Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Is there any way possible to make tree-proof plumbing?  (Read 3177 times)

assimilateur

  • Bay Watcher
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #30 on: February 01, 2011, 09:02:29 am »

Atomsmashing stone? BLASPHEMY! That stone is too useful.

 Layer stones occur in at least 6 figures, probably more (can't be bothered to do the math right now), and most large cluster ones occur in 5 figures on any given map. Thus considering their smashing to be "blasphemy" is beyond OCD. Or was this a joke?
Logged

Minnakht

  • Bay Watcher
  • Green Eyed Monster
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #31 on: February 01, 2011, 09:19:54 am »

I've got only a limited amount of non-obsidian stone. Trees will regrow, water will keep flowing in from places, the magma sea will keep refilling itself, but stone won't regrow.

That I have lots doesn't mean I won't run out someday.
Especially if it's some rare kind of stone.
Logged
Giant badgers are cruel saddistic balls of fur and hate. Did anyone know they could paint a wall with a single dwarven baby?.... You know what, I made the Giant badgers sound like sane DF players.
A Kea has stolen a coke!

assimilateur

  • Bay Watcher
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #32 on: February 01, 2011, 09:27:18 am »

That I have lots doesn't mean I won't run out someday.
Especially if it's some rare kind of stone.

I explicitly didn't take rare stones into consideration when I talked about getting 6 figures or more of them. I'm obviously not talking about things like aluminum ore, pitchblende or rutile.

Now I'm not saying that I don't see where you stone misers are coming from. At first I too winced at the thought of dumping or otherwise using up stone, but then I realized the numbers we're dealing with here. It's completely unrealistic to run out of a layer or even most large cluster stones.
Logged

Minnakht

  • Bay Watcher
  • Green Eyed Monster
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #33 on: February 01, 2011, 09:43:01 am »

Eh, I guess I'm just a miser in general. I like having stuff.

Logged
Giant badgers are cruel saddistic balls of fur and hate. Did anyone know they could paint a wall with a single dwarven baby?.... You know what, I made the Giant badgers sound like sane DF players.
A Kea has stolen a coke!

Sutremaine

  • Bay Watcher
  • [ETHIC:ATROCITY: PERSONAL_MATTER]
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #34 on: February 01, 2011, 02:25:41 pm »

Or was this a joke?
It's useful to have lying around if you don't like digging out anything more than you have to. One of these days I'll have to check whether having stone drains FPS as much as having loose stone, because if it stops being a drain when constructed I'll stockpile the stuff in the floor and keep it all.
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Jingles

  • Bay Watcher
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #35 on: February 01, 2011, 03:07:19 pm »

Or was this a joke?
It's useful to have lying around if you don't like digging out anything more than you have to. One of these days I'll have to check whether having stone drains FPS as much as having loose stone, because if it stops being a drain when constructed I'll stockpile the stuff in the floor and keep it all.
O.o 

Even digging just as much as I need to leaves me with a tonne of stone.  I honestly wish there was a digging option that obliterated all non economic stone as you dug it. 

Even ignoring the FPS issue if there is one, there's just so much of it becomes impossible to store anywhere but where it fell.  All that useless clutter really bothers me.  Do I really need 20,000 gabbro stones lying around?  Or 15,000 Diorite?  Or 15,000 Microcilne puke blue piles?  And with the new sites if you want more stone it's easy to dig for it.  (note: using the Hide command for it bothers me just as much, cause I know it's there still :)

expwnent

  • Bay Watcher
    • View Profile
Re: Is there any way possible to make tree-proof plumbing?
« Reply #36 on: February 01, 2011, 03:58:34 pm »

Trees won't grow on stockpiles. Set the entire plumbing system as a stockpile that accepts nothing.

I've had this fail.
Logged
Pages: 1 2 [3]