Amusingly enough, it turns out corvus is apparently one of the worst systems so far as increased activity goes. Particularly since I'm running mods and one of them sticks another faction in there, but even without, with hegemony, independents, and a pirate base all in the same system it seems to draw in an unusual amount of nastiness when everyone can by and large see everyone else. No more passing in the infinite night, errybody party on pirate planet~
Interesting thing is after the starting system, I think I'm actually feeling the increase in concurrent bounty missions I slipped in there more than most things. Turns out when you quadruple the number of potential bounty missions running at any one time, you run into more bounty fleets when you're out and about. Been running into systems with two or three of the buggers loitering around... often. Whereas with the default settings it's pretty rare. Which makes for extra fun considering they like to chill in remnant systems, ehehe.
---
Anyway, anyone happen to know if there's a setting or something to flip that makes lay-in-course stop aiming for stars (if possible, anyway) when you point it at a system? Go for actual jump points or somethin'. Kinda' irritating to have to do it manually or else suck up a supply and repair hit (small, usually, but still) because autopilot felt like dropping you in the middle of a corona was a good idea.
E: Oh wow. Hung around in a neutron star system long enough to see the pulsar shtick. That's pretty impressive. Couldn't bring myself to actually drive into it to see what happens, heh.