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Which do you want for a training mission

some other ( plz explain )
- 3 (60%)
A training camp in africa
- 2 (40%)

Total Members Voted: 5


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Author Topic: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game  (Read 12664 times)

adwarf

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 Your Battalion which will be from 10 - 50 People will be formed of 10 dudes you will make it and I will give you the format.

I will accept 4 players



ok soldier format

Name:
Rank:
Weapon:
Class: ( Riflemen, MG, ETC. )


Weapons avaliable for characters at start:
( You have 1000$ for equipment right now )

M1 Garand 40$
M1 Carbine 35$
M1A1 Thompson 50$
Trench Gun 35$
Med - Kit 25$ ( Only a medic can use this and can be used 5 times to cure 5 Hp )
Colt M1911 10$
M1 Clips - 5$ ( 12 Bullets (enough bullets for 12 turns of shooting))
M1A1 Clip - 10$ ( enough bullets for 5 turns of shooting )
M1A1 Drum - 15 $ ( enough for 10 turns of shooting )
Case of Shells ( enough for 25 turns of shooting ) 15$

Ok there is starting stuff if you want vehicles tell me
« Last Edit: February 01, 2011, 05:12:23 pm by adwarf »
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adwarf

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Re: Call of Duty Wolf Battalions Multiplayer Army Control Game
« Reply #1 on: January 31, 2011, 10:33:38 pm »

No one wants to play
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thobal

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Re: Call of Duty Wolf Battalions Multiplayer Army Control Game
« Reply #2 on: February 01, 2011, 01:32:28 am »

These games have a way of dying.

Also, 10 - 50 troops would be more of a squad/platoon.

But I'll give:
Squad One -

Pvt. x 3 w/
m1 garand and clips x 2 = 50 each(+150)       
Cpl. x 2 w/
m1 carbine and clips x 2 = 45 each (+90)
Medic x 1 w/
pistol and medikit = 35 each (+35)
Sgt x 1 w/
T-Gun and shells x 1 = ? each (+50?)
Squad Total = 325

Squad Two -
Identical (+325)                                           

Squad Three
Pvt. x 3 w/
m1 carbine and clips x 3 = 55 each (+165)       
Medic x 2 w/
pistol and medikit = 35 each (+70)                 
Lt. x 1 w/
M1A1 thompson and drums x 3
and pistol = 105 each (+105)                         Total
Squad Total = 340
                                                                990$


It's a start, but if no one else signs up...


That gives me a total of 20 men:
9 privates
4 corporals
2 sergeants
1 lieutenant
and
4 medics

A total of 21 guns:
6 garands
7 carbines
2 trenchguns
5 pistols
and
1 thompson

29 garand clips
2 boxes of shells
3 thompson drums


And four(4) medikits.

I'm not sure what I assumed for pistol magazines and boxes of shells as for prices. You should try and have everything ready before starting a game.

« Last Edit: February 01, 2011, 02:09:16 am by thobal »
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Ochita

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Re: Call of Duty Wolf Battalions Multiplayer Army Control Game
« Reply #3 on: February 01, 2011, 02:59:07 am »

No one wants to play
It was half an hour and your habit of posting puts some people off..
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adwarf

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Re: Call of Duty Wolf Battalions Multiplayer Army Control Game
« Reply #4 on: February 01, 2011, 07:17:21 am »

Ahhh  ...... Ok still I update my projects it may take a while but I do
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elitetaco3519

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Re: Call of Duty Wolf Platoons Multiplayer Army Control Game
« Reply #5 on: February 01, 2011, 10:24:41 am »

For pistols you could have
The Colt M1911
Or the .357 magnum
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quip

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Re: Call of Duty Wolf Platoons Multiplayer Army Control Game
« Reply #6 on: February 01, 2011, 11:30:16 am »

Right then, time for:
STALINS CANNON FODDER
50 troops (or as many as possible)
5 M1 Garands (40x5=$200)(if less than 50 just divide # of troops by 10 and round down (minimum of 1 gun))
10 M1 Clips (5x10=$500)(Times amount of guns by 2)
Thats it, all the troops will have no training and only the first five will have guns, the ten after them will have one clip each and the rest will have to pry thier weapons of their comrades cold dead hands.

