Speaking of builds, how viable would it be to play a fencer with a rapier in one hand and a parrying dagger in the other, wearing leather armor?
I'd really love to see how it's possible to kill the bridge dragon without cheesing it.
1. That's an optional fight. I never even triggered the drake arriving on the save of the game I beat.
Eh? How is that even possible?
2. Any moderately powerful (+6 - +10) weapon should take it out fairly quickly. It's 5 hits with the bare minimum stats to weild a Black Knight Halberd 2-handed (so 23 str 18 dex I think, I forget if it was upgraded yet in the video, but it may have been +2), so you are only looking at about 7 - 10 hits with any +10 weapon (or +5 divine weapon), both of which are available 1 boss past Taurus Demon.
7 - 10 hits is still quite a lot. I could typically land maybe 3 or 4 before the dragon did one of its nasty attacks. Either it does its top-down fire breath attack, which is instant death unless you exploit the faulty hitbox, as I don't think there's another way to avoid it, or it charges straight over you to the other side of the bridge. At which point you have to get back downstairs or you die to its next flame attack. So even if you're really lucky and the dragon only does its charge attacks, you still have to basically exit the boss arena and reset the fight two or three times. IMO that also counts as cheesing it.
3. Unless going sunbro, you gain about nothing from actually unlocking that bonfire. The Burg fire is just barely further away, needing you to kill just 5 simple enemies to get exactly where you would have been.
True but irrelevant to the point I made.
I would also like to politely disagree with your post as a whole. Although it may feel like cheesing and trying again at first in Dark Souls, you are also likely taking a lot of information in while fighting about the enemy's AI (if they turtle, how to provoke them, etc.), their various attacks and timings, and other useful things even if you don't realize it. But, after a few times you should notice that you are dodging/parrying enemies much more easily, provoking turtle spearmen, and doing all that fun stuff much more successfully. DS is not about cheesing, it's about taking your time and learning your enemies in order to overcome them. That time may involve dying if you are unlucky, but it's usually as simple as keeping the fight down to one person at a time and learning how to fight that person. Once you learn it for yourself (watching videos on Youtube can help, but you won't truly know parry timings until you DO parry a few times), the game becomes much simpler.
That applies 100% to regular enemies, but I'm far less impressed with most of the bosses. Take Sif and the Iron Golem, for example. They're so big that you beat them by simply standing right under them where they can't hit you and pummeling their toes until they die of what I assume to be embarrassment.
Oh, and I'm not sure what you mean by provoking spearmen. I just two-hand my sword, bash their shield aside with one swing, and kill them with the next.