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Author Topic: Salem: paradoxe's new free to play MMORPG.  (Read 47826 times)

Rakonas

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #240 on: May 16, 2012, 12:18:04 pm »

Also got a beta invite, worth noting that it was in my spam box for some reason. Registering now.
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Ricky

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #241 on: May 16, 2012, 01:31:26 pm »

It's worth noting that they did infact fix the faces. its much more gothic now. as if everyone in the whole world has been up for 4 days.

also, i quit playing when i found a settlement and two goons came out and killed my character. figures.
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Neyvn

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #242 on: June 15, 2012, 11:31:16 am »

Well I just got into the beta...

Anyone still playing this???
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Seriyu

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #243 on: July 02, 2012, 08:39:43 pm »

Beta invite just turned up. Basically seems like haven and hearth with very few issues fixed.

Which isn't a huge issue as I enjoyed haven and hearth, but at the same time it's dissapointing. I'll enjoy it, sure, but I could also enjoy HnH and not worry about a cash shop.

Also the camera is horrible. Like... SO BAD. God damn.

Reyn

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #244 on: July 03, 2012, 05:10:42 am »

As H&H, you sort of /have/ to use a custom client to have a ok go at the game. There are 2 for Salem, I believe, which are popular. The ender one, along with another one. They both fix a lot of annoying shit from the vanilla client.
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Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #245 on: July 03, 2012, 06:05:53 am »

The game isn't even in open beta and already everyone agrees that default client is utter shit. This pretty much sums up the entire game.

Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #246 on: July 03, 2012, 08:44:21 am »

Everything I've ever heard about this screams at me "It's HnH again!"  And not in a good way.  Curio system requiring you to forage for trinkets.  Your starting character doesn't even know how to pull branches without curios.  Horrible camera.  Non-regenerating resources, even on trees!  Goons + permadeath.  Vanilla client is terrible.

Aside from being 3D, is there anything about this that's... new?  I mean when I last saw screenshots months ago, it even used the same fucking UI as HnH.

I think they funded the wrong game by accident.

Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #247 on: July 03, 2012, 09:07:04 am »

Of course there is. There are piligrim hats and some... brainwashingly horrible skill progression system. Basically, you study a piece of bird shit to gain insight into meaning of the existence, and if you fill your... mental limit on the amoung of meaning of the existence, you can forget the meaning of the existence, how to gather branches, your degree in law and how to eat and increase your limit on meaning of the existence a little bit. It is... really bad.

Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #248 on: July 03, 2012, 09:16:43 am »

I covered that in the curio system.  The HnH people never figured out how to do things that Wurm managed, like having skill increase with use.

DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #249 on: July 03, 2012, 09:24:05 am »

Oh god, not that argument again. They moved away from learning by doing because it sucked, why would they go back to that?

And yes, the game is still quite feature-barren, like I told you it would be. Surprise, surprise.

The difference between Salem and H&H is in things that actually matter, such as replacing shell defence with defence in depth (which is a humongous nerf to hearth vaults, which are indubitably the #1 reason why griefing is so rampant in H&H). You need a fairly good understanding of the metagame to see these things, so yeah, of course it's going to look exactly the same as H&H if you only played both these games casually.
« Last Edit: July 03, 2012, 09:28:24 am by DJ »
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Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #250 on: July 03, 2012, 09:27:56 am »

No, they moved away from "learning by spamming".  The old system was "for every action you do, you gain LP and you can buy knowledge."  This created botters who would simply afk while the bots clearcut whole continents and removed all the wood from the game.

Wurm's system is to give you exp in woodcutting when you fell a tree.  If you want to go around cutting down everything you can, it's possible, but it won't make you a demigod with your fists.  It'll just make you a regular lumberjack.

DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #251 on: July 03, 2012, 09:29:19 am »

And just how hard do you think it would be to bot sparring?

Bots notwithstanding, I really don't think it's good gameplay to force me to do something I don't enjoy (ie hunting) to be a useful member of my town militia. Sure, you can argue that it's realistic for farmers and such to be a bunch of sissies that can't fight off a fluffly wambler, but can't you see how it's not good for gameplay?
« Last Edit: July 03, 2012, 09:32:25 am by DJ »
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Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #252 on: July 03, 2012, 09:34:56 am »

Well... there's no reason you can't be a farmer and a soldier.  Is there?

Neyvn

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #253 on: July 03, 2012, 09:36:10 am »

Its not Bot Spamming with this system, its Have on character you play for fun, have a second character who you Stuff full of Curo items and Food that enhances curo gains. Then LOG THEM OFF WHILE ITS TICKING OVER WITHOUT PLAYING THEM... Come back with this Overpowered character that has barely seen the world...
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Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #254 on: July 03, 2012, 09:40:44 am »

I can remember a lot of HnH selling baked goods to buy curios.  My character never left the walls, but we traded enough that I maintained fairly massive skill gain.  I was a farmer + cook, but others weren't.  Some were just leeches who never played but would log in to fill their curios.

When you can log in for 2 minutes a day and get a demigod fighter character, something might be wrong.
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