Well, wouldn't that be similar to the bizzare "achievements" you have in Super Smash Bros: Melee? The one where you get a special award for a certain number of nonsensical points for doing something like grabbing onto a ledge, then dropping down, then jumping back up to the ledge 10 times in a row without standing on a regular platform?
That sort of thing is pretty silly, and didn't really add much to the game - they didn't even continue it in Brawl.
I actually like the idea of having "the Abomination" as a title added onto your fort, though. It means that the game world is actually, in some way, recognizing the actions you take, the way that a creature with a really big kill list starts to develop an impressive title and reputation.
Magma flood 100 goblins or elven traders? Your fort that was previously just "BronzePulleys" is now "BronzePulleys the Rivers of Burning".
That would give me some reason to care what the outside world thought about my fort, if only a small one. Of course, it could also be completely arbitrary - I remember in 40d, I had a few human and elven caravans and goblin sieges get roasted to a cinder becuase I had a magma vent, and the fire imps would occasionally launch fireballs at the wildlife, starting grassfires that wiped out caravans before they arrived. I mean, that stuff happens, but it wasn't really *me* that did it, so it would kind of be wierd to have a bad reputation because of that. (Of course, it's not like reputations are always fairly and justly handed out...)