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Which do you want for a training mission

some other ( plz explain )
- 3 (60%)
A training camp in africa
- 2 (40%)

Total Members Voted: 5


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Author Topic: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game  (Read 12661 times)

Phantom

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #165 on: February 02, 2011, 06:03:20 pm »

I was trying to let you use the first bunker then pull back to another oh well
WELL THEN MENTION IT IN THE FIRST PLACE, YOUR GODDAMN POSTS ARE CONFUSING AS HELL!
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #166 on: February 02, 2011, 06:04:34 pm »

So basicly cut your tanks escape route off
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Phantom

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #167 on: February 02, 2011, 06:05:48 pm »

Well, it would allow some more cover, and should it be blown up it would still hinder enemy forces in entering.
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #168 on: February 02, 2011, 06:07:29 pm »

Not urs Phantom Tacos yours has an escape route and sorry if my posts are confusing
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elitetaco3519

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #169 on: February 02, 2011, 06:19:17 pm »

Why escape? We are bloody English, not some snail eating French pansies!
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Phantom

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #170 on: February 02, 2011, 06:20:47 pm »

And my forces are Canadian.

My good boys from Edmonton will show those brits' what for, ey?
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NewsMuffin

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #171 on: February 02, 2011, 06:41:29 pm »

I agree with Phantom.

I'll set my HMGs (catch all term for non sub machineguns) in the upper right corner of the area/block-with-barbedwire we're defending, in hopes of creating a horrible cross fire...
Those lines are walls, right?
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #172 on: February 02, 2011, 06:43:18 pm »

Ya except the curved ones those are sand bags
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NewsMuffin

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #173 on: February 02, 2011, 07:10:40 pm »

Ok.
I'll set up my HMGs in the upper right corner to create a crossfire. The rest of my men sit behind the others, healing wounded non-NPCs
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Phantom

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #174 on: February 02, 2011, 07:12:16 pm »

Well, might as well have Corporal King go with the Americans to score with the ladies with his BIG GUNS help them with his Bren.
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Taricus

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #175 on: February 02, 2011, 10:40:49 pm »

Suppory Allied defencive positions
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #176 on: February 04, 2011, 05:00:20 pm »

Who hasnt posted
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #177 on: February 06, 2011, 05:07:51 pm »

Dwarmin is the only one that has not posted correct
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Phantom

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #178 on: February 06, 2011, 05:08:45 pm »

As a GM, you're not totally constricted by players. Just skip him.
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adwarf

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Re: Call of Duty: World at War - Wolf Platoons Multiplayer Army Control Game
« Reply #179 on: February 06, 2011, 05:18:59 pm »

Simple, we go to the bottommost-Centermost area and set up our forces there, Serenity blocking the way while everyone finds a place to hide, officers in front.

Your men retreat past Serenity who sets up position at the path to the other three bunkers.

Suppory Allied defencive positions

Your men set up on the sandbags staying low. This position would allow for more cover and a chance at a sneak attack.

Do Phantoms plan, just hid my tanks on the opposite side and flank them when they engage the bigger force. Hammer and Anvil

Your men also retreat further back with the rest and your tanks set up succesfully.

Ok.
I'll set up my HMGs in the upper right corner to create a crossfire. The rest of my men sit behind the others, healing wounded non-NPCs

Your battalion sets up in the first bunker HMGs on the upper sandbags and medics in the back. The rest retreat to last bunker.


Nazis -
The first ten infantry arrive and wait for the other thirty to get there they hopw to storm you with full might and overpower your men.

Allies -
What is left of the NPC army moves onto the remaining space behind the tanks and sandbags.
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