Initiative Rolls:
NPCs
Independent Leader: 3 [Luck tie breaker 1]
Red Independent: 3-1 [3]
Blue Independent: 3-1 [4]
PCs
Tarran Smith: 2 [5]
Trol Grane: 4-1 [Luck tie breaker 3]
Dominique Wakeman: 4
Taric Sizier: 2 [auto last]
Dominique WakemanDom knew one thing about guns. She knew that if she got in their faces before they could shoot, they'd never have a chance to pull the trigger; it just wasn't practical to try and shoot at someone at point-blank range when they're physically attacking you. She charged forward, firing the pistol as she went at the one not holding a riot shield. When she got close she'd have to try and take one of those shields away.
You charge at the blue suited independent, loosing the Chimera's clip into their leader as you go. [Quickshot roll 4] Before he can get his gun up several bullets tear into his makeshift armor, [Leader Armor roll 2] giving you an object lesson on why you shouldn't use homemade armor. (Leader is now Badly injured and in pain) You slam into guy in the blue suit, [Str roll 1 (Bonus negated)] he kneels and catches you on the riot shield, literally throwing you over him. [Soak roll 4] You hit hallway on the other side of the independent party hard but without other injury. (-1 to initiative this round.)
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Trol Grane"DIE DIE DIE" shoot at the strongest one.
Howling in adrenaline soaked fury you whirl to face the attack with alacrity and you fire your pistol at the leader of the group. [Quickshot roll 1] Your gun jams. You swear at it colorfully, it remains jammed.
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Independent LeaderTorch the bastards
Goddamn these stupid interloping shits, [End roll 3+1] ignoring the pain of the .22 rounds in his side the Independent leader opens fire with the Fuath, literally. [Quick shot roll 4] Fire streams from the tip, spraying over Trol and Tarran. [Tarran Passive kinetics roll 3+1] The fire splashes off of one of them almost instantly, [Trol luck roll 2] the other is coated in the flaming chemical. (Trol health -10, on fire. [-10 HP per round])
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Tarran Smith"Let 'em have it!" Fire my SMG at the 1st one while charging into and attempting to knock over the second.
As the wave of fire from their leaders weapon splashes off of your body, you open fire and charge. [Quickshot roll 2] Spikes go everywhere, [Luck roll 3] they miss everyone. Only a couple of spikes strike the leader [Leader Armor roll 4-1 Spikes] but his armor absorbs them completely. Damn, you had hoped to do more damage than that, Still you charge into the red garbed Independent. [Str roll 3 Vs End 4] He keeps the shield up and barely budges when you hit him.
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Blue independentShoot somebody
Holy hell that bitch just tried to tackle you, turning he opens fire on her while she's down. [Quickshot roll 5+1 target prone, confirm critical 4, armor averts critical] His burst of fire flies true but [Dom passive kinetics roll 4, armor roll 4] her armor is effective, stopping several of the bullets, but not enough. Blood shows quickly in the fabric portions of her armor, (-20 health) [Dom soak roll 5+1] but startlingly she seem more pissed than in pain.
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Red IndependentHOLY SHI-
Tarran smashes into you, and you raise your weapon trying to go for the point blank shot. [Melee roll 1 Vs Tarren Dex 2+1] He catches your wrist and forces it away from him.
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Taric sizierAim at the leader
You sight your rifle in on the leader, tracking his movements as well as you can.
STATUS Health: 80/100
Stamina: 100/100
Carried Weight: 43/210
Attire: Loose black jumpsuit, unchained insignia, average. [8lbs] Light Body Armor, fine. [25lbs]
Inv:
Chimera Pistol [0, 5lbs, in hand]
2 .22 caliber clips. [15, neg.]
Stun Baton [50/50, 5lbs]
Status: Inside Independent complex, emergency lit hallway, 4-way intersection, on ground.
Health: 90/100
Stamina: 100/100
Carried Weight: 49/230
Attire: Loose black Jumpsuit, Enchained insignia, fine. [8lbs] Light Body Armor, fine. [25lbs]
Inv:
Small knife [1lbs]
Chimera Pistol [15, 5lbs, in hand, jammed]
2 .22 caliber clips. [15, neg.]
Status: Inside Independent complex, emergency lit hallway, on fire. (-10 HP per turn)
Health: 70/70
Stamina: 70/70
Carried Weight: 60/170
Attire: Loose Black jumpsuit, Unchained Insignia, great. [8lbs] Standard Body armor, fine. [35lbs]
Inv:
Taric's ALR Broadbeam (10, 17lbs, In hand, aimed in on independent leader)
Energy Cell
Status: Inside Independent complex, emergency lit hallway, Intersection
Health: 75/75
Stamina: 75/75
Carried Weight: 18/150
Attire: Loose black jumpsuit, Unchained insignia, excellent. [8lbs]
Inv:
Unchained Transmitter
Renfield SMG (20, 10lbs, in hand)
4 .115 spike clips (30, neg.)
Status: Inside Independent complex, 4-way intersection, grappling Blue independent's right wrist
Independent Knife leader
Health: Badly Injured
Attire: brown Jumpsuit, dirty, okay. Makeshift body armor, two red stripes, fine.
Weapon: Fauth Riot Suppression carbine [Unknown chemical load]
Status: Pain
Independent 1
Health: Unharmed
Attire: blue jumpsuit, stained, frayed. Makeshift body armor, 1 red stripe, bad.
Weapon: Chimera Pistol [Empty]
Off Hand: Riot shield
Status: Fine
Independant 2
Health: Unharmed
Attire: red jumpsuit, presentable, good. Makeshift body armor, 1 red stripe, average.
Weapon: Chimera Pistol [Loaded]
Off Hand: Riot shield
Status: Fine