Oh, I don't have a philosophical objection to violence, nor do i mind it by-proxy. But I really enjoy games where the merchant and business management and competition aspects are games in of themselves, not just ways to make money to fund your combat missions. It would be great if there was enough competition and challenge to make the economic aspects a game in their own right.
Even in a combat focused game, I'd rather manage logistics and hire and equip people to fight on my behalf. I dont know if I'm alone in this aspect -- certainly Trade Empires didnt sell super well but that might be because of a total lack of violence. Tactical games with a management component (MW Mercenaries, XCom, Jagged Aliance) all have very faithful followings.
Also, Fantasy Football. is something like this. you make meaningful high level management decisions in a competative environment, and thats the whole game. Now if you have actual action gameplay ALSO, thats even better. Like having a franchise or dynasty management aspect to Madden, or whatever. Or any of the games I listed above. Or any 4x game you could name.
Anyway, looking forward to it. I'll definitly buy it if it delivers on the features you describe. Hell, I'll probalby buy it before then the next time I have the itch to blow up some spaceships. but really GSB scratches that itch pretty well. There needs to be some campaign mode love to be a differentiator.
I guess what my wet fantasy is, would be a game like the X franchise with economics that worked -- but top-down like you have, instead of cockpit view.
sorr for rambling.