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Author Topic: Salem: paradoxe's new free to play MMORPG.  (Read 47858 times)

DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #165 on: April 23, 2012, 11:26:05 am »

So there's been a stealth launch for the beta. Check your inboxes for client download link if you got the invite.
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Infuriated

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #166 on: April 24, 2012, 12:30:52 am »

I'm invited but I didn't get any download link today. ???
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DrPoo

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #167 on: April 24, 2012, 06:10:25 am »

I'm invited but I didn't get any download link today. ???

Neither me, what bunch of assholes.
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DJ

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #168 on: April 24, 2012, 06:45:21 am »

They're getting out invites gradually, *after* they delayed alpha for over a week to get the invites out ::)
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Infuriated

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #169 on: April 24, 2012, 06:27:38 pm »

I got my 2nd email around 10:30 AM EST, sadly I slept through my alarm around 4 to 7 so I'm only going to be able to play a little bit... :'(

Anyway, keep an eye on your email I suppose. Hope to see you guys around.
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Impending Doom

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #170 on: April 24, 2012, 07:43:52 pm »

Got my beta key today, and played around with character creation a bit. I don't see anything resembling a 'hearth secret' mechanic. How will potential Bay 12 villagers meet up?
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Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #171 on: April 25, 2012, 09:34:39 am »

Yay, got my beta key.

Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #172 on: April 25, 2012, 10:17:01 am »

Oh god, this game is so fucking bad.

Lord Dullard

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #173 on: April 25, 2012, 10:40:04 am »

Oh god, this game is so fucking bad.

Explain.
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Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #174 on: April 25, 2012, 11:16:31 am »

1) Initially, you can't even collect braches. Instead, you have to search the WHOLE FUCKING MAP for curiosities. That's not a joke - me and three buddies found like six curiosities in over an hour of separate search. Moreover, each curio only corresponds to 2-4 parameters. Once you find it, you can upgrade one of those parameters. Once you upgrade two specific parameters, you'll unlock the very first Survival skill that allows you to COLLECT BRANCHES.

2) The 3D perspective completely ruins the game. If you're heading anywhere except to the top of the screen, the screen will slowly rotate, making it impossible to go in a straight line.

3) Pathfinding is just as fucked as in H&H. Stumbled on a fucking GRASSHOPPER? Sorry, you'll have to stop right fucking now. Also, unverified rumors say that grasshoppers can knock you out.

4) The whole 'utter wilderness' feeling is fucked. Now you can find stuff like Indian fucking arrowheads that you can sell to NPCs for money, which you can use to buy settlement deeds or more curiosities. Without those NPCs it's impossible to get literally anywhere.

5)
Spoiler (click to show/hide)
See this guy walking on water swimming? Some of that water is shallow and easily crossable. Some is deep and uncrossable. Good luck figuring out which is which and whether there's even a way across the river.

6) Those curiosities... Damn, they deserve a whole separate point of 'why this shit sucks'. Apparently, a Smooth Stone can increase your knowledge of Natural Philosophy and a... Taste of The New World increases Law & fucking Lore.

In short, Salem took exactly the things that made H&H bad, none of the halfay-decent things and heaped a pile of dogshit on the result.
« Last Edit: April 25, 2012, 11:31:31 am by Dariush »
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Lord Dullard

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #175 on: April 25, 2012, 11:36:10 am »

Thanks. I was trying to get a bit more info before I decided to try it, since I wasn't very fond of H&H because of how obtuse it could be... now I know to avoid this, at least for now.
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Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #176 on: April 25, 2012, 12:02:57 pm »

Allow me to LOL here.  It looks like HnH with a 3D engine and even worse startup gameplay.  Don't know how to collect branches?  Some survivalist you are!

hemmingjay

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #177 on: April 25, 2012, 12:06:08 pm »

Might actually be more grindy and obtuse than Wurm
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Girlinhat

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #178 on: April 25, 2012, 12:38:13 pm »

Might actually be more grindy and obtuse than Wurm
And that doesn't happen by accident.  It takes concentrated, directed effort to design a game more grindy and obtuse than wurm.  One does not make a bad game design and have it end up like that, you have to do it on purpose.  Which means, among other things, that it's unlikely to be changed, because it's intentional.

Additionally, I liked HnH except the curio and LP system.  I never quite understood how holding a bit of wood in your pocket makes you a better metalsmith.  Wurm is grindy, but it's a grind that makes sense.  If you want to be a better metalsmith, you get your hands on some metal.  HnH?  Stare at rocks for a month and end up being the best metalsmithin on the server who's never touched a hammer!

Dariush

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Re: Salem: paradoxe's new free to play MMORPG.
« Reply #179 on: April 25, 2012, 12:54:46 pm »

Additionally, I liked HnH except the curio and LP system.  I never quite understood how holding a bit of wood in your pocket makes you a better metalsmith.  Wurm is grindy, but it's a grind that makes sense.  If you want to be a better metalsmith, you get your hands on some metal.  HnH?  Stare at rocks for a month and end up being the best metalsmithin on the server who's never touched a hammer!
My thoughts, basically.
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