1. How one loots only weapons (and not armor) from captured gobbos--my stocks screen midgame is a nightmare of 170+ iron spears, most of them lying around my fort, I have no clue which ones belong to the goblins in the cages.
5. How do you catch Giant cave spiders--I went as far as to set their population equal to regular cave spiders and give them the travel-in-packs data of the naked mole dog and I still haven't seen one, even despite a massive cavern based lumber project, intended to lure one out.
1. follow steps:
make a garbage dump zone near your cages
use d-b-c on the cages to unforbid the cage contents
use d-b-d on the cages to mark all contents for dumping
go in the stocks menu
remove the dump letter from all armor, clothing, and the cages themselves, but not weapons
dwarves will now go to the cages, remove the weapons, and take them to the closest dump zone
unforbid the weapons in the dump zone
dwarves will now take the weapons to a weapon stockpile
or:
make a garbage dump zone near your cages
use d-b-c on the cages to unforbid the cage contents
use d-b-h on the cages to hide everything
go in the stocks menu
mark all hidden "
H" weapons for dumping
use d-b-H on the cages to unhide everything
dwarves will now go to the cages, remove the weapons, and take them to the closest dump zone
unforbid the weapons in the dump zone
dwarves will now take the weapons to a weapon stockpile
5. GCS have [FREQUENCY:20] in their raw files. Large rats, for example, have [FREQUENCY:100]. If you deleted all underground creatures except for GCS and large rats, you would get rats over 80% of the time on your map. Modding the population affects how many you could capture/kill before they go extinct. Modding the pack size makes them arrive in groups. If they migrate to your map in 31.xx, they are visible (not ambushing!).