Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 ... 83

Author Topic: At the Dawn of Time discussion thread (Need a replacement player!)  (Read 57692 times)

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time (Game start!)
« Reply #75 on: February 13, 2011, 04:43:32 pm »

Was my farm on tile 13 built?
My technology list is headed with "Starting Tech."
Edit: Is canoe technology a possibility in this era, after craftsmanship?
Fixed, oops, and it probably should be in there somewhere, but I don't want to add new techs at this point. Hmm... I'll roll it into fishing.
Logged

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #76 on: February 13, 2011, 04:55:28 pm »

I do get my booming economy for this turn right?
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #77 on: February 13, 2011, 04:57:54 pm »

You do not. Last turn was the last one.
Logged

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #78 on: February 13, 2011, 06:07:57 pm »

Ochita, you already have farming. You can't keep working on it.
Logged

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #79 on: February 13, 2011, 06:17:39 pm »

Yeah, fixed.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Happerry

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #80 on: February 14, 2011, 10:20:19 pm »

Huh? Last turn I had a pop of nine and a prosperity of 10. This turn I have a Pop of 9 and a prosperity of 9. What happened?

Edit: Also, nothing was said of my survey attempt, did that just not find anything or did I need to assign escorts?
Logged
Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #81 on: February 14, 2011, 10:20:35 pm »

So i can't use the tin for anything this age right?

EDIT: happ, you get +6 prosp for food, +2 base, +1 for the temple thing. Thats +9. Last turn you got +10 because of a special event.
« Last Edit: February 14, 2011, 10:23:07 pm by lemon10 »
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #82 on: February 14, 2011, 10:45:51 pm »

Huh? Last turn I had a pop of nine and a prosperity of 10. This turn I have a Pop of 9 and a prosperity of 9. What happened?
lemon10 is correct. Last turn's good harvest gave you a bunch of extra food that bumped your prosperity up.

Quote
Edit: Also, nothing was said of my survey attempt, did that just not find anything or did I need to assign escorts?
You can't explore with a lone leader. Searching for resources within the city radius is done by labor, and exploring outside the city is done by military units.

Lemon10, you are correct; tin is useless until you get mining. ALSO! You can't have a pasture and a farm in the same tile.
« Last Edit: February 14, 2011, 10:48:20 pm by Vanigo »
Logged

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #83 on: February 14, 2011, 10:53:56 pm »

Huh? Last turn I had a pop of nine and a prosperity of 10. This turn I have a Pop of 9 and a prosperity of 9. What happened?
lemon10 is correct. Last turn's good harvest gave you a bunch of extra food that bumped your prosperity up.

Quote
Edit: Also, nothing was said of my survey attempt, did that just not find anything or did I need to assign escorts?
You can't explore with a lone leader. Searching for resources within the city radius is done by labor, and exploring outside the city is done by military units.

Lemon10, you are correct; tin is useless until you get mining. ALSO! You can't have a pasture and a farm in the same tile.
... That would have been rather nice to know before i researched both of them -_-;
So, what buildings can't be built on the same tile (eg. can i get a quarry and farm on the same tile)?
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #84 on: February 14, 2011, 11:24:28 pm »

... That would have been rather nice to know before i researched both of them -_-;
So, what buildings can't be built on the same tile (eg. can i get a quarry and farm on the same tile)?
Of the currently known improvements? None of them can. Experienced players know to expect a watermill later on that can stack with anything but another mill, though.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #85 on: February 14, 2011, 11:28:38 pm »

Heh heh heh. The Luck of the Haskanara returns, it seems. :P
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #86 on: February 15, 2011, 12:26:01 am »

Construction on improvements occurs after resource collection right?
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #87 on: February 15, 2011, 12:39:20 am »

Right.
Logged

Vanigo

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #88 on: February 15, 2011, 01:45:59 am »

So, if anyone wants to know, this is what I spent about five hours making tonight:
Spoiler (click to show/hide)
Just wanted to show that off.
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: [AOR-like] At the Dawn of Time discussion thread (Game start!)
« Reply #89 on: February 15, 2011, 07:38:58 am »

Hey, that should make battles much easier for you. Hurray for faster turns!

Canoes are vehicles. Does that mean that they're only usable if there's a military unit inside of them?
My city picture has a mysteriously present farm on tile 15.
Edit: Wait, no, I asked for it. Huh, I don't usually forget such things.
« Last Edit: February 15, 2011, 07:47:10 am by Nirur Torir »
Logged
Pages: 1 ... 4 5 [6] 7 8 ... 83