Hey, just stumbled apon this 'clone' from over on the stonesense thread.
There is no procedurely generated world in this game. I think this singular reason sets DF and DwarvesH apart. I see a villiage/fortress simulator, but not a world one.
I really love DF. However, I freaking hate it's interface. Everyone i've ever recommended DF to has outright rejected playing it is because of the interface (and these are hardcore ASCII roguelike players to boot!)
So I say this competition is a good thing. Maybe toady will get inspired by DwarvesH's stunning interface enough to finally get around to implement something worthy of his masterpiece. If not, DwarvesH should be welcome to earn money from users that are not even going to bother playing DF in the first place. If you don't accomodate the users, they'll go elsewhere. Hell, i'll donate to DwarvesH if it's any good(im an avid DF donator BTW, as should everyone else on this forum).
One thing that should be changed in dwarvesH ASAP though is the names of objects and plants. That's going to annoy alot of DF players. I think an evening on plugging in your own names would do the project alot of good and personally I think it'd be alot of fun.
*note* Please lets not start a debate about the merits of DF not supporting a half decent interface yet. I've read all the reasons before. Theres plenty of threads on the subject and i've read most of them, so not really anything new can be added by by getting into one of those debates again.