Tarran Smith"'Overworking is detrimental to your health'. AI, would you please have some goddamn sense and realise that absolutely no-one can survive 372 days of continuous work without going insane or die?" Tarran says to the AI while bobbing his head to the left and right.
"I'm with you, Dom. I'd suggest getting your Abassy out and also keeping your smoke grenade ready in case they lay down heavy weapons in the hall or they charge us suddenly." Tarran says, wielding his Jormungandr. He then realizes he has 3 Chimera pistols and he isn't three-handed. He drops the two unloaded ones.
You vent a bit of frustration at the disembodied voice, but no response comes back to you. Not so much an AI then, just a standard action and reaction program. Grimacing at the calm and deliberate insanity of the machine you strip off your excess weaponry and pull your assault rifle to your shoulder as you clear the corridor with Dom.
---
Dominique Wakeman"What, are you guys blind or somethin'?" Dom asked. "I can see just fine too." They WERE all walking very carefully, like they couldn't see anything... except Tarran, who insisted on throwing clips around and calling them faces. Maybe it was some rebel thing, she didn't know anything about it after all. It didn't seem like there was any danger at the moment as they took the left turn, but that was no reason to drop her guard... especially when Taric managed to open a door with the keycard he had found. "I'll go first. Boss, you cover me, OK?" she said, then entered and kept her eyes to the right, on the doors.
Odd though it was to be able to see when most of the others couldn't you aren't one to look a gift horse in the mouth. Your brain sidetracks for a moment to wonder what that even means, you've never even heard of anyone who ever got a gift horse... You shake your head after a moment, hell, it didn't matter where the damn saying came from right now you just need to shoot anything that moved and wasn't one of the team.
The corridor however ends as abruptly as you first believed, it's featureless on the north wall but has four sets of doors on the opposite side. The doors have a simple press handle and no visible external locking mechanism, they don't look as if they were ever powered so as long as they aren't locked from the inside you should be able to open one easily.
---
Ashley Fey"How are you guys able to see so well? is it something to do with your freaky mind powers, but if so why is it only you and Tarran who can dom?" After this question Ash keeps her boys in rearguard but readies her Leanishae and stands next to the door, prepapairing to give Dom cover fire if neccisary
You leave Jordan and Harry behind as you carefully advance to the front, as your shoulder clips the edge of the door that Dom and Tarran went through you finally give voice to your question about how the hell Tarran is able to lead them anywhere. After a brief exchange with Dominique it's revealed that they almost as little information on it as you do.
Brilliant. You've got Mission impossible to go and kill the insane progenitor of your kind, who you get to by way of a labyrinthine facility that seems to be infested with anomalous biosuit wearing gunmen, but wait, there's more! You also get to do it with the surprise assistance of a mostly insane group of 'psychics' who appear to have no clue what they themselves are capable of.
And you're not even getting paid for this shit.
---
Taric Sizier"Ah. So these guys only got suited last year then? Nice to know that they'll have modern weaponry." Enter the room.
You unfeelingly note one of the potential benefits of these people getting iced relatively close to the present, Tarran however seems to feel there's something wrong with your observation though. Pansy. [Intuition 1] You flail pretty blindly at the part of the hall where Tarran said there was a door, you miss wildly and jam your pointer finger while you grope the wall. You designate a new pointer finger on the spot and use it liberally.
---
James EvanGo down the hall, searching the doors and stuff.
Grumbling about Tarran's poor planning skills you check the first door on the right, [Intuition 6] you don't really see much sense in there being an ambush waiting behind it, after all they had no idea you were coming -To the best of your knowledge- and even if they did get ambushes seated already you find it unlikely that they'd put one in a random room in a corridor that has to be unlocked with a keycard that you
might find. Shrugging you squeeze the handle and push the door delicately aside while Taric swears vigorously off to your left.
The darkness of the room isn't quite complete, you can see small red and green indicator lights farther in, though they illuminate nothing. Groping around to your left and right you hands grasp around something that you don't quite believe at first. You move your hands over it quickly, praying that it has a reserve cell and not just a circuit to facility power. After a long moment of groping you find the switch and press it in, and the light explodes into brilliance. [End 2] Unfortunately you had your eyes open while you worked, and your dilated pupils are blinded by the sudden transition from full dark to looking directly into a light. Staggering you cry out and press your palms into your eyes and blunder back into a cabinet, drawing Tarran, Ash, and Dom back to the commotion.
(Dazzled, Affected as if Half blind for 2 turns.)
