Do all three, might be useful
you enter hall number 1. there is an obstacle course and a swimming pool. they show you really basic stuff
skills gained:
-climbing: +29
-taking cower: +29
-swimming: +26
you enter hall number 2. there is a shooting range. they hand you a small handgun and let you the target.
skills gained:
-ranged weapons: +4
you enter hall number 3. there are small stations where you are shown how to tread different wounds on yourself and others.
skills gained:
-survival: +9
-reanimation: +19
-wound dressing: +10
3,1,2
you enter hall number 3. there are small stations where you are shown how to tread different wounds on yourself and others.
skills gained:
-survival: +23
-reanimation: +22
-wound dressing: +14
you enter hall number 1. there is an obstacle course and a swimming pool. they show you really basic stuff
skills gained:
-climbing: +21
-taking cower: +9
-swimming: +11
you enter hall number 2. there is a shooting range. they hand you a small handgun and let you the target.
skills gained:
-ranged weapons: +3
3 and one I already know how to move duh
you enter hall number 3. there are small stations where you are shown how to tread different wounds on yourself and others.
skills gained:
-survival: +30
-reanimation: +22
-wound dressing: +21
you enter hall number 2. there is a shooting range. they hand you a small handgun and let you the target.
skills gained:
-ranged weapons: +12
when you all are finished you go back to the three soldiers.
they bring you to the equipment storage and give each of you a backpack, boots and a handgun with 3 magazines (10 bullets each).
then they give you a quick briefing about your first mission.
your goal is to retrieve a power cell that got lost in an earlier mission. after that you are brought to a vehicle that kinda looks like an aircraft.
you sit in it and are brought to the area where the missing power cell is located. the aircraft takes off again and you three are alone.
all you see are three old, rundown houses. the sky looks like its getting dark in 2 or 3 hours.
name: Ochita
age: 16
gender: Male
personality: A usually glum boy, he cheers up when confronted with serious questions on how the machinery works, which he first made and maintains. He also made himself a little pop gun and trained with it when he had time, which is to say not alot.
health: 10/10
hunger: slight hunger
feeling: slightly exhausted
strength: 20
dexterity: 25
intelligence: 45
skills:
repairing: 25
science: 40
ranged weapons: 28
survival: 23
reanimation: 22
wound dressing: 14
Climbing: 21
taking cower: 9
swimming: 11
inventory:
-red overall (worn)
-boots (worn)
-handgun (3 magazines with 10 bullets each)
name: John
age:17
gender: Male
personality: a boy with a strong since of self contol. he likes to shoot things uo
health: 10/10
hunger: slight hunger
feeling: a bit exhausted
strength:35
dexterity:20
intelligence:35
skills:
ranged weapons: 49
farming: 20
hand to hand: 35
climbing: 29
taking cower: 29
swimming: 26
survival: 9
reanimation: 19
wound dressing: 10
-red overall (worn)
-boots (worn)
-handgun (3 magazines with 10 bullets each)
name: Dwarg
age: 15
gender: male
personality: agressive
health: 10/10
hunger: slight hunger
feeling: a bit exhausted
strength: 15
dexterity: 30
intelligence: 45
skills:
farming: 30
bow Use: 30
building: 30
survival: 30
reanimation: 22
wound dressing: 21
ranged weapons: 12
-red overall (worn)
-boots (worn)
-handgun (3 magazines with 10 bullets each)