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Author Topic: Freetown (A Human-succession Fort)  (Read 8542 times)

Double A

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Re: Freetown (A Human-succession Fort)
« Reply #30 on: February 06, 2011, 08:12:48 pm »

Still, I fail to see why you didn't bring an anvil or pick. Sure, they're dwarfy, but they're also very humany. At the least you could have brought a pick so we could set up a wall. Unless someone builds a palisade...

Anyway, is this a "just pass it off with a picture at the end" game or like Boatmurdered where we write about all the crazy shit that goes on?
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Johnfalcon99977

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Re: Freetown (A Human-succession Fort)
« Reply #31 on: February 06, 2011, 08:45:09 pm »

Still, I fail to see why you didn't bring an anvil or pick. Sure, they're dwarfy, but they're also very humany. At the least you could have brought a pick so we could set up a wall. Unless someone builds a palisade...

Anyway, is this a "just pass it off with a picture at the end" game or like Boatmurdered where we write about all the crazy shit that goes on?

1st off, the reason we didn't bring an anvil or pick is because theres plenty of wood all over the place, and we can build a palisade easily. We could just pick an anvil or pick off the next caravan.

Also, this is Boatmurdered style!
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Deviled

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Re: Freetown (A Human-succession Fort)
« Reply #32 on: February 06, 2011, 08:49:41 pm »

Starting save, wher is it.
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Johnfalcon99977

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Re: Freetown (A Human-succession Fort)
« Reply #33 on: February 06, 2011, 09:19:11 pm »

Having trouble with it.

It won't be fixed intill the new verisons come out, but this will be revived.
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Deviled

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Re: Freetown (A Human-succession Fort)
« Reply #34 on: February 06, 2011, 09:35:19 pm »

Having trouble with it.

It won't be fixed intill the new verisons come out, but this will be revived.
New version of winrar or DF. If it's winrar try and use a different compresser, they all work for me.
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TolyK

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Re: Freetown (A Human-succession Fort)
« Reply #35 on: February 06, 2011, 10:57:33 pm »

7-zip is a great tool.
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Ibid Straydrink

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Re: Freetown (A Human-succession Fort)
« Reply #36 on: February 06, 2011, 11:31:04 pm »

Sorry to be a bother, but did you get my questions back on page one?
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TolyK

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Re: Freetown (A Human-succession Fort)
« Reply #37 on: February 06, 2011, 11:42:38 pm »

wait a sec. what's the size of this?
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Double A

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Re: Freetown (A Human-succession Fort)
« Reply #38 on: February 07, 2011, 12:23:56 am »

Still, I fail to see why you didn't bring an anvil or pick. Sure, they're dwarfy, but they're also very humany. At the least you could have brought a pick so we could set up a wall. Unless someone builds a palisade...

Anyway, is this a "just pass it off with a picture at the end" game or like Boatmurdered where we write about all the crazy shit that goes on?

1st off, the reason we didn't bring an anvil or pick is because theres plenty of wood all over the place, and we can build a palisade easily. We could just pick an anvil or pick off the next caravan.

Also, this is Boatmurdered style!

Awesome and AWESOME!
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bayar

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Re: Freetown (A Human-succession Fort)
« Reply #39 on: February 07, 2011, 07:27:29 am »

Couple of rule suggestions: No PRODUCTION of steel. Buying steel stuff from the dwarves that are master artisans should be ok.
No magma power since humans probably don't know how to harvest it (also no Obsidium farming).
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Double A

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Re: Freetown (A Human-succession Fort)
« Reply #40 on: February 07, 2011, 06:27:43 pm »

Humans have steel.
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Fniff

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Re: Freetown (A Human-succession Fort)
« Reply #41 on: February 07, 2011, 06:30:56 pm »

Can I join in? I could never get into fortress mode, so I think a succession game would leave plenty of madness for me!

Johnfalcon99977

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Re: Freetown (A Human-succession Fort)
« Reply #42 on: February 07, 2011, 06:33:27 pm »

Couple of rule suggestions: No PRODUCTION of steel. Buying steel stuff from the dwarves that are master artisans should be ok.

Quote from: Rules.
1. Iron is acceptable, but no steel or cotten candy.

Edit: Also, due to complcations, the game has been delayed intill the new releases.
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Double A

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Re: Freetown (A Human-succession Fort)
« Reply #43 on: February 07, 2011, 06:44:00 pm »

Don't humans have steel? I'm pretty sure I've seen it in shops and caravans.
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Ibid Straydrink

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Re: Freetown (A Human-succession Fort)
« Reply #44 on: February 07, 2011, 06:59:21 pm »

Couple of rule suggestions: No PRODUCTION of steel. Buying steel stuff from the dwarves that are master artisans should be ok.

Quote from: Rules.
1. Iron is acceptable, but no steel or cotten candy.

Edit: Also, due to complcations, the game has been delayed intill the new releases.

...So players can't purchase ready-made steel items from a dwarven caravan?
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