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Author Topic: Dungeon Game  (Read 13923 times)

NewsMuffin

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Re: Dungeon Game
« Reply #135 on: January 27, 2011, 03:33:56 pm »

Fortis:
You drink a potion, and feel so much better, but that rot is still nagging at you.
(+9 HP)
TolyK:
You loot the shaman.
A bag of strange powder
Three Ceremonial Bone Daggers
A length of human skin
lemon:
The shaman remains knocked out.
You hoist him up into the wagon for later interrogation.
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lemon10

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Re: Dungeon Game
« Reply #136 on: January 27, 2011, 03:35:51 pm »

Identify those too, but not by eating/licking them they seem like they would be very dangerous to consume.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

DracoGriffin

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Re: Dungeon Game
« Reply #137 on: January 27, 2011, 03:36:27 pm »

Spoiler: OOC (click to show/hide)

As the fighting ends, the tunnels fall eerily silent once more. Tokul drags the shaman back into the hatch room, slamming him into the fortified wall.

"Amonsu, I think our friend here cast some sort of curse. I'll leave him to you; find out everything you can... by any means necessary. And I think he'd make for a good slave."

Tokul grins menacingly at the still knocked out ratman, leaving the drider alone. He goes back to investigate the extent of damage from the ambush.

"Frelock, make sure you stabilize our paladin here. Afterward, tend to the rest of us. We need to be ready if they counterattack."

He examines the dwarf, noticing the crude bolt in the leg. He retrieves a small rope, tying around the upper thigh tightly.

"Sorry dwarf, this might sting a bit. The cleric will fix whatever I screw up in a moment."

Tokul grabs the bolt, squeezing the leg as he quickly draws the bolt from the dwarf's leg, tossing it to the side. He stands up and informs the group their next actions.

"There's a rather large hatch back in that room where the crossbowrats were. Considering it's so close to the barracks, they might be keeping prisoners in there. We should split up for now; let Frey take care of the dwarf and Trifes. We'll keep the troll skeleton here as well. Nowan, keep a watch to make sure our wagon doesn't get attacked. Nogan, that mace of yours will be helpful if we encounter any trouble in the hatch."

Spoiler: OOC (click to show/hide)

edit: (ooc: Haha, so many replies before I could finish. I was really trying to think this through too. XD But yeah, Frelock make sure to cleanse Strifes and Fortis of their disease/curse.)
« Last Edit: January 27, 2011, 03:38:23 pm by DracoGriffin »
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Fortis

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Re: Dungeon Game
« Reply #138 on: January 27, 2011, 03:38:50 pm »

((Before we go anywhere, let me take care of the rot curse, and raise the rat ogre as another minion/meat shield.))
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TolyK

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Re: Dungeon Game
« Reply #139 on: January 27, 2011, 03:40:01 pm »

EDIT'd for clarity:

((Sure.))
tell the others I'm staying here, quietly though, get ready to swift-attack some dudes. get hidden.
« Last Edit: January 27, 2011, 03:50:22 pm by TolyK »
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

DracoGriffin

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Re: Dungeon Game
« Reply #140 on: January 27, 2011, 03:54:20 pm »

Spoiler: OOC (click to show/hide)
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NewsMuffin

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Re: Dungeon Game
« Reply #141 on: January 27, 2011, 04:00:59 pm »

I can't really do much stuff until later today.
I'll write a turn in about three hours, and do all of the actions you want to do then.
Sorry, it's just that my house is buried in 3000 feet of snow, and I have to shovel the walk.
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DracoGriffin

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Re: Dungeon Game
« Reply #142 on: January 27, 2011, 04:09:24 pm »

Spoiler (click to show/hide)
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Frelock

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Re: Dungeon Game
« Reply #143 on: January 28, 2011, 12:51:58 am »

I continue to act in my primary fashion as a band-aid box.
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All generalizations are false....including this one.

Ahra

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Re: Dungeon Game
« Reply #144 on: January 28, 2011, 03:46:31 am »

can i smash trough the fortifications?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Zako

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Re: Dungeon Game
« Reply #145 on: January 28, 2011, 04:27:01 am »

Poor frelock, this seems to happen to him a lot in forum games.
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adwarf

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Re: Dungeon Game
« Reply #146 on: January 28, 2011, 11:43:04 am »

I appeAR
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lemon10

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Re: Dungeon Game
« Reply #147 on: January 28, 2011, 12:13:28 pm »

I go with Tokul to explore the hatch.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

NewsMuffin

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Re: Dungeon Game
« Reply #148 on: January 28, 2011, 04:51:39 pm »

Sorry I took so long to reply.
Yeah, that's where I live, Draco.
I shoveled the walk, and when I got back inside, people had stolen the use of my computer. Apparently, they needed it for something 'important.'

lemon:
You hit the small bag of powder with your staff, tie the bone daggers to your head, and wrap the skin around your ankles. You then sit and meditate for about five minutes.
Pouch of Magic Dust (+3 In, +3 Ch, +3 St, +3 Ag, +3 HP, +1 Fp, addictive, lasts 2 turns, 3 uses left.)
Ceremonial Bone Dagger (3+1d6, stabbing only)
Human Skin (Nothing. Seriously, what did you expect?)
You follow Tokul into the hatch.
Frelock:
You heal Trifes and Amonsu through intense prayer, and the curse seems to be lifted from them.
(Full heal)
Adwarf:
Some bones shift around. Not much else happens.
Don't worry, you and Ultimuh will be in soon.
Draco:
You pull the bolt out of the dwarf. He half smiles at you.
You head into the hatch with Chucky.
Ahra:
Yes, you can. Especially with that Morning Star.
TolyK:
You lie down in the wagon next to the dwarf, resting.
Fortis:
You walk to the rat ogre corpse. You cut your hand, and drip some of your blood onto the corpse's smashed head. You chant some words, and the rat ogre slowly gets to it's feet.
Rat Ogre stats:
Spoiler (click to show/hide)

I'll put the hatch area in the next turn. There's a very long ladder, or something.
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adwarf

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Re: Dungeon Game
« Reply #149 on: January 28, 2011, 04:52:43 pm »

(( Oh come on darn ))
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