Relevant ItemsMemory Stick (Dom)
Broken Pad (Taric)
Ident Badge (Taric)
Health: 75/100
Charge: 130/150
Carried Weight: 94/200 (-25%)
Attire: Plain gray under-armor padding. [10lbs] Heavy Combat Armor, 116/150. [45lbs]
Inv:
Leanashe Assault Rifle [22/30 18lbs]
4.73 mm Caseless box mags x2
Cirri Light pistol [20/20 8lbs]
Energy cell x5
Mechanical Bypass kit 5/5 [3lbs]
Arc implants, Planerian Implants
Stormcrow implants
Javelin Implants, Duelist Implants
Status: Mavaren Gardens
Harry Nakamuno
Health: Damaged
Charge: Half Charge
Description: 6'3", weighing three-hundred and fifty pounds Harry is the frontline muscle. Generally calm but a man who dislikes doing nothing, slow to anger he's been friends with Jordan since the Conclave gained their freedom.
Personality Complication: Just cause. Harry Believes in the work he does, and he believes hard. He won't hesitate to put a hole through anything in the way of his duty.
Skills: Melee 2, Soak 2, Brawling 2, Marksman 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 3
Endurance (End): 6
Charisma (Char): 3
Intelligence (Int): 3
Willpower: (Will): 3
Staggershock implants,
Aegis implants, Lazarus implants
Samson Implants, Duelist Implants
Equipment: Heavy Combat Armor 111/150, Wolfkin SMG 15/18, .50 cal drum clips x3, HE grenades (2), Thermal Paste (2), energy cell x4
Jordan Grey
Health: Damaged
Charge: Almost Full
Description: 5'9'' Jordan is a slender blond man with the red scraggle of beard perpetually encroaching on his chin. Part of his memories were lost during translation, and all hope of recovering them lost in the second battle. His name is a combination of earth history and the book Grey's anatomy. His medical expertise remains intact along with his sarcasm and combat skills, but most of the rest of his life is hazy.
Personality complication: Hatred, he might not show it much of the time but Jordan holds a grudge against the... thing that robbed of the chance to ever recover his memories. He is determined to kill it, if it's the last thing he ever does.
Skills: Mechanics 2, Marksman 2, Dodging 3,
Attributes,
Strength (Str): 1
Dexterity (Dex): 6
Endurance (End): 1
Charisma (Char): 3
Intelligence (Int): 6
Willpower: (Will): 6
Javelin implants,
Spider implants, MD. Ande Suite
Toxicology and hazard recog, Arc implants
Equipment: Combat Armor 76/100, Laelaps Laser rifle 10/12 (15lbs), energy cell x5, Field Surgery kit 1/5, Advanced medical kit [4/5], basic medical supplies [3/5] , ORS pack 3/3.
Health: 110/115
Stamina: 87/115
Carried Weight: 99/200 (-25%)
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 74/100. [35lbs]
Inv:
Abassy Heavy pistol -laser sight- [3, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Fuath Riot suppression carbine [7, 13lbs, Caustic load]
.50 caliber pistol clips x8 (7, 2lbs)
Jormungandr Assault Rifle (A30, E65, 16lbs,)
.220 gauss slugs x2 (35)
Smoke Grenades x1 (neg)
Field rations x2
Basic medical kit (2/5) (5lbs)
Data storage drive [Romance novels]
Status: Mavaren Gardens,
Health: 27/70
Stamina: 65/70
Carried Weight: 134/170 (-25%)
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x8 (3 lbs)
Frankenstein Versatility Rifle (A34, E69, 31lbs, in hand,)
.220 gauss clip x4
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Saun's Helmet (Partially Full of ants) (3lbs)
Box of terrible scrap components (20lbs)
Short Range Radio, (Off)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: Mavaren Gardens
Health: 35/75
Stamina: 68/75
Carried Weight: 128/150 (-25%)
Attire: High-prelate Uniform [8lbs] Standard Body Armor 60/100. [35lbs]
Inv:
Ichneumon Anti-Armor Rifle -Scope- (1, 20lbs, 1 rounds in speed loader)
1' sabot packs x3 (2)
Chimera pistol (15, 5lbs)
Combat Knife (1lb)
Sleipnir SMG (A10, E40 9lbs,)
Sleipnir SMG (A10, E40 9lbs,)
3 energy cells
8 .220 gauss clips (35)
1 .220 gauss clip (25)
Jormungandr Assault Rifle (A35, E70), 16lbs, in hand)
Status: Mavaren Gardens,
Health: 38/75
Stamina: 52/75
Carried weight: 80/200 (-25%)
Attire: Exarch Dress uniform [8lbs]
Inv:
Renfield SMG (10, 10lbs, in hand)
Riot shield (10lbs 30/30)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Energy cell
Status:Mavaren Gardens, Drying out, incredibly Smelly. Dazzled (2), The Devil inside (unknown effect)