee 4 Vs gunman dodge 3] [Str 4+1 Vs gunman soak 2] breaking his nose and slamming his head back against the wall. Stunned and bleeding he tries to shoot you, [Quickshot 3-1 pain Vs Dex 3] you smash the inside of his wrist with your forearm, forcing the gun away and punch him in the face again. [Melee 4+1 Vs gunman dodge 4-1 pain] [Str 5+1, confirm critical 5, Gunman soak roll 3-1 pain, confirmed] Smashing his head into the wall hard enough to crack the man's jaw, and he slumps to the floor, unconscious but alive.
Satyr light pistol 15/15 4lbs
.22 caliber clip x2 (15)
Loose black jumpsuit, fine, technocracy insignia.
Health: 60/75
Stamina: 55/75
Carried Weight:25/150
Attire: Black jumpsuit, stained, torn, slightly bloody.
Inv:
Nothing but pocket lint.
Status: Wrists bound, in a Holding cell.