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Author Topic: Very weird: no plants in the caverns?  (Read 436 times)

Artzbacher

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Very weird: no plants in the caverns?
« on: January 25, 2011, 12:18:40 pm »

I recently generated a small region with the "create world with advanced..." option.

The only changes I made:
End year: 100
Cavern layers: 1

Temperature/weather is off.

There were no plants/plant related products whatsoever on the embark screen.

The world was odd. It has a very large purple mountain chain. Normally, only a small part of the world is sinister/haunted/whatever but this mountain chain is completely purple and very large.

Initially I thought I had set the cavern layers to 0, but I double-checked and they are set to 1. I breached the cavern layer on level 13 or so. There is lots of mud, but no plants.

The world is pretty cool otherwise, but I have temperature/weather off, so the ice on the surface won't melt (?). I'll get no booze.

What's up with this? Does anyone know?
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Urist Imiknorris

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Re: Very weird: no plants in the caverns?
« Reply #1 on: January 25, 2011, 12:26:46 pm »

Cavern plants only grow if there's enough "water" to support them. I say "water" in quotes because it doesn't matter if any water actually exists in the cavern; it's a random number between 0 and 100 that determines how much water there should be. You're probably familiar with it - the parameters are right under the cavern layer number. [CAVERN_LAYER_WATER_MIN:0] and [CAVERN_LAYER_WATER_MAX:100]. It's random for each cavern - you just got the short end of the stick. Try increasing the minimum to 25.

EDIT: If you do set caverns to zero, you won't get plants or booze on embark either.
« Last Edit: January 25, 2011, 12:28:19 pm by Urist Imiknorris »
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