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Author Topic: Jagged Tooth Dungeon [Round 1]  (Read 14719 times)

squeakyReaper

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #90 on: February 05, 2011, 02:15:59 pm »

That trap is my hero.

> Doing good so far, keep it up.
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Furtuka

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #91 on: February 05, 2011, 02:23:46 pm »

throw an imp at him
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It's FEF, not FEOF

Willfor

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #92 on: February 05, 2011, 02:29:35 pm »

throw an imp at him

Herrina uses her mace to bash an imp towards the angel-man. The imp is dead before it hits, but the armor beats against the bear trap causing pain.

That trap is my hero.

> Doing good so far, keep it up.

Senjeliza has had pretty much enough with him. She sticks her swords through the openings in the bear trap in an X pattern, and uses leverage and a trip to rip away his head with it. She uses the handy button on the trap to reset it, releasing the head. She then slaps the head toward the magma. The imps all extinguish instantly.

Where the altar was, a glowing portal appears. "Level 2" is written behind it in glowing lettering.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

squeakyReaper

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #93 on: February 05, 2011, 02:31:20 pm »

I haven't updated my map for a bit...  is there any corridors that we haven't gone through?  I'm wary of advancing without doing that spider altar thing.
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Darvi

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #94 on: February 05, 2011, 02:34:30 pm »

I haven't updated my map for a bit...  is there any corridors that we haven't gone through?  I'm wary of advancing without doing that spider altar thing.
There was a metal door and a second staircase.

Edit: got bored, drew this:
Spoiler (click to show/hide)

Next thing I'll do is to learn how to do shading and 3D stuff.
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squeakyReaper

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #95 on: February 05, 2011, 02:39:35 pm »

Eh, I don't wanna try knocking out a metal door, and the other stair case was meh...

> To level two?
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Furtuka

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #96 on: February 05, 2011, 02:42:42 pm »

dont forget to keep the trap with you
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Darvi

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #97 on: February 05, 2011, 02:42:53 pm »

Ya, but make sure to get more rope first.
dont forget to keep the trap with you
Well DUH!
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Willfor

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #98 on: February 05, 2011, 02:44:45 pm »

There are places in Floor 1 that can't be completed until later on. However, you've opened up another passage by way of getting your wings back, and some rope.



Pink are towers, blue is the start. The red room had a clockwork door. Tower two had a steel door with a giant worm on it. The passage in the west with the red was one that had a black portal covering the floor, but flight would allow you to bypass that problem. Though you would have to come up with a way to let the others across if you wanted to bring your "friends".

also

Edit: got bored, drew this:
Spoiler (click to show/hide)

Next thing I'll do is to learn how to do shading and 3D stuff.
I like it! I should probably get you guys a description of the elf and Herrina.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

squeakyReaper

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #99 on: February 05, 2011, 02:46:01 pm »

Yeah, I say advance.  We need our meat shields valuable allies to be able to follow.
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Darvi

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #100 on: February 05, 2011, 03:13:36 pm »

Edit: got bored, drew this:
Spoiler (click to show/hide)

Next thing I'll do is to learn how to do shading and 3D stuff.
I like it! I should probably get you guys a description of the elf and Herrina.
Thanks. I also just drew my favorite character :P
Spoiler (click to show/hide)
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Furtuka

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #101 on: February 05, 2011, 03:14:30 pm »

have we checked if the trap can talk, I mean is a trap close enough to a weapon  :P
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It's FEF, not FEOF

Darvi

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #102 on: February 05, 2011, 03:19:39 pm »

have we checked if the trap can talk, I mean is a trap close enough to a weapon  :P
...I'm going to draw this now.

edit: done
Spoiler (click to show/hide)
« Last Edit: February 05, 2011, 03:30:26 pm by Darvi »
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Furtuka

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #103 on: February 05, 2011, 03:42:57 pm »


Spoiler (click to show/hide)
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Darvi

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Re: Jagged Tooth Dungeon [Round 1]
« Reply #104 on: February 05, 2011, 03:56:50 pm »

Spoiler (click to show/hide)
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