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Author Topic: Modded USEFUL cat poison  (Read 2861 times)

Ipwnurmom221

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Modded USEFUL cat poison
« on: January 24, 2011, 04:49:49 pm »

I've been working on modding cats to be useful...

I've created a poison: katamine (Anesthesiologist should get why i named it so).

The poison gets injected, but it does nothing!

Here's the poisons's raws. Any ideas as to what i did wrong?

Code: [Select]
[USE_MATERIAL_TEMPLATE:POISON:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen katamine]
[STATE_ADJ:ALL_SOLID:frozen katamine]
[STATE_NAME:LIQUID:katamine]
[STATE_ADJ:LIQUID:katamine]
[STATE_NAME:GAS:boiling katamine]
[STATE_ADJ:GAS:boiling katamine]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:katamine sedation]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:CAT:ALL]
[SYN_IMMUNE_CREATURE:DWARF:ALL]
[SYN_INJECTED]
[CE_PARALYSIS:SEV:500:PROB:100:START:10:PEAK:100:END:9999999999999999]
[CE_UNCONCIOUS:SEV:500:PROB:100:START:10:PEAK:100:END:9999999999999999]
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Urist Imiknorris

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Re: Modded USEFUL cat poison
« Reply #1 on: January 24, 2011, 04:55:10 pm »

It may be an overflow error causing it to end before it begins. Other than that, I can't help you.
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Ipwnurmom221

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Re: Modded USEFUL cat poison
« Reply #2 on: January 24, 2011, 05:07:01 pm »

Reduced the time to 1000.

I'm not seeing unconciousness but maybe i just missed it.

A large group of cats took down a medium-sized group of goblins. Many cats died but all goblins died.

Killable, yet lethal creatures that attack suicidally. !!PERFECT!!
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"I haven't seen my parents in nearly a year, I can't move a foot in any direction, I spend all my days being attacked by animals, and I've been forced to drink sheep puke- wow that's a nice floor grate!"

Bohandas

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Re: Modded USEFUL cat poison
« Reply #3 on: January 24, 2011, 05:38:40 pm »

I've created a poison: katamine (Anesthesiologist should get why i named it so).

Junkies too...
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Re: Modded USEFUL cat poison
« Reply #4 on: January 24, 2011, 07:06:48 pm »

To make a poison whose effects never wear off, just leave off the END tag.

[CE_PARALYSIS:SEV:500:PROB:100:START:10:PEAK:100]
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Randy Gnoman

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Re: Modded USEFUL cat poison
« Reply #5 on: January 25, 2011, 03:05:57 am »

I've created a poison: katamine (Anesthesiologist should get why i named it so).

Junkies too...

And date rapists!
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silverskull39

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Re: Modded USEFUL cat poison
« Reply #6 on: February 19, 2011, 11:36:46 pm »

is it wrong that my first thought when I saw this thread was "a poison to kill cats? Damn, why didn't I think of that?"
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arzzult

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Re: Modded USEFUL cat poison
« Reply #7 on: February 19, 2011, 11:43:58 pm »

Yeah, you aren't seeing the unconsciousness because high levels of non-targeted paralysis also paralyzes the breathing muscles causing suffocation before they pass out. If you want the cats to just cripple them and not kill them out right you might want to try localizing the paralysis. And maybe adding a numbing effect to it also. High levels of numbing causes nerve damage in in DF.
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Max White

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Re: Modded USEFUL cat poison
« Reply #8 on: February 19, 2011, 11:46:34 pm »

Good god man, remove the END:9999999999999999! As I recall, END: was an optional argument, and without it the syndrome will go on forever, so f that is what you were going for, get rid of it!

Stone Wera

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Re: Modded USEFUL cat poison
« Reply #9 on: February 19, 2011, 11:47:32 pm »

Wow... Why didn't I think of this?
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Assassinfox

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Re: Modded USEFUL cat poison
« Reply #10 on: February 20, 2011, 12:56:07 am »

I've created a poison: katamine (Anesthesiologist should get why i named it so).

Junkies too...

And date rapists!

And House fans.