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Author Topic: Superweapon Idea  (Read 5461 times)

narhiril

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  • [DUTY_BOUND]
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Re: Superweapon Idea
« Reply #15 on: January 24, 2011, 06:59:31 pm »



I'm currently working on erupting a volcano. I also plan on forcing the eruption through underground tubes to several spots on my map. See http://df.magmawiki.com/index.php/User:Vattic/Mechanical_Volcano_Explained for someone else's project that inspired me.


OH MY GOD...

It's...so...beautiful...

Shambling Zombie

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Re: Superweapon Idea
« Reply #16 on: January 24, 2011, 07:11:28 pm »

Maybe you could flood the whole outdoors with pumped water from a stream or somesuch, after sealing the entrance of your fort. The wonderous domain of the sea dwarfs.
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GamerKnight

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Re: Superweapon Idea
« Reply #17 on: January 24, 2011, 07:23:09 pm »

SEA MONKEYS?!?!?
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Love is just a chemical. We give it meaning by choice.

Dwarf Fortress : Crimes Against Nature, Man, God, Sanity and Simple Common Sense Simulator.

Dwarf Fortress: Turning men into monsters, and kittens into food since 2006.

NewSheoth

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  • City of Madness
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Re: Superweapon Idea
« Reply #18 on: January 24, 2011, 07:27:38 pm »

THE SKY IS FALLIN
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" It... it's finally over. Oh Armok it was like the end of days in some kind of gristly death bathtub of untold horror and wow that is a nice waterfall."
Embarked on a haunted volcano. I am currently terrorized by skeletal alligators.

GamerKnight

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  • All hail Urist McNoble and his adamantium socks!!!
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Re: Superweapon Idea
« Reply #19 on: January 24, 2011, 08:39:11 pm »

Got the most epic idea ever, mod the game so you can have an evil elf called Dr Julius No in the middle of the superweapon fort, and mod it so you can play an adventurer called McBond. Urist McBond.
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Love is just a chemical. We give it meaning by choice.

Dwarf Fortress : Crimes Against Nature, Man, God, Sanity and Simple Common Sense Simulator.

Dwarf Fortress: Turning men into monsters, and kittens into food since 2006.
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