Rolled a 7. 7 + 2 + 3 = 12 points.
Slumber's new city is Fort Wake, and Tide's new city is Lunar Outpost. Fort Wake guards and patrols the base of the Pillars of the Gods, and has a steep mountain path for climbing back up it. They also are supplied with the flying animals to help them up. Lunar Outpost has its own breeding and climbing group to facilitate the transportation of materials. They supply the weapons back and forth to the outpost, and often use the Huddu's equipment for the sales. It's very active in the inner-economy, though many Torts prefer the pacifistic offering of food.
To increase the value of their trade products, I'm going to spend 5 points to advance the Tort race in their weapon-crafting. Bronze and Iron spears replace their copper ones, though Steel is out of their realistic grasp.
And now, for another Frislin race. The Dryads. Not the nymph-like ones of lore, I'm just borrowing their names. Some of the Blobs escaped the Sludge, and moved on to the forest. The rich nature of the soil invigorated them, and made them grow a bit. Bob tried to expand them by making them self replicate, but that gave this blob race a lesser degree of hive-control. The result is a self-governing blob race that takes the form of trees. Due to the centuries that past since the Blobs were pushed under the ground, they have taken on their own identity entirely. Their adaptive cell structure moves the trees deftly, and through rapid evolution have become more or less human in appearance, but with brown, bark-like skin and leaves where hair should be. They are a target for the Dire Bears constantly... not because they have anything valuable, but they're seen as a threat. Ones with a special diet can spew poison. They currently live in Ash.