I'm wondering what others do to make moods work to their advantage.
For instance, I forbid materials other than the ones I want used. However, I read someone saying that they had a room of workshops set up with good materials, usually locked, but when a mood occurred, they'd lock all other workshops and force the dwarves towards the special mood room. I thought that was pretty great. Anyone else have another method of controlling what your dwarves use for their moods?
I've started making copper bolts with my dwarves with no moodable skills, so that I'll get a weaponsmithing mood rather than a stupid craft. Does anyone else do this, level some skill slightly to promote moods in that area? Anyone know how high a level will respond to moods? I've been training the dwarves up to novice, but is that necessary? Do they just need, say, 50 xp in dabbling to trigger the mood in that area?
I've also been wondering about letting dwarves with crappy moods die. I had a child get a mood and only request wood and 1 metal bar at a crafting workshop; no surprise that the artifact sucked. But now it's forever on my artifact list. Do you ever let dwarves go insane if they're making a bone or wood craft? Or are you happy for every mood, no matter what it is?
Wondering what others do in this area to make the best of their moods and what I might not have thought of yet. =)