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Author Topic: At the Dawn of Time discussion thread (Need a replacement player!)  (Read 57747 times)

lemon10

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Vanigo, three main points.
Firstly: Why did you put nothing about me seeing the gnomes new settlement in either my summary or my map, but rather on happerrys summary (which is rather bizzare considering that he has no clue who either the gnomes or the Hinor are).
Secondly:
After thinking about it vanigo, could i move my current windmills from tiles 11,5,17 -> tiles 9,4,6. since i obviously didn't know the rule about no windmills+watermills, and I don't feel like having to put 12 labor into rebuilding them on different tiles.
Thirdly: The thing where after everyone has posted their turns but you haven't processed them yet, and you proceed to ignore everything that is said in the discussion thread until you post the new turn is really annoying, the least you could do is respond, even just to say that you will update tommorow when bumped (or say yes or no to any questions asked).

Nirur, I want a Caravel from you, and am willing to trade it to you for either 27 money (9 money per turn for 3 turns) or a watchward (which would be extremely useful to you), or anything else at about a equivalent value of a caravel.
I would also like a navigator and am willing to trade up to 8 money for one.
I would also like to trade complete maps, although I am unsure of weather you would accept that.
If you want to trade anything else just say so.
« Last Edit: June 29, 2011, 02:07:48 am by lemon10 »
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Nirur Torir

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Vanigo: Now that I have life magic and a source, what do Life Blossoms do?

Nirur, I want a Caravel from you, and am willing to trade it to you for either 27 money (9 money per turn for 3 turns) or a watchward (which would be extremely useful to you), or anything else at about a equivalent value of a caravel.
I would also like a navigator and am willing to trade up to 8 money for one.
I would also like to trade complete maps, although I am unsure of weather you would accept that.
If you want to trade anything else just say so.
I am currently unwilling to trade away my naval superiority. If you wish to commission mercenaries to explore, we can work out something similar to my deal with IronyOwl.
I am willing to trade the map of everything I explored before exchanging maps with IronyOwl for your map. (It's not nice to give away other people's maps without their consent. If he wants to trade maps with you, I'd be willing to trade your map with his, and vice versa.)
I'd be willing to trade up to three Springwater Pearls for three Sun Amber this turn, but that trade's slightly in my favor due to the lack of any magic-using rivals near you. I'd be willing to trade up to one each of Earth Jade and Sky Diamonds for one Sun Amber each, to keep it out of dark elven hands, though.
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Vanigo

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Vanigo, three main points.
Firstly: Why did you put nothing about me seeing the gnomes new settlement in either my summary or my map, but rather on happerrys summary (which is rather bizzare considering that he has no clue who either the gnomes or the Hinor are).
Secondly:
After thinking about it vanigo, could i move my current windmills from tiles 11,5,17 -> tiles 9,4,6. since i obviously didn't know the rule about no windmills+watermills, and I don't feel like having to put 12 labor into rebuilding them on different tiles.
Thirdly: The thing where after everyone has posted their turns but you haven't processed them yet, and you proceed to ignore everything that is said in the discussion thread until you post the new turn is really annoying, the least you could do is respond, even just to say that you will update tommorow when bumped (or say yes or no to any questions asked).
Happerry did find one of Nirur's settlements, actually. As for your turn, it's just because I ran the turns in alphabetical order, and I wasn't thinking that far ahead.
The windmills... No, but... When you built that windmill I kinda figured you were planning to trade spice to somebody. Could probably get two food for it no problem.
As for the last point... I dunno, I just don't want to be the guy who keeps coming in and saying "Yeah, the update's coming; just not yet."
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IronyOwl

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My units aren't updated- the gargoyles didn't level and nobody healed (Healer's Hall). I also forgot to deduct 2 leather last turn, so I should only have 2 left.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Happerry

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As a minor thing, while my shieldguard trained up, you didn't update their state list on my what forces can do what list, so while they are level 2 I don't have their stats....

