hmm anyone know what the "price update" intel actually does?
from the name of it it you get intel about prices... but all i can see is in the intel text the name of some goods. nothing about the price of anything. but maybe its just something like "hey price for that stuff is good here".
(i probably should hack one of the relays at some point to see what options and info that spews out. maybe that gives out lists of detailed prices in that area. or price changes in more detail *shrugs*)
pretty much the only "price info" i can "easily see" is that a planet doesnt get enough food and the food price is like +200.
once i bought some large guns for 4800 each from a stability 0 planet (the stability info said "prices are 50%). because earlier i dumped some narcotics at the planet giving it -5 stability, that i looted from pirate hunting.
but it seems i can just sell them for 1000 each... pretty much everywhere. but maybe equipment isnt considered the same way to prices as goods? well the profit i made from the narcotics made up the losses of the guns at least haha.
i guess the only more or less reliable way to see if something is cheap or expensive (without going everywhere and writing all prices down yourself!) is that import export market info screen? (well and checking the facilities.) and if they export 5-10+ icons of something to somewhere the price is probably pretty cheap to pick that stuff up?
maybe some way to save or log the prices from a place you visited would be nice... maybe a button in the market info export/import tabs or so.
so that i.e. if you loot some heavy machinery later you get shown prices for the machinery in places you logged instead of that "general info price." (if that even is still a general price that is shown or the price of who knows where)
i.e.
planet A= machinery 523 (2 weeks ago)
planet B= machinery 632 (5 weeks ago)
planet C= machinery 533 (6 days ago)
of course its not the "current price" just the price it was at when you visited there.
who knows maybe some finance officer could log prices more or less reliably at some point.
but i am not really trading much anyways... mostly pirate hunting and throwing the loot at any nearby planet
and yop the new missile trails are pretty neat.
i guess this update gave modders tons of new things to mess around with, that they tried to "emulate" before. the whole planet/trade/stability/facility/import/export parts. the faction relationships. the event system.