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Author Topic: Kobold Camp  (Read 10524 times)

NewsMuffin

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Re: Kobold Camp
« Reply #15 on: February 06, 2011, 02:50:36 am »

But insanity is fun!
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DracoGriffin

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Re: Kobold Camp
« Reply #16 on: February 06, 2011, 02:52:31 am »

Schizophrenic kleptomaniac? That'll be interesting to see RP'd.
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NewsMuffin

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Re: Kobold Camp
« Reply #17 on: February 06, 2011, 02:54:58 am »

I've done it before... with added pyromania, just for kicks and flavor.
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rarborman

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Re: Kobold Camp
« Reply #18 on: February 06, 2011, 04:09:51 am »

so, it this ever gonna go anywhere? or are we gonna keep it off for something? Araph?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Stone Wera

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Re: Kobold Camp
« Reply #19 on: February 06, 2011, 12:33:48 pm »

Well that really depends if Ruby counts as a character. If not, we still have a space to fill.
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elitetaco3519

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Re: Kobold Camp
« Reply #20 on: February 06, 2011, 01:07:01 pm »

Hey is there room for 1 more?
Name: T'co
Apperence: a normal kobold with croped ears
Inventory: yew bow with wooden arrows, rope reed loincloth, cow leather cap
Skilles: adequate marksbold, adequate ambusher
History: T'co was a hunter eversince his father taught him how to hunt.
Thank you
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"...my word is poontang." Full Metal Jacket

Stone Wera

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Re: Kobold Camp
« Reply #21 on: February 06, 2011, 01:31:15 pm »

Hey is there room for 1 more?
Name: T'co
Apperence: a normal kobold with croped ears
Inventory: yew bow with wooden arrows, rope reed loincloth, cow leather cap
Skilles: adequate marksbold, adequate ambusher
History: T'co was a hunter eversince his father taught him how to hunt.
Thank you

I'm not sure, if Araph decides Ruby counts as a character then no. But I'm pretty sure it doesn't.
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Araph

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Re: Kobold Camp
« Reply #22 on: February 06, 2011, 03:23:29 pm »

Woah, sudden switch from no new posts to tons of posts. I'll start it now that there's seven 'bolds.

Ummm... One thing though... Stone Wera, your kobold won't work. Sorry, but the whole point of kobolds is that they're undersized, petty, poor, and pretty dumb. I'd be fine with maybe him having stolen an iron sword, an even bigger maybe for an iron cuirass or something, but that's too much. Silver (while bad for armor) is still relatively expensive. No kobold would be able to get that much stuff. His values are fine, it's just the armor. So, I'm cutting it back to iron cuirass and pauldrons, iron broadsword, and lets say silver gloves. After all, he's gotta have something of value with his armor.

And with that we begin!

Day 1 -- 12:00
It's the first day, and you kobolds have finally reached a good spot for your cave.



Guide: The letters in rounded rectangles are your 'bolds. The letters correspond to the first two letters in the 'bolds name. The map will be 2d (no z-levels). Dark brown is the dirt walls, light brown is inside the cave, light blue is the brook (no carp -- yet), light green is grass, dark green is trees, and the miscellaneous marks are rocks and sticks. It's a top-down view. As you explore more, the map will grow.

Taric:
Spoiler (click to show/hide)

Dugal:
Spoiler (click to show/hide)

Alkik:
Spoiler (click to show/hide)

Rose:
Spoiler (click to show/hide)

Jfrible:
Spoiler (click to show/hide)

Hashtfa:
Spoiler (click to show/hide)

T'co:
Spoiler (click to show/hide)

Ruby:
Spoiler (click to show/hide)

Post your actions in bold. Makes it easier for me to find them, and such. Each day will be several turns. If anyone else wants to join, feel free! Post your 'bold and I'll add you in.

Now, lets hear some actions!
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squeakyReaper

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Re: Kobold Camp
« Reply #23 on: February 06, 2011, 03:33:26 pm »

Alkik declare this his province.  Alkik require many stick fer sticking.  Alkik shall hunt for sticks so sticking can do.

> Retrieve sticks, attempt to cut down trees
« Last Edit: February 06, 2011, 03:36:59 pm by squeakyReaper »
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Araph

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Re: Kobold Camp
« Reply #24 on: February 06, 2011, 03:36:15 pm »

Post your actions in bold.

I mean, I'll still accept unbolded actions, but please do bold them.
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squeakyReaper

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Re: Kobold Camp
« Reply #25 on: February 06, 2011, 03:37:26 pm »

Sorry, I'm an idiot.  Should have realized kobolds are easier to read.
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Stone Wera

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Re: Kobold Camp
« Reply #26 on: February 06, 2011, 04:29:36 pm »

I don't need those gloves, you can give them to some one else. Or just do away with them entirely.

Hashtfa has walked miles without end. Hashtfa's once brilliant armor has become covered in dirt and filth, Hashtfa will rectify this.
Take a dip in the shallow end of the brook to wash the dirt away.
Now there is work to be done.
Dig out the walls of the cave with sword until they are neat and squared.
Dirt coats Hashtfa's armor once more, how frustrating. Oh well, no point washing it off again when it will soon become dirty once more, as there is more work to be done. Hashtfa believes peoples' surroundings affect them, if the walls are neat and orderly, hopefully the kobolds will be, too. Perhaps the surounding areas hold something of value? Berries, better stone, or large game.
Explore surrounding areas for the aforementioned items.

(Wait, are we limited to one action per post?)
« Last Edit: February 06, 2011, 07:24:44 pm by Stone Wera »
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NewsMuffin

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Re: Kobold Camp
« Reply #27 on: February 06, 2011, 04:54:37 pm »

Jfrible ok with cave. Jfrible not really impressed with other kobolds. Then Jfrible see armorbold. Jfrible like.
Seduce Hashtfa.
I don't know how kobolds make babies, and I'm pretty sure kobolds don't either.
I hope Jfrible can think quick.
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Stone Wera

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Re: Kobold Camp
« Reply #28 on: February 06, 2011, 05:12:25 pm »

You know this would be much easier had you given some dialogue.
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NewsMuffin

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Re: Kobold Camp
« Reply #29 on: February 06, 2011, 05:29:28 pm »

Jfrible is mute.
It was an action, but whatever.
"Jfrible like big kobold."
She isn't the brightest. Or the most subtle.
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