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Author Topic: Lord Of The Rings: Middle Earth - A Shadow Has Come  (Read 2591 times)

Ahra

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #15 on: February 05, 2011, 05:30:38 am »

Edit:erased
« Last Edit: February 05, 2011, 06:30:17 am by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #16 on: February 05, 2011, 01:50:33 pm »

You four are gathered before the great king Arugan, First Son of Aragon. He says " It has come the time my father feared the darkness has returned and I fear it may be to strong for our people to hold off . I ask you my friends defend this land with all your might protecte  it for it is the last hope of all our kind. Now go my friends fight this war. I will stay here and make sure none can hurt our people within these walls. "

When he finishes talking he stands up and walks outside to look at how Minas Tirith has has changed over the years. It had grown to twenty times its original size for the kings father had wanted this city to be able to house all the people of the races of Middle Earth. When his eyes lighten upon the gates where his friends have gone through he says " We the poeple of Middle Earth give to you all our hope and we ask only that you destroy this darkness. "

Goblin Horde Status:
They have control of all the lands west of the blue mountains and the shire.

Haradrim Status:
They have control of the northern parts of arnor.

Ally Staus:
The Dunedain Empire has Enough men to hold the goblins back for A while but they request aid soon. ( can hold out 5 turns without aid then they all die )

Elves of Mirkwood have sent men to aid in keeping the hordes of goblins and hardrim back on the other side of the mountain ( will take 1 turn to arrive then can hold out against the enemy for 8 turns )

The Hobbits can not hold out much longer send aid soon or all is lost ( can hold out for 3 more turns )

(( More allies will be added later ))

Status Of the White City:
Walls - 100%
Troops - 250000
King Condition - 100%
Civilians Left - 100%



You lose if the City loses all its troops and walls, the king dies without an heir , or all the civilians die now what do you do to protect your people.





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Demonic Spoon

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #17 on: February 05, 2011, 01:55:05 pm »

So he's too cowardly to fight? Typical of those humans.

Join the goblin's side. Attack and sabotage the White City from within.

The hobbits are obviously planning to betray us and join the goblins. Kill them all before they can turn on us.

Retreat to our mountain strongholds and start stockpiling food and strengthening our fortifications.

Make 5 Dwarven Axe Throwers. Start strengthening the fortifications of and start stockpiling food and other supplies in our mountain strongholds. 2 Dwarven Heavy Infantry and 1 Dwarven Chariot Archer will secure the Grey Mountains as a forward base to invade Arnor. The rest will garrision in the Iron Hills. Start evacuating dwarves from the White City. Be serious because shit just got real.
« Last Edit: February 05, 2011, 02:55:05 pm by Demonic Spoon »
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adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #18 on: February 05, 2011, 01:56:21 pm »

So he's too cowardly to fight? Typical of those humans.

Join the goblin's side. Attack and sabotage the White City from within.

No he isnt he has to protect the white city and the people in it for it is all of the people of all your races and I will not allow that action
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adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #19 on: February 05, 2011, 02:18:57 pm »

Not going to happen  either you cna tkill anyone but the haradrim and goblin, orcs, and trolls plz be serious
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Demonic Spoon

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #20 on: February 05, 2011, 02:22:57 pm »

I am being deadly serious.
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adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #21 on: February 05, 2011, 02:25:52 pm »

Ok that one is basiclly just let everyone else die when you are supposed to protect them and guys you make 1000$ every turn you have 1000$ right now. (( Rule 1 - BE SERIOUS OR GM POWERS WILL KILL YOU ))
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Demonic Spoon

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #22 on: February 05, 2011, 02:40:55 pm »

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adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #23 on: February 05, 2011, 02:47:01 pm »

So you send aid to the elves of mirkwood or aim for arnor correct
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Demonic Spoon

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #24 on: February 05, 2011, 02:49:12 pm »

1 Dwarven Heavy Infantry and 1 Dwarven Chariot Archer will secure/invade the Grey Mountains as a forward base to invade Arnor.
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adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #25 on: February 05, 2011, 02:53:54 pm »

Sorry bout that now we just need the other three players orders
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Tellemurius

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #26 on: February 05, 2011, 02:54:39 pm »

build up Elven Infantry and send 2 Longbowmen and 2 silverhelm troops to the Shire into Buckland.

lemon10

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #27 on: February 06, 2011, 02:54:57 pm »

I create 4 dwarven infantry.

My dwarves march to the shire to kill those cowardly goblins.
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Because the solution to not being able to control your dakka is MOAR DAKKA.

