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Author Topic: BYOR 6.3 - Game Over: Town Gets Lucky. Survivor Loses Only Brother. :'(  (Read 132100 times)

Zrk2

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #435 on: February 25, 2011, 03:33:50 pm »

Cuz my role allows me to use other people's role actions on a third party. I used him on a certain someone, and I was then told that he was a townie. (Not disclosing who as it would get a townie NKed right away.)
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He's just keeping up with the Cardassians.

Mindmaker

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #436 on: February 25, 2011, 03:35:34 pm »

So a used ability, doesn't shine up in a players role, when he is dead?
Can you confirm that, webadict?
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webadict

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #437 on: February 25, 2011, 05:44:14 pm »

So a used ability, doesn't shine up in a players role, when he is dead?
Can you confirm that, webadict?
Some abilities or even roles might not show up on death, but used one-shots would. These would be role-related for them not to show up.
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Jack A T

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #438 on: February 25, 2011, 06:47:06 pm »

The guy looks like a cult victim.  Maybe that explains the lack of the ability Zrk's talking about?
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Zrk2

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #439 on: February 25, 2011, 08:05:30 pm »

That could be, I've never totally figured out the mechanics of a cult in mafia.
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He's just keeping up with the Cardassians.

Jack A T

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #440 on: February 25, 2011, 08:46:45 pm »

That could be, I've never totally figured out the mechanics of a cult in mafia.

Well, basically, you've got this Cult Leader guy.  Each night, he replaces a single person's role with a basic Cultist role.  The Cultist role will usually be weak or powerless.  This seems to be an unusually powerful cultist role.

To defeat the cult, the leader must be killed.  That will prevent new cultists from being made.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Mysteriousbluepuppet

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #441 on: February 25, 2011, 09:11:02 pm »

I want to add to that, as a victim (sort of) of cult last game. It's not always the leader that control everything, sometimes you just need to lynch all cultist, like last game. The cultist mechanics at least is not reviving its member, so it's quite possibly mind control of some sort ( Pandar mind is poisoned, etc)
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Zrk2

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #442 on: February 25, 2011, 09:50:48 pm »

So to recap, so-far we have:

-Scum (Hurr durr)
-Scum allies
-Third parties (If Org is telling the truth)
-A cult

MBP, what do you think the biggest danger is?
Jack, how should we go about finding the scum
Everyone else, ... uh, hello?...
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He's just keeping up with the Cardassians.

Mysteriousbluepuppet

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #443 on: February 25, 2011, 09:55:22 pm »

Scum is the worse in my opinion, since they know more than us, and thus can influence votes. Third parties and cult are annoying, of course, but they are as likely to fall to scum, or to hit scum in return. I have an intense dislike of cults, but right now it seems that everybody 'xept me is some kind of third party or worse. Shit ain't fly in my book.
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webadict

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Re: BYOR 6.3 - Night 2: Org Ya Glad You Didn't Vote Someone Else?
« Reply #444 on: February 25, 2011, 09:56:04 pm »

Vote Count
------------------------
Org - Zrk2,
NativeForeigner -
Ottofar -
Zrk2 - Org,
Jack A T -
Jokerman-EXE -
Mindmaker -
Mysteriousbluepuppet -

Not Voting - Mysteriousbluepuppet, Jack A T, Mindmaker, NativeForeigner, Ottofar, Jokerman-EXE,

5 To Hammer. Day Ends Friday 9 PM Central. 2 Extensions Requested.

Day Extended To Tuesday 9 PM Central.
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Zrk2

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #445 on: February 25, 2011, 10:11:14 pm »

I suppose we're into the weekend lull now so I shouldn't be too concerned by the relatively low number of people posting. Right?
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Jack A T

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #446 on: February 25, 2011, 10:31:18 pm »

We need to question people, figure out what the heck is going on, and get Jokerman back in here.  Seriously, his last post in here was on the 23rd.

Zrk2, your claim that Pandarsenic had an investigative power feels pretty hard to make up convincingly, especially when you're unsure how cult works.  You feel somewhat more town-like to me now.

Okay, let's look at what we know:
*We have eight players.
*Org claims survivor.  He says his role involves catastrophic effects on the town if he's lynched.
*Org can't be the cult leader, based on a cult member's attempt to kill him.  He's probably not a cultist.
*At this point, we have one cult leader for sure.  There is most likely one other cultist alive, but there is the possibility that an intended cult victim was protected one night.
*Recognizing the numerous anti-town third parties, it is unlikely that there were more than, say, three scum at the start of the game.  One is dead.  There is the possibility that a scum has been culted, but we don't know anything like that yet.
*We know that one of us is a non-scum, non-cult daykiller.

...wait.  Wait a second.  Org claims his assassination effect causes a skipped day.  Pandar was cult.  This assassination effect would've given the cult the chance to cult two people, and the scum a chance to kill two people.  Assuming someone's been culted each night, this would have led to an almost definite cult win (if scum didn't get the cult leader, cult would win): six players, at least three of whom are cult.

So, um...there's absolutely no reason for cult to want Org alive, as far as I can tell.

Still not sure of anything.  Not voting Org today: way too risky.

PPE: Yeah, somewhat.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Jack A T

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #447 on: February 25, 2011, 10:33:36 pm »

Oh, and based on Jokerman's lack of posts during the time in which Pandar was killed, I'm thinking he's probably not the daykiller.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

NativeForeigner

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #448 on: February 25, 2011, 11:03:27 pm »

Hmm, curiouser and curiouser.

Zrk2: Are you sure that it was Pandar's power that you leeched that brought on your inspect and not some sort of coincidence? Also, can you target dead with your ability? I suspect not, but it doesn't hurt to ask.
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Yeah, you're a dick, NativeForeigner.
Quit being such a dick, you dick.
Maybe if you weren't such a dick you wouldn't be such a dick.

Zrk2

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Re: BYOR 6.3 - Day 3: Toaster's Toasted And Pandarsenic's Mind Is Poisoned
« Reply #449 on: February 26, 2011, 01:21:26 am »

My ability is... Wow rolefish, NF. Anyway, being a badass bookworm allows me to select a persons' ability and use a 'more refined' version of it on someone else. I used Read Pandarsenic X (where x is an element of the players) and I was told 'Inspect successful, target is town.' I didn't directly quote the PM, so I'm not breaking the rules, am I?
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He's just keeping up with the Cardassians.
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