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Author Topic: At the Dawn of Time discussion thread (Need a replacement player!)  (Read 57847 times)

Vanigo

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #225 on: February 25, 2011, 01:32:16 am »

Just the one, it looks like.
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Ochita

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #226 on: February 25, 2011, 01:33:27 am »

You forgot my leather armor and wooden bows...
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Happerry

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #227 on: February 25, 2011, 11:38:23 pm »

I can't help but note you appear to be forgetting to add what techs I've researched to the turn's post, as I fail to see either Fishing or Formalized Religion on the list this turn.
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Vanigo

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #228 on: February 25, 2011, 11:54:06 pm »

Fixed.
Edit: Also! Don't forget that the military workshop doesn't help you make hexbone staves.
« Last Edit: February 25, 2011, 11:58:46 pm by Vanigo »
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lemon10

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #229 on: February 26, 2011, 12:05:07 am »

BLARGABLARG. Well, i messed up that turn big time. Well whatevers, ill screw up less this turn.

BUT, i should have population growth this turn (9 food+2 base+1 Shrine+1 cloth+1 spice), despite my huge mistakes in pretty much every other venue.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #230 on: February 26, 2011, 12:09:08 am »

You're right. How did that happen, anyway?

Edit: Also Happery, I don't know how you intend to get chaplains. They require Priesthood, which isn't available to you this age.
« Last Edit: February 26, 2011, 12:11:23 am by Vanigo »
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lemon10

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #231 on: February 26, 2011, 12:14:49 am »

How did i mess up in like three places you mean?
Honestly, i'm not quite sure.
I know i messed up in research because for some reason i didn't think that i had researched literacy (but looking at it i obviously did).
I messed up in construction because... somehow... I'm not sure, i guess i somehow missed most of last turn happening, or something...
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #232 on: February 26, 2011, 12:18:08 am »

Hmm? No, actually, I meant my screwing up the population.
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Happerry

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #233 on: February 26, 2011, 12:27:23 am »

Note noted about the Hexbone staves.
As for priesthood... it sure looks like it is available this age, as I just got Organized Religion, which is its only noted requirement....

Edit : Well, unless Organized Religion and Formalized Religion actually are different things, rather then the typos I was assuming them to be.
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Vanigo

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #234 on: February 26, 2011, 12:33:41 am »

Not really. Ahra can get it this age, but he's the only one. That list of available techs in your age 2 report? Those are the only age 2 techs you currently have access to. Nobody has access to every age 2 tech yet, and Priesthood is not on your list.
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Happerry

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #235 on: February 26, 2011, 01:48:21 am »

Ah, Understood. I'll take the chaplains out then, my next turn. Now to take a good look at the available techs list...
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Nirur Torir

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #236 on: February 26, 2011, 06:20:15 am »

I didn't take the 6 food into account with my last turn, and I think I should have eight stored about now.

My archers weren't trained. Guess it doesn't matter, since I'm upgrading them this turn, but feel free to deduct a gold if appropriate, for the insurance last turn.

Do I need military units for trade, or would I use civilian ships for trading with the humans?
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Ahra

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #237 on: February 26, 2011, 06:23:33 am »

found elemental stuff when im not researching elementalism god hates me.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Nirur Torir

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #238 on: February 26, 2011, 06:37:47 am »

You would prefer to not find any until after researching elementalism?
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Ahra

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Re: [AOR-like] At the Dawn of Time discussion thread (Game underway!)
« Reply #239 on: February 26, 2011, 06:44:57 am »

good point.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.
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