James EvanJamed hefted up the pistol, and went to the right, up the main hall, ready to shoot any Technocracy scum that he saw. He carefully looked around as he went.
[Luck roll 4] You don't see a soul as you head up a flight of stairs into a small office with an attached waiting room. It was originally used to check people in and out of the cells, now the place has been stripped bare. You can hear voices from the waiting area, waiting for Harold to get out of the Cell block. Getting through this might be difficult.
---
Tarran Smith & Group"I think we should clear out the building before we go take down the badguys."
Head left.
You lead the group down the left hall, Taric and Teague watching the right side while Saun and Dom watch the right. [Combined roll failed] You start to get a very bad feeling about this mission just looking at those doors. If anyone thought you might be coming this would be the perfect place for an -A pair of doors 30 feet in front and 30 feet behind open, each emitting a Technocrat Trooper with a rifle- Ambush.
You hate being right.
-2 to party initiative next round.
Technocrat Trooper
Health: Fine
Attire: Black jumpsuit. Medium body armor, 100/100.
Weapon: Piru Gauss rifle
Off Hand: none
Status: Fine.
Range,
All: Short
Technocrat Trooper
Health: Fine
Attire: Black jumpsuit. Medium body armor, 100/100.
Weapon: Piru Gauss rifle
Off Hand: none
Status: Fine.
Range,
All: Short
Technocrat Trooper
Health: Fine
Attire: Black jumpsuit. Medium body armor, 100/100.
Weapon: Piru Gauss rifle
Off Hand: none
Status: Fine, behind group
Range,
All: Short
Technocrat Trooper
Health: Fine
Attire: Black jumpsuit. Medium body armor, 100/100.
Weapon: Piru Gauss rifle
Off Hand: none
Status: Fine, behind group
Range,
All: Short
Health: 100/100
Stamina: 100/100
Carried Weight: 106/210
Attire: Loose black jumpsuit, unchained insignia, Fine. [8lbs] Standard Body Armor, 100/100. [25lbs]
Inv:
Abassy Heavy pistol [7, 8lbs, in hand]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Fuath Riot suppression carbine [8, 13lbs, Caustic load]
Pressurized chemical canister [8, 1lbs, caustic]
.50 caliber pistol clips x8 (7, 2lbs)
Riot shield [10lbs, in hand 30/30]
Jormungandr Assault Rifle (A35, E70, 16lbs,)
.220 gauss slugs x2 (35)
Basic Medkit (5/5 5lbs)
Status: Technocracy complex, Intersection.
Health: 70/70
Stamina: 70/70
Carried Weight: 76/170
Attire: Loose Black jumpsuit, Unchained Insignia, great. [8lbs] Standard Body armor, 100/100. [35lbs]
Inv:
Energy Cell x7
Frankenstein Versatility Rifle (A35, E70, 31lbs, in hand)
.220 gauss clip x5
Memory Foam centerfold
Status: Technocracy complex, Intersection.
Health: 75/75
Stamina: 75/75
Carried Weight: 122/150
Attire: Loose black jumpsuit, Unchained insignia, burned. [8lbs] Light body armor, 50/50. [25lbs]
Inv:
Unchained Transmitter
Renfield SMG (30, 10lbs)
1 .115 spike clips (30, neg.)
Ichneumon Anti-Armor Rifle (1, 20lbs, 1 rounds in speed loader)
1' sabot packs x4 (2)
Chimera pistol x3 (15, 5lbs)
Riot Shield (10lbs)
Guard Magkey
Sleipnir SMG (A25, E50 9lbs,)
Sleipnir SMG (A25, E50 9lbs,)
2 .375 Gauss clips (25, neg)
3 Energy cells
6 .220 gauss clips
Jormungandr Assault Rifle (A35, E70, 16lbs,)
Status: Technocracy complex, Intersection.
Health: 100/100
Stamina: 100/100
Carried Weight: 49/230
Attire: Loose black Jumpsuit, Enchained insignia, fine. [8lbs]
Inv:
Irin Combat Shotgun [7, 14lbs, in hand]
Chimera Pistol [15, 5lbs]
4 .22 caliber clips. [15, neg.]
Fenrir energy pistol [7, 6lbs]
energy cell x1
Small knife (1lb)
Field surgery Kit (5/5, 15lbs)
ORS pack x2 (3/3, 3/3 1lb)
Status: Technocracy complex, Intersection.
Name: Jamie Teague
Class: Unchained Psionic
Description: A bright man, though more recently prone to brooding after losing his squad to a skirmish with the independents. He feels in debt to Tarran and his group for saving his life, though guilty for surviving where his own have died.
Personality Complication: Suicidal Recklessness, after losing the lives of the men and women he was sworn to protect Teague will go to suicidal lengths to ensure the safety of Tarran's group.
Skills: Fighting 1, Soak 1, Marksman 1, Kinetics 2, Empathetic 1
Attributes,
Strength (Str): 2
Dexterity (Dex): 4
Endurance (End): 4
Charisma (Char): 2
Intelligence (Int): 4
Willpower: (Will): 4
Equipment: Standard Body armor (Pristine 100/100), Kapre light rifle (15/15, in hand), field rations x5, basic medical kit, .30 caliber rifle clips (15) x5
Name: Ellen Saun
Class: Unchained Shadow
Description: Smart, beautiful, and a borderline sociopath. Ellen Saun volunteered for a position in Tarran's fireteam because it was effective, and she was somewhat attracted to the sheer kill count that was attributed to their actions.
Personality Complication: Sociopath, Ellen can relate to human beings, she understands the concept of feelings. She just doesn't give a shit, and she doesn't feel remorse, she doesn't hesitate, and she doesn't empathize.
Skills: Melee 2, dodge 2, Intuition 2
Attributes,
Strength (Str): 3
Dexterity (Dex): 9
Endurance (End): 0
Charisma (Char): 0
Intelligence (Int): 5
Willpower: (Will): 3
Equipment: Hostile environment suit (Pristine 75/75), Renfield SMG (30/30, in hand), field rations x2, Smoke grenade x3, .115 spike clips (30) x5, combat knife x3