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Poll

ACTUAL PLAYERS ONLY. What days can you game? (Choose all that you can make)

8pm GMT Fridays
- 7 (46.7%)
8pm GMT Saturdays
- 3 (20%)
4pm GMT Sundays
- 5 (33.3%)

Total Members Voted: 7

Voting closed: February 19, 2011, 04:59:05 am


Pages: 1 ... 19 20 [21] 22 23 ... 34

Author Topic: [D&D 3.5] Red Hand of Doom. Drop-kicking a dragon in a 100-foot chasm.  (Read 44569 times)

Akigagak

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #300 on: February 19, 2011, 06:40:54 am »

Well, as I've said at least twice no session this week.

And likely only three sessions a month. Semi-regular 2-day LAN parties are awesome. I was under the impression you guys were going to be doing one-shots and etc one the off-days.

Anyway, heading off there now, I may be back online some time over the weekend, but again, not (sane) enough to host a game.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Akigagak

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #301 on: February 24, 2011, 02:39:14 pm »

Okay, well I'm all set for the session this week. If you could sort out inter-party relations so we don't have to deal with players stabbing each other in the back, that'd be cool.

Also, one of my Internet Freinds will be joining us as a player/helping hand for the newer members. He's more experienced with D&D than I am, so hopefully he'll be helping you with any problems you're having.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

senrath

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #302 on: February 24, 2011, 02:43:17 pm »

Why hullo thar.  I am said Internet Friend.  I'll be playing a Kalashtar Psychic Warrior, and generally hitting things very hard in the face.  I'd post a link to my sheet, but it is not yet finished.
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Shoruke

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #303 on: February 24, 2011, 08:27:51 pm »

I'd post a link to my sheet, but it is not yet finished.

That's no excuse! Also, hi.

My character's a relatively nice guy, he wouldn't stab a friend in the back, not even with magic. If someone else wants to replace Grapple's spot in his backstory as a fellow adventurer, that's fine with me.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Solifuge

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #304 on: February 24, 2011, 09:14:46 pm »

Hey Internet Friend. Good to have you!

Shoruke, Tylee might make a good old friend/adventuring companion for Kaliche, since her abilities would compliment his pretty well, they share a similar morality, and both are spiritual sorts who are not a part of the clergy. What do you think?

Also, been slightly delayed on finishing the Macro Stuff. I'll have it available and hosted circa tomorrow.
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senrath

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #305 on: February 25, 2011, 06:09:19 am »

Well, the mechanical aspect of my sheet is pretty much finished now.  I just have to spend the last 177 gp on the mundane stuff I need.

The sheet can be found here, and I still need to do all of the fluff for him.
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Solifuge

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #306 on: February 26, 2011, 09:25:13 am »

Just to check, are we still on for this week? What's the news, dood?
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Akigagak

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #307 on: February 26, 2011, 05:32:34 pm »

Yes, we're still going ahead tomorrow.

Anyone that can't make it, can you tell me in advance
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

FuzzyZergling

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Re: [D&D 3.5] Interest Check for Red Hand of Doom Maptools game.
« Reply #308 on: February 26, 2011, 06:12:11 pm »

How long do you think it will go on for?
I've got to leave a bit after 11 pm GMT.
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Akigagak

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Re: [D&D 3.5] Red Hand of Doom Maptools game. GAME SUNDAY 7PM GMT.
« Reply #309 on: February 26, 2011, 06:15:11 pm »

That'd give us about a 4-hour session. Depending what's going on when you need to leave, we may carry one without you, though probably not if it's mid-combat.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Akigagak

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Re: [D&D 3.5] Red Hand of Doom Maptools game. GAME SUNDAY 7PM GMT.
« Reply #310 on: February 27, 2011, 01:27:20 pm »

SERVER IS A GO.

Details should be same as the test session, inlcuing password.

Still 30mins before the game, so lets get the mandatory "make maptools work before I kill it with fire" session out of the way
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Realmfighter

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Re: [D&D 3.5] Red Hand of Doom Maptools game. GAME SUNDAY 7PM GMT.
« Reply #311 on: February 27, 2011, 01:28:39 pm »

.....

Your going to make me track down all the info aren't you.


For those who need it-
IP - 82.112.150.220
Pass - workyoubastard
Port - 51234
« Last Edit: February 27, 2011, 01:48:52 pm by Realmfighter »
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Akigagak

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Re: [D&D 3.5] Red Hand of Doom Maptools game. GAME SUNDAY 7PM GMT. SERVER UP.
« Reply #312 on: February 27, 2011, 07:38:38 pm »

Xp Gain: 486 each.

Loots:
2 magic shortswords.
1 masterwork chain shirt.
8 suits of chainmail.
8 masterwork longswords.
8 composite longbow (+1 str)
8 heavy steel shields.
160 arrows.
1 potion. !!

355 gp to share.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

mission0

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Re: [D&D 3.5] Red Hand of Doom Maptools game. GAME SUNDAY 7PM GMT. SERVER UP.
« Reply #313 on: February 27, 2011, 08:27:37 pm »

I'll pick up one of the shortswords, both if no one else wants one of them.

I already dropped the gold into a party gold area that you can see in my wagon, if you want to share it however I'll remove it. I'll give this 48 hours before I drop whatever is not taken into the wagon.

Wagon can be found here:
http://www.myth-weavers.com/sheetview.php?sheetid=274062
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Oh wait, "insane" doesn't work on this forum.
Crap, can't think of an alternative.

FuzzyZergling

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Re: [D&D 3.5] Red Hand of Doom Maptools game. GAME SUNDAY 7PM GMT. SERVER UP.
« Reply #314 on: February 28, 2011, 01:00:08 am »

Sorry I had to leave early. I take it the battle was a success?
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