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Author Topic: Salem: paradoxe's new free to play MMORPG.  (Read 47785 times)

DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #270 on: July 03, 2012, 11:10:05 am »

Lolwut? Didn't I just go through several points of why experience liquidity is good? The bot angle was only mentioned in passing, like five points ago.

Also, you are patently wrong on getting a demigod character with 2 minutes of playtime a day. Unless there's a bug that lets you dupe curios and cheese, which AFAIK doesn't exist.
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Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #271 on: July 03, 2012, 11:12:08 am »

My overall biggest gripe is that it actively discourages you from playing.  Aside from the balance issues that you can never look at a piece of stone, and still become a legendary metalworker, there's also the issue that you're encouraged to log off.  You do some foraging, you fill your curios, and... then what?  You piddle about and do nothing for no gain?  Once you've got walls, a small farm, and a house, there's not much else to do while you're waiting on curios.  There is no way to improve your character until those curios cash in.  The game encourages you to log off and wait until they finish.

The game encourages you not to play itself!

DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #272 on: July 03, 2012, 11:14:47 am »

Then you are not very good at the game. At the peak of my activity I was actively playing ~6h a day (no, that does not include AFKing or just chatting, I said actively playing), and I still didn't have enough time to do half the things I needed to get done.

And where's the balance issue? I don't see one. You use a certain amount of resources, and you get a certain amount of skills. No freebies. Or do you think that Starcraft has balance issues because you can make tanks without iron?
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Ivefan

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #273 on: July 03, 2012, 11:50:58 am »

I seems to sense a slight discrepancy in this debate. I can't speak for Girlinhat but I am just saying that a learning by doing system works, and can work well.
But DJ, you think of H&H as it is and then apply that kind of system to it?
In that i can agree that it would not work because H&H is not built for it. There is nothing to attack other than animals and that would be hunting which is quite different from killing people. So would they implement sparring to gain skill? By itself it is good, but not in H&H as it is because that would lack even the limit of curios.
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quinnr

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #274 on: July 03, 2012, 12:41:24 pm »

Looks too cutesy for a game that's about pagan worship and murdering people.

Pass.
This. I was expecting something dark, depressing, and maybe a bit scary even.
But then I saw the picture, and was no longer interested at all. It looks like a game for little kids, not a game about killing people.
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Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #275 on: July 03, 2012, 12:52:10 pm »

This is a game for little kids. Well, or maybe for really dumb adults. I see no way how can anyone else suspend his disbelief on the 'study stones to become a demigod' matter.

DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #276 on: July 03, 2012, 01:57:42 pm »

I really don't see how anyone can enjoy DF when goblin hair colour clashes so badly with their skin colour.

But seriously, can you at least try to veil your personal insults a little bit?
« Last Edit: July 03, 2012, 01:59:19 pm by DJ »
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Siquo

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #277 on: July 07, 2012, 04:17:27 am »

Weird, they just sent me another beta key  ???

Well, it's up for grabs:
Quote
   
A kind providence hath ordained for you that you be allowed to participate in the Closed Beta Testing of Salem, the crafting MMO.

In order to embark on your journey to New-England, you have to register your Paradox Forums Account to the Salem database following this link: http://plymouth.seatribe.se/beta/register .

If you do not have a Paradox Forums Account already, please register one here: http://forum.paradoxplaza.com/forum/forum.php

You will also have to register your Beta Registration Keys:
SALM-0720-0b1d-5e2d-de92-fd22
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Reyn

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #278 on: July 07, 2012, 07:14:03 am »

SALM-0720-0b1d-5e2d-de92-fd22

Taken. Appreciated :)
« Last Edit: July 07, 2012, 09:46:33 am by Reyn »
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Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #279 on: July 07, 2012, 09:26:09 am »

SALM-0720-0b1d-5e2d-de92-fd22
Taken. Appreciated :)
You doomed yet another soul, Siquo. Hope you're happy.

Siquo

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #280 on: July 07, 2012, 11:57:28 am »

SALM-0720-0b1d-5e2d-de92-fd22
Taken. Appreciated :)
You doomed yet another soul, Siquo. Hope you're happy.
Sorry man. Better luck next time? :)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Neyvn

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #281 on: July 08, 2012, 07:10:50 pm »

Anyone have another Beta Key? Another friend of mine wants to join...
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Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #282 on: July 09, 2012, 03:53:38 am »

Anyone have another Beta Key? Another friend of mine wants to join...
He doesn't deserve this torture.
« Last Edit: July 09, 2012, 04:05:43 am by Dariush »
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Cajoes

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #283 on: July 09, 2012, 11:59:11 pm »

Do we have a bs12 community settlement in Salem?
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Seriyu

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #284 on: July 10, 2012, 01:24:10 am »

As the last couple of pages have represented, even if not in the most graceful way, general B12 consensus on Salem is that it is not worth the HD space it's stored on.  :P

I didn't feel that strongly about it, but I will admit it's basically HnH 2, with very few good changes.
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