Overpowered enough for you?
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adwarf

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Re: Call of Duty Wolf Platoons Multiplayer Army Control Game
« Reply #7 on: February 01, 2011, 03:20:41 pm »

Sorry quip I forgot to post some rules

1. All soldiers must have a gun ( or a specialized melee weapon as I implement them )
2. Plz give names to all your soldiers so the turns are easier on me and that way each soldiers gets a roll
3. Well this really isnt a rule, but if you want some weapon or vehicle from around the CoD World at War time period tell me and I will fix a price and yes you may get a vehicle now but only and APC or jeep
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #8 on: February 01, 2011, 03:27:11 pm »

Also fixed title and I will add a 4 th rule about Hp
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #9 on: February 01, 2011, 04:49:24 pm »

Posting starting scenario now


Your Platoons are tasked to capture a small German base so the way to storm Normandy is clear ((  If you dont like me mentioning or even doing this in the game tell me )). The fortress can be approached from four places at night. The beach from silent boats, the forest, you can drop in from the sky and rappelling down the cliff face on its right side choose an approach and I will tell you what you are facing.
« Last Edit: February 01, 2011, 06:14:44 pm by adwarf »
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NewsMuffin

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #10 on: February 01, 2011, 05:18:31 pm »

Reserving a squad/whatever.
I'm making a support group, so that's covered.
Also, requesting prices for Machine Guns
« Last Edit: February 01, 2011, 05:20:31 pm by NewsMuffin »
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #11 on: February 01, 2011, 05:26:58 pm »

Machine Guns:

•Browning M1919 Medium Machine Gun 100 $
•Browning M1917A1 Heavy Machine Gun 125 $
•Browning M2 Heavy Machine Gun 150 $
Submachine Guns:

•Thompson M1A1 50 $
•M3/A1 'Grease Gun' 25 $


Browning Cartdriges 20 $ ( can shoot for 35 turns )

Grease Gun Cartridge 5 $ ( can shoot for 10 turns )
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NewsMuffin

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #12 on: February 01, 2011, 05:32:00 pm »

Thank you.
And yes, I am still working on my Dungeon Game, don't worry.
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #13 on: February 01, 2011, 05:33:21 pm »

I wasnt going to ask had no doubt in my mind you were
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NewsMuffin

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #14 on: February 01, 2011, 05:46:36 pm »

Ok then.

Squad 1 "Life Savers":
Officer (Cptn) with Thompson, 2 clips (70)
1 Medic (Sgt) with M1 Carbine, 3 clips, 1 medkit (75)
1 Medic (Cpl) with M1 Carbine, 3 clips, 1 medkit (75)
1 Riflemen (Pvt) with M1 Carbine, 2 clips (45)

Cost: 265
Subtotal: 265

Squad 2 "Gun Campers":
Officer (Cptn) with Thompson, 2 clips (70)
1 Machine Gunner (Sgt) with M1919 MMG, 1 Box (120)
1 Machine Gunner (Cpl) with M1919A1 HMG, 1 box (145)
1 Machine Gunner (Cpl) with M2 HMG, 1 box (170)
3 Loaders (Pvt) with M1 Garand, 2 M1 clips, 3 boxes each (230)

Cost: 735
Subtotal: 1000

11 Men:
2 Captains
2 Sargents
3 Corporals
4 Privates

11 Guns:
2 Thompsons
3 Carbines
1 Garand
1 M1919 Medium Machine Gun
1 M1919A1 Heavy Machine Gun
1 M2 Heavy Machine Gun

30 Ammunition:
4 Thompson Clips
14 M1 Clips
12 Machine Gun Boxes

Total: 1000
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