Alexm, if you're unsure on setting up and starting a wiki/forum I'd be happy to assist.
Thanks for the offer! I think the hosting provider I'm using (Lunarpages) has SMF and it's probably a one-click-to-install type of deal, so it *shouldn't* give me much trouble. Famous last words?
Hmm, I'm going to set up a forum soon (probably next few days, if I can swing it). What do you think about stickied threads for this stuff, at least to start with? It won't have the full advantage of collaborative editing the wiki provides, but would probably encourage more discussion and participation from the start. I'm open to anything, though.
I'm sure that would work fine. If the community for the game grows enough, having both would be awesome -- of course, policing and maintaining them will eat up your time. I know we B12'ers are used to (mostly) policing each other, reporting spam posters (and threads that get out of hand) as necessary so that Tarn and his brother don't have to read every new post. That will help. I'd be willing to volunteer for moderation duties if it gets too busy, as would several others here I'd bet. Doubt that will be a concern for awhile yet.
By the way, glad to see BMT Micro got their stuff together! Hopefully everything is stable on that end.
Much appreciated, I'll take you up on that if the offer is still good when the time comes. Re: BMT Micro, would you believe that some Visa servers are down now, preventing any orders using it from going through? Not that huge of a deal, but still.
Sussed it. I kept switching back to main screen which gives direct control again. Can I suggest changing some keys around? I find the UI a bit fiddly as it's P to pause then F to view the action from a ship, Esc to go back and Tab to change back to direct control.
Would be nice if it was possible to Tab back to main screen but still have the AI control in place. That way it's just Tab to switch from action to tactical and use Space bar to pause. Then it's only 2 keys. Although this may make it too much like an RTS and I'm not up on what the original design is around piloting a ship.
Might be nice to allow the AI to continue controlling the ship while in the combat view, then give us control back when we tap a movement key. Not sure if that's something Alex would consider in the future or not. I know I generally want to take command immediately, but I see what you mean.
You don't actually need to use Escape there - Tab works too. You can also get a video feed from your own ship, so I'm not sure when you'd actually want to switch out of the warroom if you're playing in "admiral" mode.
Space to pause does sound appealing, though. Let me add that to the list, I'll play around with these controls and see if I can streamline it while keeping all the functionality intact. I'm not quite happy with the flow of it myself.
Really, though, I also don't want it to feel like you have to micro so much - so some larger changes might be in order to make sure of that.
Right now what seems to be happening is, the AI isn't meant to be very responsive to micro. But, the UI lets you micro more than is probably optimal given the nature of the AI. And then it's a bit frustrating when it doesn't respond well.