James Evan Anyway, James thought. With the acolyte no longer controlling the world, maybe he could try to use his will to end the dream.
[Will roll 4] You concentrate, trying to bend the dream to your will. Everything goes hazy for couple of seconds and you catch a glimpse of a metal ceiling and for a moment vertigo grips you as your body tries to reconcile the feeling of lying down and the feeling of standing up at the same time. Funky. The dream then firms up again exactly as it was before, [intuition 2] that's not right at all.... You're sure that means something but you can't quite put your finger on it.
---
Tarran SmithSit there bleeding.
You lay slumped against the wall and have fun bleeding for a little while, [Endurance 2] you're losing blood like crazy and you feel cold as ice in your own skin. Your wounds don't hurt quite so much anymore though...
Tarran Is unconscious.
---
Trol GraneThrow an ORS kit at Tarran, Then try to dodge gunfire.
You throw your full ORS pack to Tarran, [Dex 1-1-1 Concussion, stunned] in your woozy state you throw it full strength into is face where it smashes into his head an bounces back into your lap. If he hadn't lost so much blood he'd have a killer nosebleed about now, oops. Maybe you should just sit here and try to be a smaller target, yeah, that's what Joseph says to do.
---
Dominique Wakeman"Shit, should've seen that coming," Dom muttered to herself. Getting out her medical kit, she moved to Tarran's side. "Hold still, I'll patch you up. Trol if you can cover me for a minute I'll get to you next," she said over her shoulder.
Trol appears busy throwing things at Tarran but you still move to bodyshield Tarran and treat him with your medical kit. [Fighting 3+1, Dex 4, Int 2, luck 3, Treatment progress 12/20 -Stun cancels medkit skill boost-] You can't stabilize him in time, you're going to lose him if the others don't have a brilliant plan.
---
Taric SizierGet up there and lay down suppressing fire!
Barking out a quick series of orders you run after the rest of your group, Firing pretty blindly up the stairway with the Frankenstein. [Luck 4] Fate is on your side though and your aim and ricochet holds true even through the haze from the explosion. (Trooper armor -10) You don't think you could have done too much damage with that shot in the dark, but you can only hope that they'll back off like they did last time.
---
Jamie Teague & Ellen SaunSaun helps lay down some covering fire, Teague takes the used pack of Trol's ORS capsules and heals Tarran & Trol.
Saun fires a barrage of spikes from her Renfield with Taric, trying to keep the Enemy's head down and tail tucked. [Luck 3] Her small and silent spikes strike sparks of the curve of the stairs ahead and make it clear that someone is shooting but she doesn't actually hit anything.
Teague loots Trol and grabs one of his ORS packs, administering aid to Tarran first. Trol is still regenerating and cannot use another until he's finished. (Tarran health +5, life threatening conditions healed.)
---
TroopersNo more weapons fire comes down the stairs, it's safe to say that the Troopers have faded back up the stairs again. You count it among your favors that the Technocrats don't give their grunt training regimens enough free will to decide when to disobey an order, if they'd rushed you that could have been hairy.
StatusWarning: Tarran Smith health below 10%
Danger: Trol Grane health below 50%
Health: 67/100
Stamina: 88/100
Carried Weight: 122/210
Attire: Loose black jumpsuit, unchained insignia, Fine. [8lbs] Standard Body Armor, 60/100. [25lbs]
Inv:
Abassy Heavy pistol -laser sight- [5, 8lbs, in hand]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Fuath Riot suppression carbine [8, 13lbs, Caustic load]
Pressurized chemical canister [8, 1lbs, caustic]
.50 caliber pistol clips x8 (7, 2lbs)
Jormungandr Assault Rifle (A35, E70, 16lbs,)
.220 gauss slugs x2 (35)
Basic Medkit (5/5 5lbs, in use.)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
Energy cell
.45 Gauss slugs (5)
Status: Technocracy complex
Health: 70/70
Stamina: 40/70
Carried Weight: 95/170
Attire: Loose Black jumpsuit, Unchained Insignia, great. [8lbs] Standard Body armor, 100/100. [35lbs]
Inv:
Energy Cell x9 (3 lbs)
Frankenstein Versatility Rifle (A20, E46, 31lbs, in hand,)
.220 gauss clip x5
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Memory Foam centerfold
Short Range Radio
Status: Technocracy complex.
Health: 5/75
Stamina: 65/75
Carried Weight: 132/150
Attire: Loose black jumpsuit, Unchained insignia, burned. [8lbs] Standard Body Armor 38/100. [35lbs]
Inv:
Unchained Transmitter
Renfield SMG (30, 10lbs)
1 .115 spike clips (30, neg.)
Ichneumon Anti-Armor Rifle -Scope- (1, 20lbs, 1 rounds in speed loader)
1' sabot packs x4 (2)
Chimera pistol x3 (15, 5lbs)
Riot Shield (10lbs)
Guard Magkey
Sleipnir SMG (A10, E35 9lbs,)
Sleipnir SMG (A15, E40 9lbs,)
2 .375 Gauss clips (25, neg)
3 Energy cells
6 .220 gauss clips
Jormungandr Assault Rifle (A20, E55, 16lbs, in hand)
Status: Technocracy complex, Regenerating 10(3), unconscious.
Health: 47/100
Stamina: 70/100
Carried Weight: 84/230
Attire: Loose black Jumpsuit, Enchained insignia, fine. [8lbs] Standard Body Armor 50/100 (35lbs)
Inv:
Irin Combat Shotgun -bayonet- [6, 14lbs, in hand]
Chimera Pistol [15, 5lbs]
4 .22 caliber clips. [15, neg.]
Fenrir energy pistol [7, 6lbs]
energy cell x1
Small knife (1lb)
Field surgery Kit (5/5, 15lbs)
ORS pack 3/3 1lb
Status: Technocracy complex, Regenerating 10(1).
Name: Jamie Teague
Class: Unchained Psionic
Description: A bright man, though more recently prone to brooding after losing his squad to a skirmish with the independents. He feels in debt to Tarran and his group for saving his life, though guilty for surviving where his own have died.
Personality Complication: Suicidal Recklessness, after losing the lives of the men and women he was sworn to protect Teague will go to suicidal lengths to ensure the safety of Tarran's group.
Skills: Fighting 1, Soak 1, Marksman 1, Kinetics 2, Empathetic 1
Attributes,
Strength (Str): 2
Dexterity (Dex): 4
Endurance (End): 4
Charisma (Char): 2
Intelligence (Int): 4
Willpower: (Will): 4
Equipment: Standard Body armor (Pristine 100/100), Kapre light rifle (14/15, in hand), field rations x5, basic medical kit, .30 caliber rifle clips (15) x5, ORS pack (1/3)
Name: Ellen Saun
Health: Slightly Hurt
Class: Unchained Shadow
Description: Smart, beautiful, and a borderline sociopath. Ellen Saun volunteered for a position in Tarran's fireteam because it was effective, and she was somewhat attracted to the sheer kill count that was attributed to their actions.
Personality Complication: Sociopath, Ellen can relate to human beings, she understands the concept of feelings. She just doesn't give a shit, and she doesn't feel remorse, she doesn't hesitate, and she doesn't empathize.
Skills: Melee 2, dodge 2, Intuition 2
Attributes,
Strength (Str): 3
Dexterity (Dex): 9
Endurance (End): 0
Charisma (Char): 0
Intelligence (Int): 5
Willpower: (Will): 3
Equipment: Hostile environment suit (Pristine 48/75), Renfield SMG (20/30, in hand), field rations x2, Smoke grenade x2, .115 spike clips (30) x5, combat knife x3