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Dwarmin

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #28 on: February 07, 2011, 05:27:09 pm »

King Brand II sighed heavily. How long had it been, that the Goblins had been fleeing shadows on the cliffs? Now they had regained their old strength, and more so. He lamented how the vigilence of men always faltered after a good harvest...

He spoke gravely to his visitors. Beleagured emissaries from all lands now beset with shadow. "While we feel your pain, we must look to our own borders first. I will dispatch a force of my swiftest riders to help in the defense of the holbytlan, for the aid they indirectly rendered to us has been a debt long unpaid...until my land is safe, I can only tell you to trust in your own strength as long as possible."


Esgaroth Sends 3 Esgaroth Outrider (Light Cavalry) to help in the defense of the the shire.

We build 3 Militia Spearmen (Light Infantry) and 1 Esgaroth Marksmen (Archers), leaving us with a mere 50 pounds of Gold.

Everyone available goes to strengthen the Dwarves of Erebor and enlist their aid against the Goblins.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

adwarf

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Re: Lord Of The Rings: Middle Earth - A Shadow Has Come
« Reply #29 on: February 07, 2011, 08:40:51 pm »

So he's too cowardly to fight? Typical of those humans.

Join the goblin's side. Attack and sabotage the White City from within.

The hobbits are obviously planning to betray us and join the goblins. Kill them all before they can turn on us.

Retreat to our mountain strongholds and start stockpiling food and strengthening our fortifications.

Make 5 Dwarven Axe Throwers. Start strengthening the fortifications of and start stockpiling food and other supplies in our mountain strongholds. 2 Dwarven Heavy Infantry and 1 Dwarven Chariot Archer will secure the Grey Mountains as a forward base to invade Arnor. The rest will garrision in the Iron Hills. Start evacuating dwarves from the White City. Be serious because shit just got real.

Your men march forth from the iron hills and Take the Grey Mountains for your forward base. You ask the council to withdraw the people from the White City, but they say " We will not risk our peoples lives the White City can best protect our people. "

build up Elven Infantry and send 2 Longbowmen and 2 silverhelm troops to the Shire into Buckland.

You train 800 Elven Infantry and send forth an army to assit the shire in holding off the goblin horde.


I create 4 dwarven infantry.

My dwarves march to the shire to kill those cowardly goblins.

Your army marches forth all, but the newly trained men that will hold the Mines until your return.



King Brand II sighed heavily. How long had it been, that the Goblins had been fleeing shadows on the cliffs? Now they had regained their old strength, and more so. He lamented how the vigilence of men always faltered after a good harvest...

He spoke gravely to his visitors. Beleagured emissaries from all lands now beset with shadow. "While we feel your pain, we must look to our own borders first. I will dispatch a force of my swiftest riders to help in the defense of the holbytlan, for the aid they indirectly rendered to us has been a debt long unpaid...until my land is safe, I can only tell you to trust in your own strength as long as possible."


Esgaroth Sends 3 Esgaroth Outrider (Light Cavalry) to help in the defense of the the shire.

We build 3 Militia Spearmen (Light Infantry) and 1 Esgaroth Marksmen (Archers), leaving us with a mere 50 pounds of Gold.

Everyone available goes to strengthen the Dwarves of Erebor and enlist their aid against the Goblins.

Your familiy goes about the tasks you had written on the scroll. While they do that you go to the dwarves of Erebor and ask for their aid all the say is " Do not worry. One day you will look on the horizon as the sun sets and be happy for the dwarves had come to aid you. Until that day may your life be easy and few deaths fall upon you."


Note sent to all Lords and Ladies :
We are The Rangers of the North come to help you hold off the threat of the Haradrim. We will be of what aid we can, but it might not be much.

Rangers Of The North Status:
( This is the army I will be using for now )
500 Northern Rangers
200 Northern Infantry
300 Northern Skirmishers

Goblin Horde Status:
They have control of all the lands west of the blue mountains and the shire.

Haradrim Status:
They have control of the northern parts of arnor.

Ally Staus:
The Dunedain Empire has Enough men to hold the goblins back for A while but they request aid soon. ( can hold out 4 turns without aid then they all die )

Elves of Mirkwood have sent men to aid in keeping the hordes of goblins and hardrim back on the other side of the mountain ( can hold out against the enemy for 8 turns )

The Hobbits can not hold out much longer send aid soon or all is lost ( can hold out for 2 more turns )

(( More allies will be added later ))

Status Of the White City:
Walls - 100%
Troops - 250000
King Condition - 100%
Civilians Left - 100%


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