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Author Topic: Deconstructing a mountain.  (Read 1720 times)

sharpie

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Deconstructing a mountain.
« on: January 25, 2011, 11:51:18 pm »

I remember a long time ago that someone had once said that if you attach a support to a mountain and cause it collapse by detaching the support that it would "deconstruct" the mountain so that you could get the raw pieces that made it up.

They did this specifically to count how much of everything the got in an embark.  I tried to do this with a support and it didn't work.  Does anyone know how to collapse a section and have it deconstruct instead of just plummet mix up?

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Urist Imiknorris

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Re: Deconstructing a mountain.
« Reply #1 on: January 25, 2011, 11:53:23 pm »

Only constructions deconstruct when collapsed. Natural materials simply drop.
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beekay

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Re: Deconstructing a mountain.
« Reply #2 on: January 26, 2011, 12:30:36 am »

Yeah, not gonna work.

I'm pretty sure there's a tool which lets you count how many tiles of everything you have on the map, though. DF Prospector?
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Urist Imiknorris

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Re: Deconstructing a mountain.
« Reply #3 on: January 26, 2011, 12:32:50 am »

Yep. Part of the DF Hack library.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Sutremaine

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Re: Deconstructing a mountain.
« Reply #4 on: January 26, 2011, 07:00:23 pm »

It doesn't count layer stones though.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
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Fayrik

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Re: Deconstructing a mountain.
« Reply #5 on: January 27, 2011, 09:33:02 am »

If you really want to get rid of a mountain, I've determined this to be the fastest way... To an FPS related death.

To paraphrase the outcome of the thread: The quickest way to get rid of a mountain is to dig designate the whole thing, with one staircase going through the centre.
Remove the staircase at the bottom level, leaving just one support.
...Remove the support, the floors will destroy themselves, leaving only the mined out stone.

However, I've no idea what happens to that staircase, but you'll need some access from top to bottom while digging.
I also have to point out that this theory is untested, due to previously mentioned FPS restrictions.
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So THIS is how migrations start.
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NSQuote

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Re: Deconstructing a mountain.
« Reply #6 on: January 27, 2011, 04:07:20 pm »

And for the stone, you can atom smash it or turn a large chunk of it into mugs and dump it onto traders in exchange for a few metric tons of steel and meat.
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peterix

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Re: Deconstructing a mountain.
« Reply #7 on: February 01, 2011, 08:24:48 pm »

It doesn't count layer stones though.
It does if you give it the '-b' switch when you run it. On windows, you'd create a shortcut for it that runs it like this: "dfprospector.exe -b" .. or a batch script or whatever.