Area (Everyone): The room (If you can call it that) is small, two strides from one wall would take you to touching distance of the other. Two low benches are on either wall, there are doors on both ends. One door is marked with a fusion symbol, while the other is plain and gray. Gray does seem to be the dominant theme. Standing guard at the doors on either end of the room is a Deadhead guard. It seems unusually quiet. You are all bound into your seats by straps that seems to be made of golden light, as your press on them they glow brighter and press back on you. You feel a little odd, like you slept for a week with your mouth open... There are three other normal people in the room with you.
Deadhead Guard A
Health: 150/150 (5 CPU)
Attire: Guard Uniform, Pristine.
Inv:
Stun Baton
Status: Fine
Deadhead Guard B
Health: 150/150 (5 CPU)
Attire: Guard Uniform, Pristine.
Inv:
Stun Baton
Status: Fine
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Character: Tarran SmithYou don't like being restrained, and you try to slip your hands out of the bindings. [Dex roll 2+1] The bindings move with you though and after a couple minutes of struggle you stop. One of the other passengers is glaring murder at you head, you force your eyes to focus on him. Oh jolly, it's the little bastard from where you got ambushed. On of the other passengers is trying to get out of her bindings, and for a moment it looks like she might succeed. The her bindings flash, and there is a sudden whump of displaced air as full body fields cover you.
Health: 75/75
Stamina: 75/75
Carried Weight: 8/150
Attire: Loose brown jumpsuit, Good. [8lbs]
Inv:
Nothing.
Status: Trapped, NE seat.
Character: Taric SizierYou look around trying to take in the big picture. [Observation 4] You can't be sure but you think you're in a spaceship, it explains why everything feels so very still. The light in the room comes from inset strips behind your ankles and another set about a foot above your head. Your other passangers seem an unremarkable lot for the most par- What the hell? The stupid terrorist who you're supposed to be standing witness against is sitting on the other end of the bench form you! Suddenly your restraints grow to cover your entire body save your head, it isn't uncomfortable but it does prevent most action.
Health: 70/70
Stamina: 70/70
Carried Weight: 8/170
Attire: Loose Green jumpsuit, Pristine. [8lbs]
Inv:
Nothing.
Status: Trapped, SE seat.
Character: Dominique WakemanUgh. This is not your favorite way to wake up, you watch someone else try to struggle against their bonds to no avail [Str roll 2+2] still they aren't you. You press against the bonds, trying to bench them off of you. You get them almost a foot away when they suddenly flash red. Suddenly all of the passengers are covered up to their necks in the golden glow. Fan-freakin-tastic.
Health: 100/100
Stamina: 100/100
Carried Weight: 8/210
Attire: Loose green jumpsuit, Good. [8lbs]
Inv:
Nothing.
Status: Trapped, SW seat.
Character: Trol Grane You feel that you should at least try and break the ice [Speech roll 2] unfortunately it would seem your mouth is still dry and you start hacking when take a breath to speak. Just when you think you've recovered enough the golden glow wraps around your body, making a cloak of energy all the way up to your neck.
Health: 100/100
Stamina: 100/100
Carried Weight: 8/230
Attire: Loose brown jumpsuit, fine. [8lbs]
Inv:
Nothing.
Status: Trapped, NW seat.
Suddenly a voice comes into the small room, theres a bit of static but it is still clear.
"Good morning folks! Judging by the way your bindings just activated I'd say one of you ugly lot just woke up!" he laughs for a minute.
"My name is Nathaniel, and for the next couple hours of luxurious flight I'm going to be your host. The stewards are ugly, I'm sorry, but not a one of the powers that be thinks my request for Yvette models is at all warranted. If you promise to play nice I'll tone your bindings back down a notch and then we can have a lovely conversation."