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Author Topic: Door...no open...uh...  (Read 2472 times)

GreatWyrmGold

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Door...no open...uh...
« on: January 27, 2011, 05:55:25 pm »

how do you open doors?

In adventure mode, I mean; it's kinda sad if you can't open real-world doors.
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Javarock

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Re: Door...no open...uh...
« Reply #1 on: January 27, 2011, 06:00:40 pm »

First question: Are you playing vanilla

Second: Did you mod in a race?
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GreatWyrmGold

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Re: Door...no open...uh...
« Reply #2 on: January 27, 2011, 06:01:48 pm »

First question: Are you playing vanilla

Second: Did you mod in a race?

No, Yes, and why dos it matter?
I still have hands, though
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Javarock

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Re: Door...no open...uh...
« Reply #3 on: January 27, 2011, 06:03:24 pm »

It may not have the [Can_open_Doors]

Or a tag closely realted to that... But if your this far into adventure mode and just now encountering this problem I may be incorrect.
« Last Edit: January 27, 2011, 06:07:03 pm by Javarock »
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GreatWyrmGold

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Re: Door...no open...uh...
« Reply #4 on: January 27, 2011, 06:05:57 pm »

It may not have the [Can_open_Doors]

Or a tag closely realted to that... But if your this far into adventure mode and just now encountering this problem I may be incorrect.
Maybe, but other gnomes could open the doors for me.

EDIT: Aw, crud...Yup, that's it. What a bunch of morons.

How do you break down doors?
« Last Edit: January 27, 2011, 06:09:41 pm by GreatWyrmGold »
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druid91

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Re: Door...no open...uh...
« Reply #5 on: January 27, 2011, 07:08:20 pm »

You can't unless they are locked.

Or if you have the materials at hand... you can set it on fire.
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GreatWyrmGold

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Re: Door...no open...uh...
« Reply #6 on: January 27, 2011, 07:18:01 pm »

You can't unless they are locked.

Or if you have the materials at hand... you can set it on fire.

So...should I do that if I'm a dwarf who can't open a door?
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rarborman

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Re: Door...no open...uh...
« Reply #7 on: January 27, 2011, 07:38:27 pm »

does your dwarf have hands?
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Knigel

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Re: Door...no open...uh...
« Reply #8 on: January 28, 2011, 01:54:39 am »

You can't unless they are locked.

Or if you have the materials at hand... you can set it on fire.

No you can't; constructions don't burn or melt in this version, even if they're made of ice.
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Urist Imiknorris

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Re: Door...no open...uh...
« Reply #9 on: January 28, 2011, 12:18:06 pm »

Buildings (such as doors) do however.
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GreatWyrmGold

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Re: Door...no open...uh...
« Reply #10 on: February 01, 2011, 04:46:10 pm »

does your dwarf have hands?

Do new dwarvish adventurers routinely lose hands before play starts? I seriously got stuck after sleeping in a building. Ugh...

Maybe moving into a door should automatically open it like dwarves seem to do in fortress mode.
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Deviled

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Re: Door...no open...uh...
« Reply #11 on: February 01, 2011, 06:42:25 pm »

does your dwarf have hands?

Do new dwarvish adventurers routinely lose hands before play starts? I seriously got stuck after sleeping in a building. Ugh...

Maybe moving into a door should automatically open it like dwarves seem to do in fortress mode.
It normaly does.
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GreatWyrmGold

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Re: Door...no open...uh...
« Reply #12 on: February 01, 2011, 08:34:18 pm »

does your dwarf have hands?

Do new dwarvish adventurers routinely lose hands before play starts? I seriously got stuck after sleeping in a building. Ugh...

Maybe moving into a door should automatically open it like dwarves seem to do in fortress mode.
It normaly does.
Ah. I was trying to interact with furniture. My mistake.
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Deviled

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Re: Door...no open...uh...
« Reply #13 on: February 01, 2011, 08:39:15 pm »

does your dwarf have hands?

Do new dwarvish adventurers routinely lose hands before play starts? I seriously got stuck after sleeping in a building. Ugh...

Maybe moving into a door should automatically open it like dwarves seem to do in fortress mode.
It normaly does.
Ah. I was trying to interact with furniture. My mistake.
Yeah you just walk into the door.
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inEQUALITY

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Re: Door...no open...uh...
« Reply #14 on: February 02, 2011, 06:38:30 am »

This has got to be the biggest *facedesk* in history. No offense.  ;)
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