We need to question people, figure out what the heck is going on, and get Jokerman back in here. Seriously, his last post in here was on the 23rd.
Zrk2, your claim that Pandarsenic had an investigative power feels pretty hard to make up convincingly, especially when you're unsure how cult works. You feel somewhat more town-like to me now.
Okay, let's look at what we know:
*We have eight players.
*Org claims survivor. He says his role involves catastrophic effects on the town if he's lynched.
*Org can't be the cult leader, based on a cult member's attempt to kill him. He's probably not a cultist.
*At this point, we have one cult leader for sure. There is most likely one other cultist alive, but there is the possibility that an intended cult victim was protected one night.
*Recognizing the numerous anti-town third parties, it is unlikely that there were more than, say, three scum at the start of the game. One is dead. There is the possibility that a scum has been culted, but we don't know anything like that yet.
*We know that one of us is a non-scum, non-cult daykiller.
...wait. Wait a second. Org claims his assassination effect causes a skipped day. Pandar was cult. This assassination effect would've given the cult the chance to cult two people, and the scum a chance to kill two people. Assuming someone's been culted each night, this would have led to an almost definite cult win (if scum didn't get the cult leader, cult would win): six players, at least three of whom are cult.
So, um...there's absolutely no reason for cult to want Org alive, as far as I can tell.
Still not sure of anything. Not voting Org today: way too risky.
PPE: Yeah, somewhat.