Fallen Praetor Hake Nohken : 4 (2)
Unfinished Prototype Walker: (Auto Last 2)
Unchained Link: 3 (4)
Voidcracker: (Auto last 1)
Taric Sizier: 4 (6)
Tarran Smith: 3 (3)
Trol Grane: 3 (2)
Dominique Wakeman: 5
Dominique Wakeman"Damn it... what the hell do we have to do to that thing?" Dom wondered aloud. Another of the Unchained had fallen. "Shit, that's bad." She got to her feet unsteadily and moved towards the group, drawing her Abassy and taking a shot at the walker as she went.
'
Drawing yourself up you move towards the monstrosity, [dex 5, you are now in short range] firing your weapon with surprising accuracy considering the fact that guns aren't your thing, you're moving, and you're exhausted. [Marksman 4] [Shield roll 5+2-1-2 energy drain] The walker may be wounded, but her shields are still intact. The heavy round deforms and makes it through with barely enough force to plink the Walker's armor.
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Taric SizierLie down
You lie on the ground, you aren't sure why but something tells you that this was a good plan. [Stamina 2] This metal floor is really comfy... maybe a couple of... minutes rest...
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Hake NohkenHake lashes out again, not physically this time. [Blade 3+2+1-1-2 energy drain] Lashing out with a slender blade at the independents. [Morgan Precognition 3+2-1 tiring] The blade forms slowly, and Morgan's massed independents either hit the deck or step backwards to avoid the slash.
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Unchained Link[Hake shield roll 1-2-2 (Bonus negated energy drain] The strange energy lance that Morgan is pressing absorbs the shield and punches through, [Walker Armor roll 4+3-2 Vs Voidcracker 4+2+1-1-1 tiring] and begins literally chewing through the armor, tearing off one tiny bit of armor at a time. You feel your loose hair and clothing begin the drift slowly toward the Praetor's psionic weapon.
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Tarran SmithShoot the walker in it's least wounded spot.
You aim for the walker's center of mass and aim carefully for a moment, choosing your moment with care. [Marksman 2+1+1] Apparently this whole care thing is overrated and you very nearly miss, hitting the Walker where its shoulder should be. [Armor roll 2+3-5] Spewing yet more ichor over the independents, you hope they get complimentary dry cleaning.
Ichneumon is out of ammo
You have no more ammo for the ichneumon.
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Trol GraneSTAB THE WALKER!!!!
[Intuition roll: This is the most awesome idea you've ever had, and nothing could possibly go wrong!] You charge the Walker with your dinky little knife raised, shouting a heathen battlecry. [Dex 2] You slip and slide some but you reach the walker intact (if a little off balance) and attack it with your knife. [Melee 2-1 off balance Vs Armor 3+3] Your little knife threatens to snap when stabbed against the walker's thick chitin. Honestly, this stuff deflects bullets, what did you expect?
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VoidcrackerThe massive energy draw from the beam reaches the maximum extent that Morgan control without killing himself, and it breaks free as it was designed to. [Intensity roll 4] [Walker luck roll 5] [Hake luck roll 4] [Trol luck roll 6] The explosion rips large chunks of the walker right off and sends it flying backwards, but it remains roughly alive. (Walker is now Near Death) Hake is shielded by the blast by the walker, and is only fractionally damaged by bits of chitin flying around inside the carapace. (Hake is hurt) Trol being near enough to stab the Walker with a hold out knife is caught in the blast but jumps on top of the sliding walker like a boss, and remains somehow unharmed.
Walker armor is compromised (50% chance to negate armor bonus to +1)
Unchained distance to walker increased to medium
Taric distance to walker decreased to short
Dom distance to walker decreased to short
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Prototype Bio-walker...And now with flailing hands we throw...You can't be sure, but you think you hear faint poetry coming from the walker. Stranger and stranger.
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StatusWarning: Tarran's health is below 50%
Warning: Taric's health is below 30%
Warning: Trol's health is below 50%
Trol is Fatigued
Taric is Exhausted
Dom is Exhausted
Health: 56/100
Stamina: 25/100
Carried Weight: 86/210
Attire: Loose black jumpsuit, unchained insignia, perforated. [8lbs] Standard Body Armor, 3 stripes, fine. [25lbs]
Inv:
Abassy Heavy pistol [3, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Fuath Riot suppression carbine [1, 13lbs, Caustic load, in hand]
Pressurized chemical canister [8, 1lbs, caustic]
.50 caliber pistol clips x8 (7, 2lbs)
Riot shield [10lbs, In offhand]
Crude bandages x1 [1lb]
Status: Inside Independent complex, Murder Hall.
Health: 20/70
Stamina: 15/70
Carried Weight: 76/170
Attire: Loose Black jumpsuit, Unchained Insignia, great. [8lbs] Standard Body armor, fine. [35lbs]
Inv:
Taric's ALR Broadbeam (6, 17lbs, aimed on walker)
Energy Cell x2
Energy Cell 1/2
Jormungandr Assault Rifle (A35, E70, 16lbs, in hand)
.220 gauss clip
Brail porn magazine.
Status: Inside Independent complex, Murder Hall, lying down, drowsy.
Health: 25/75
Stamina: 47/75
Carried Weight: 122/150
Attire: Loose black jumpsuit, Unchained insignia, burned. [8lbs] Light body armor, 2 stripes. [25lbs]
Inv:
Unchained Transmitter
Renfield SMG (30, 10lbs)
1 .115 spike clips (30, neg.)
Ichneumon Anti-Armor Rifle (0, 20lbs, aimed in on Bio-Walker, 0 rounds in speed loader)
1 partial .115 spike clip (10, neg)
Chimera pistol x3 (15, 5lbs)
Riot Shield (10lbs)
Guard Magkey
Sleipnir SMG (A15, E40 9lbs,)
Sleipnir SMG (A15, E40 9lbs,)
2 .375 Gauss clips (25, neg)
2 Energy cells
2 .220 gauss clips
Jormungandr Assault Rifle (A0, E35, 16lbs,)
Status: Inside Independent complex, turret room doorway.
Health: 47/100
Stamina: 30/100
Carried Weight: 33/230
Attire: Loose black Jumpsuit, Enchained insignia, heavily burned. [8lbs]
Inv:
Irin Combat Shotgun [0, 14lbs, in hand]
Chimera Pistol [0, 5lbs]
4 .22 caliber clips. [15, neg.]
Fenrir energy pistol [5, 6lbs]
energy cell x1
Small knife (In hand, 1lb)
Status: Inside Independent complex, Murder Hall, dislocated wrist.
Prototype Bio-Walker
Pilot: Hurt
Armor: Compromised, mild acid corrosion, Legs crippled (Mobility Rolls -5) anything beyond a walk is impossible.
Health: Near death, Regenerating.
Weapons,
Primary: Psionic Foci
Secondary: Unknown
Range,
Taric, Dom: short
Tarran: Long
Trol: melee