Edit: Also, you didn't take the Settlers off my list of active units, and I'm pretty sure each group can only make one colony.
« Last Edit: June 30, 2011, 05:57:25 pm by Happerry »
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

lemon10

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The windmills... No, but... When you built that windmill I kinda figured you were planning to trade spice to somebody. Could probably get two food for it no problem.
:( fair enough. I was planning on trading the spice, but I was able to get the extra food from the other windmill on the river at the time, without it its not quite worth it (eg. 2 food from trading/1 wood vs 2 food from windmills/2 wood), suppose ill have to rebuild and move them at some point :/
As for the last point... I dunno, I just don't want to be the guy who keeps coming in and saying "Yeah, the update's coming; just not yet."
My real problem is you simply not reading what we are posting, and answering questions, if you chose not to respond to "bump comeon" that's, fine but if another question is asked answering it would be very nice.
I am currently unwilling to trade away my naval superiority. If you wish to commission mercenaries to explore, we can work out something similar to my deal with IronyOwl.
I am willing to trade the map of everything I explored before exchanging maps with IronyOwl for your map. (It's not nice to give away other people's maps without their consent. If he wants to trade maps with you, I'd be willing to trade your map with his, and vice versa.)
I'd be willing to trade up to three Springwater Pearls for three Sun Amber this turn, but that trade's slightly in my favor due to the lack of any magic-using rivals near you. I'd be willing to trade up to one each of Earth Jade and Sky Diamonds for one Sun Amber each, to keep it out of dark elven hands, though.
Hm... Though you had a stronger navy actually, I suppose ill hire a mercenary carvel, under the assumption that you wouldn't get the map data for the exploration.
Vanigo, who takes the Prosperity penalty if mercenaries get beat, the person who hires them, or the person who actually owns them?

Nirur, I am willing to trade my current map for a map of all the coast Irony has explored (and a path to it), presuming that he OKs it.
Irony, would it be ok if I got your map from nirur (so that i would be able to trade and do deals with you)?

Honestly, springwater pearls are useless to me, they might be useful at some point, but not right now.
Does a trade of 1 spice->2 food sound good to you?
A trade of 2 sun amber for 1 earth jade+1 sky diamond sounds pretty good for now (not that I have all that much use for earth jade just yet, but having some would be nice), so starting this turn we will start trade of those
I would like some life flowers more then earth jade (which i could simply get off the dark elves), but am unsure if you would be willing to trade those just yet.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Nirur Torir

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Hm... Though you had a stronger navy actually, I suppose ill hire a mercenary carvel, under the assumption that you wouldn't get the map data for the exploration.
I'll need to think on a price for me not getting the map from mercenary exploration, if it's even possible.

Honestly, springwater pearls are useless to me, they might be useful at some point, but not right now.
Does a trade of 1 spice->2 food sound good to you?
A trade of 2 sun amber for 1 earth jade+1 sky diamond sounds pretty good for now (not that I have all that much use for earth jade just yet, but having some would be nice), so starting this turn we will start trade of those
I would like some life flowers more then earth jade (which i could simply get off the dark elves), but am unsure if you would be willing to trade those just yet.
That trade works for me.
I'd really like to wait until I know what Life Flowers do before trading them away. If, for example, they can be used as fertility drugs, I'll probably want to consume them myself for the next age, to catch up my population after my colonization craze.
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Vanigo

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I'd really like to wait until I know what Life Flowers do before trading them away. If, for example, they can be used as fertility drugs, I'll probably want to consume them myself for the next age, to catch up my population after my colonization craze.
Nah, nothing like that. Right now they don't do anything, outside of custom items, but they are, as you would expect, good for custom items involving Life Magic and its descendents.
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Nirur Torir

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Aw, fine.

Lemon10, do you want to switch the trade to Sky Diamond + Life Flower for 2 Sun Amber?
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lemon10

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Sounds like a good plan.
Hm... Though you had a stronger navy actually, I suppose ill hire a mercenary carvel, under the assumption that you wouldn't get the map data for the exploration.
I'll need to think on a price for me not getting the map from mercenary exploration, if it's even possible.
Meh, fair enough, but the highest I am willing to go for hiring a crew out is 4 gold/turn, if you want it to be any higher, I suppose i simply wont hire them then and wait till I get the technology to build caravels, the main reason for this is that there is simply no benefit to exploring nearly that far (for me, and especially not you) although I am willing to spend 4 gold for curiosity, thats as far as I'll go.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

IronyOwl

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I'd just like to point out that I would also be interested in life flowers.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Ahra

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can you guys make your turns please? for gods sake i used to be the last one.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

IronyOwl

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Sorry. It's actually completely done, I just need to work on the fluff. :<
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Nirur Torir

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I'd just like to point out that I would also be interested in life flowers.
You'll get my life flower next turn, then.
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lemon10

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Sorry. It's actually completely done, I just need to work on the fluff. :<
Grrr... Just post the turn, and then do the fluff before the turn runs. If you don't manage to get your fluff in it sucks, but better then delaying the game 2/3 days (not that you are the only one left, but still).
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.
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