ok well, my order came in 1 hour and 30 minutes after payment, so thats not TOO bad but it will draw complaints from time to time.
I played it, heres my first impressions.
The graphics are AWESOME, its like Gratuitous Space Battle a bit but way cooler because your controlling stuff. And that the HARD part, theres a shit-ton of stuff going on and it takes some getting used to. Watching your flux and venting while trying to turn your fatty command ship to get your guns on some annoying frigate while being swarmed by fighters and trying to figure out where the hell your support ships are while switching back and forth between weapons as your targets use shields and vent flux. This is all good, it seems like its going to be a deep game and this is just the Alpha!
I dont know what Alex is gonna do with the meta game part since this is just the combat missions part (kinda like Transcendence on steroids), but with the War Room RTS bits and who knows what else, this game just might define a new genre. Nice innovation Alex and kudos to you guys for thinking outside the box a bit while at the same time doing something that is also solid and familiar.
One of my intital criticisms is that I often wish I could zoom out a bit more, sometimes theres just so many enemy ships on the wayfinder. Also, once ships are on screen, and things are getting crazy, I sometimes find it tough to discern who is an enemy and who is a friend; when they are on the wayfinder it is obvious.
Finally, theres a fair bit of polish for an alpha release, I say thumbs way up on this so far guys!