((Now, I'm sure you're all wondering how you're going to buy all these tasty new abilities, and, since I just finished the passive abilities, I suppose I should tell you.
These new psionics are bought with ability points. Every time you increase a skill (including character creation), you get an ability point in that skill. These points are used to buy abilities, and once you spend an ability point, its gone. The skill isn't decreased, but your available pool of ability points decreases. So, if you started with a character that had a will of 6 and a passive kinetics of 2, they'd have a total of 4PK points to spend. Which isn't much.
Control points are special in the psionic category (like Fighting in combat or Talking in social) in that ability points in Control can be substituted for ability points in any other category. Control is about finesse and skill, and is applicable to P/A.K/E which are more expression of raw power.
Example:
Tyrin has these points for psionic skills,
2 Control
2 P.K
2 A.K
2 A.E
6 P.E
So, he can just bust a move and buy Energy Drain, Field Absorption, and Suggestion (6 points of P.E, and 2 points of A.E). However, if he really wants to buy Paralyze instead of energy drain, he can spend his two control points, two A.E points, and two P.E points to buy it.
Hopefully that example was more helpful than confusing.
Anyway, here are the points you actually have. I'm giving you this because I don't expect you to keep track yourself. I will log any remaining values on your character sheets sometime that is later than now.
Tyrin (Power Level: 14)
2 Control
2 P.K
2 A.K
2 A.E
6 P.E
Anna (Power Level: 19)
4 Control
3 A.K
3 P.K
5 A.E
4 P.E
James (Power Level: 20)
3 Control
3 A.K
8 P.K
3 A.E
3 P.E
Dominique (Power Level 28)
4 Control
8 A.K
5 P.K
5 A.E
6 P.E
Spend Away!
P.S: Dom and James also have an evolution banked.))