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Author Topic: Dungeon Game  (Read 14248 times)

Ultimuh

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Re: Dungeon Game
« Reply #30 on: January 24, 2011, 11:21:06 pm »

Ultimuh:
It is a little late, and I can't put you in right at this moment, but keep watching the thread, as I may be able to put you in sometime soon.

Ok that is fine by me.
« Last Edit: January 24, 2011, 11:23:21 pm by Ultimuh »
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Frelock

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Re: Dungeon Game
« Reply #31 on: January 25, 2011, 12:01:03 am »

Alright then, we ain't gonna find that treasure just standing around here.  Into the bigger cave with us and the wagon!
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Ahra

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Re: Dungeon Game
« Reply #32 on: January 25, 2011, 01:44:16 am »

i go in tapping the ground in front of me it would be humiliating to fall in a cage trap.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

DracoGriffin

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Re: Dungeon Game
« Reply #33 on: January 25, 2011, 06:00:10 am »

"The smaller cave seems like it may be inhabited by a rather large predatory monster; I advise we either head in and slay it now or risk being caught off-guard in the other entrance."

"I thought we agreed to travel here as a group. Are any of you willing to roam this cavern together?"

<Analyze satchel for items and goods, request any missing dungeon-crawling items from caravan/dwarf>

(ooc: How dark are the caves? Do I have Darkvision, Low-Light Vision or Normal Vision? )
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TolyK

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Re: Dungeon Game
« Reply #34 on: January 25, 2011, 08:01:12 am »

hi well this has gone fast  :D

re-roll strength possible? or does that not matter as much with the ranged attacks I want to have?

Grab some HP potions and rations from the wagon just in case. get ready to get off the wagon (I'm a lazy dude XD) and start walking.

((good question. I would like personally both infrared and normal-light vision, if the other guys get darkvision or low-light))

also stay a little bit behind the rest of the group.
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Strife26

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Re: Dungeon Game
« Reply #35 on: January 25, 2011, 09:18:11 am »

I'll keep my zefie's stats the same as they were rolled, even if they aren't ideal.

Look through the wagon and see if there's a polearm of some sort. A Halberd would be ideal.
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Ahra

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Re: Dungeon Game
« Reply #36 on: January 25, 2011, 12:55:40 pm »

i look for a morningstar in the cart and torches (in this game do the already dead need light to see?)
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

NewsMuffin

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Re: Dungeon Game
« Reply #37 on: January 25, 2011, 02:58:13 pm »

Since you are all well traveled adventurers, you can all see in low-light conditions, and you can use an action to see farther or more clearly in the dark.
FAKEEDIT:
The cave goes from a little dark, to pitch black, depending on where you are.

Draco:
You take a pick (1d10 dmg, +3 to hit, can dig), a lantern, and a small canteen filled with lamp oil.
TolyK:
Strength doesn't factor in with most ranged attacks. Shooting a bow would use agility, while throwing an axe would use strength.
Still, 0 strength is horrible, so I'll reroll it.
Strife:
You look through the wagon, looking for some sort of polearm, and find a spear or two, several javelins, a halberd and an ancient looking tower-shield.
Ahra:
No, the dead still need torches.
You look through the wagon for some mace- or hammer-like weapons, and find a maul, a heavily inscribed mace, and a discipline baton. You also grab a few torches.
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Ahra

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Re: Dungeon Game
« Reply #38 on: January 25, 2011, 03:09:29 pm »

inscribed mace, nice
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

TolyK

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Re: Dungeon Game
« Reply #39 on: January 25, 2011, 03:11:42 pm »

okay 3 is fine with me.

what do I find? also look for very light shield/buckler and/or materials to make a very light one out of.
my main tactic will be to survive, dodge, block, survive, ambush.

practice sneaking around other guys and lightly spooking them. get ready to dodge any weapon in case of gut reaction XD
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Ahra

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Re: Dungeon Game
« Reply #40 on: January 25, 2011, 03:31:09 pm »

with me you wont have any guts if i hit.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

TolyK

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Re: Dungeon Game
« Reply #41 on: January 25, 2011, 03:33:01 pm »

... but warn them first  ;D
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DracoGriffin

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Re: Dungeon Game
« Reply #42 on: January 25, 2011, 03:45:39 pm »

Tokul ties a loose knot onto his belt, letting the pick rest comfortably to his side. He wraps a rather small rope around his waist and over his shoulder, slipping the lantern on by a small metal clip. He opens his satchel, placing the oil canteen inside.

"I suppose I shall scout ahead, I plan to find whatever made these tracks before it finds us."

<Sneak into smaller cave entrance, weary of any cantrips or traps>

ooc:
Spoiler (click to show/hide)
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TolyK

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Re: Dungeon Game
« Reply #43 on: January 25, 2011, 03:47:25 pm »

Spoiler (click to show/hide)
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

NewsMuffin

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Re: Dungeon Game
« Reply #44 on: January 25, 2011, 03:51:47 pm »

Ah, sorry TolyK. You take three extra potions, and two packs of rations from the wagon, and hop aboard, mumbling weakly about protecting it.
EDIT:
I think I'll start writing the turn now, assuming you all went into the larger cave with the wagon, except for Draco, who went into the smaller one.
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