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Author Topic: 2666 - post-apocalyptic wasteland rpg  (Read 7256 times)

elitetaco3519

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #15 on: January 29, 2011, 07:51:32 pm »

go down the hall with no question.
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"...my word is poontang." Full Metal Jacket

Ochita

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #16 on: January 29, 2011, 07:54:35 pm »

Go to the hall, idly wonder what they did to us...
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Hugehead

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #17 on: January 29, 2011, 08:00:59 pm »

Watching.
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Blood-Dwarf

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #18 on: January 29, 2011, 08:19:27 pm »

you all go down the hall. the three soldiers who you met earlier still stand around.
dwarg asks:" Do you have a bow I can use you better have a bow ? "
the soldiers look at each other and start to laugh. one says:"a bow? what do you think we are? HAHAHA!" he slaps dwarg on the shoulder. "come on guys. we need to bring you to the basic training." you follow the first soldier. the other two walk behind you. at the other end of the hallway is a door. as you go through you see that it is day. the weather is hot but still bearable. you stand in a big courtyard there are three big halls. one of the soldiers says:"enter one of those halls. its just basic training but it could save your ass one day. hall number 1 is basic movement. hall number 2 is the shooting range. hall number 3 has basic medical training." when you are done or you think you don't need it just tell us so we can send you on your first mission." he winks...

Ochita
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elitetaco3519
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adwarf
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Einsam stehn die schwarzen Zinnen,
Trotzen aller Zeiten Wirren.
So auch ich, komm sei mein Zeug:
Blutend, aber ungebeugt!

elitetaco3519

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #19 on: January 29, 2011, 08:21:12 pm »

Do all three, might be useful
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"...my word is poontang." Full Metal Jacket

Ochita

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #20 on: January 29, 2011, 08:22:49 pm »

EDIT: No, 2 actually.
« Last Edit: January 30, 2011, 08:37:45 am by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

adwarf

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #21 on: January 29, 2011, 09:51:32 pm »

3 and one I already know how to move duh
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Blood-Dwarf

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #22 on: January 30, 2011, 08:39:47 am »

Do all three, might be useful

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3,1,2

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3 and one I already know how to move duh

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when you all are finished you go back to the three soldiers.
they bring you to the equipment storage and give each of you a backpack, boots and a handgun with 3 magazines (10 bullets each).
then they give you a quick briefing about your first mission.
your goal is to retrieve a power cell that got lost in an earlier mission. after that you are brought to a vehicle that kinda looks like an aircraft.
you sit in it and are brought to the area where the missing power cell is located. the aircraft takes off again and you three are alone.
all you see are three old, rundown houses. the sky looks like its getting dark in 2 or 3 hours.

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Einsam stehn die schwarzen Zinnen,
Trotzen aller Zeiten Wirren.
So auch ich, komm sei mein Zeug:
Blutend, aber ungebeugt!

elitetaco3519

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #23 on: January 30, 2011, 09:53:12 am »

search the area, keep a watchful eye on things.
« Last Edit: January 30, 2011, 10:50:43 am by elitetaco3519 »
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"...my word is poontang." Full Metal Jacket

Ochita

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #24 on: January 30, 2011, 10:21:20 am »

I search a house.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

adwarf

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #25 on: January 30, 2011, 10:46:39 am »

Pull out my pistol load it and warily walk inside mumbling about how they didnt have a fucking bow
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Blood-Dwarf

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #26 on: January 30, 2011, 04:56:46 pm »

Pull out my pistol load it and warily walk inside mumbling about how they didnt have a fucking bow

you enter a house together with ochita. you mumble about a bow or something while loading your weapon.

I search a house.

you enter a house with dwarg. its pretty dark inside. its still bright enough for you to see that there are three bear traps infront of you. you could go around them or savely trigger them by throwing something in there.

search the area, keep a watchful eye on things.

you look around outside the houses. there isn't much. the ground is dry and dusty. the whole area seems to be abandoned. here and there is some rubble but nothing seems useful or dangerous.

Spoiler: "Ochita" (click to show/hide)
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Einsam stehn die schwarzen Zinnen,
Trotzen aller Zeiten Wirren.
So auch ich, komm sei mein Zeug:
Blutend, aber ungebeugt!

adwarf

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #27 on: January 30, 2011, 04:58:21 pm »

search the other houses but be cautious
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Ochita

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #28 on: January 30, 2011, 04:58:36 pm »

Disarm the traps.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

elitetaco3519

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Re: 2666 - post-apocalyptic wasteland rpg
« Reply #29 on: January 30, 2011, 05:44:52 pm »

stand guard
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"...my word is poontang." Full Metal Jacket
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